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40k tactics


JMGraham

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Anyone have any suggestions for good links to discussions/articles/what-have-you of general 40k tactics?

 

I ask, because most "tactica" I read are unit based - they just describe what a specific unit does, and what battlefield roles for which that unit might be suited. That's all good and well for familiarizing myself with what other armies can do, but doesn't really help me expand my strategic and tactical options. I miss the days where I could read articles on Warhammer Fantasy that got me to think about the game in new ways - tactics that focused more on unit positioning, mutual support, battlefield movements, using sacrificial units as bait, and the like. I've got my own ideas of how to do a lot of things like that in 40k, but I always enjoy reading other folks ideas, as well.

 

Any suggestions? Favorite posts or articles you've read?

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Mr. Graham,

 

When I was way into 40k and the tournament scene back in the day I would also formulate a strategic plan, flesh out what tactics would support this strategic plan, and then come heck or high water just play some games with those tactics.  I wouldn't play to win, I'd play just to basically field test those particular tactics.  Gained a lot of insight as to the particulars of my army's strengths, shortcomings and synergies.

 

Obviously that's when I was playing a ton.

 

Some real-world tactical applications also apply in the miniature world as well (i.e. kill boxes, fire lanes, forcing their movement, threat prioritization, etc.) so if you ever want to just discuss real-world stuff to see if it can help with your tactical conceptualization, I'd be happy to help.

 

Stay safe,

 

don

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In general, I've found there are 3 40k tacticas players use.

 

1) they plan a way to win and execute it.

 

2) they plan to react to the opponent's plan. This one can be bad against opponents with the same tactica.

 

3) they plan to cheat. Or otherwise play dishonestly.

 

TACT lists work on the #2 plan the best. Super specialized armies go with #1. Cheaters can win with any list, but it's a hollow victory.

 

EDIT: Players often combine these methods, but tend to focus their efforts on one, with lesser shades of the others. I tend to play #2.

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Cool, I'll check out 3++!

 

Don, I feel like I have a good grip on a lot of general historical/medieval tactics that are applicable to fantasy games (and also do well in other games), but a lot of those modern terms aren't one's with which I'm familiar. I'd love to chat sometime! Any suggestions for some good modern real-world tactics readings in the meantime? I reckon it would help my Infinity, as well. 

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In general, I've found there are 3 40k tacticas players use.

 

1) they plan a way to win and execute it.

 

2) they plan to react to the opponent's plan. This one can be bad against opponents with the same tactica.

 

3) they plan to cheat. Or otherwise play dishonestly.

 

TACT lists work on the #2 plan the best. Super specialized armies go with #1. Cheaters can win with any list, but it's a hollow victory.

 

EDIT: Players often combine these methods, but tend to focus their efforts on one, with lesser shades of the others. I tend to play #2.

lol wot?
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Guest Mr. Bigglesworth

A list of the tacticas for 40k players. Not so much for 40k armies, but that's how players play.

Lol, I don't think so. Op was asking for in depth online sources to read.

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Cool, thanks all! Looking forward to some reading.

 

 

My advice?  Just don't use Empire Archer Detachments, they are terrible.

 

Give me a handful of Empire Archer Detachments and I'll conquer the world. 6/7th Ed. WHFB rules!

 

Lol, I don't think so. Op was asking for in depth online sources to read.

Yup. Not sure where you were going, Pax, but that wasn't really what I was looking for. More detailed non-unit based tactica rather than: plan/react/cheat. I don't care about cheating (or, at least, don't care to cheat), but want to read some thoughtful comments on the plan/react side of things.

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