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Deep striking flyers: zooming or hovering?


Xavier319

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Here is my take on it:

 

On it's own, a flyer type model only arrives via reserve deployment or on the board already due to terrain (skyshield landing platform etc.). This is from your deployment edge. If the flyer has the hover mode, it can choose to come in either in zoom mode or hover mode when it arrives from reserve.

 

For deepstrike, it already considered to have moved so you select which mode you are in prior to being deployed.

 

In other words: Roll for reserves, Indicate the model will deepstrike then declare the mode in which the model will be on deepstrike. This is important as it affects whether or not terrain impacts it.

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RAW, you can choose either flight mode when entering from reserves (even from Deep Strike reserves.) However, that comes with a bit of a caveat: unless you decide to house-rule things, a flyer that Deep Strikes has not moved 18" and will thus suffer a Crash and Burn. Deciding otherwise is hardly an unreasonable position to take, but it's definitely something you'd want to bring up to your group/opponent before trying any shenanigans with it.

 

Also, note that Games Workshop proper has removed the Deep Strike rule from all of its flyers, although Forge World (showing its usual disregard and/or ignorance on the subject) has continued to doggedly give them to every one for some reason.

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Also, note that Games Workshop proper has removed the Deep Strike rule from all of its flyers, although Forge World (showing its usual disregard and/or ignorance on the subject) has continued to doggedly give them to every one for some reason.

But then the RavenHawk Assault Group Formation from Kauyon gave Deep Strike back to that Storm Raven, and that one specifies that it must Hover on the Turn it Arrives by Deep Strike.

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See that's the thing. There is no indicate on how many inches the vehicle has moved during deepstrike. So it should count as its normal movement which is maxed out at 18". Otherwise one can argue that it didn't move its full movement and so can move X inches after a deepstrike. So the assumption is that it can't move after a deep strike which, though it counts as moving, means it moved the entirety of its allotted movement IE 18" in zoom mode.

 

The alternative is that it dies automatically or it pops on the board with no advantage of being a flyer so still kind of pointless. Not the first time that happens but still really wonky.

 

Btw, I hate that they call the mode "Zoom". Sounds so uneducated. "Zug zug, iz goes zoom now."

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I'm not going to get deep into the "how many inches is a deep strike" argument again, but to at least put down my side of things: if you don't have a starting point to an ending point, you can't claim you moved a particular number of inches. Deep Striking vehicles count as having moved at cruising speed- but that does not actually specify a distance.

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