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Raindog

Raindog's Rampage: December 3rd, 2016 !

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Let's Rampage!


Yup, it that time again. I have been holding them for 10 years now. I have run over 14. This year will be an Infinity Event. Yes, there are will still be a Sword as the overall prize.


What is a Rampage? 

A Rampage is a celebration of gaming goodness where community and sportsmanship is valued as much as winning. Traditionally, it is the celebration at the end of an Escalation League. Players gather, bring food and drinks, and play games. Somebody wins a sword and we all go out to for beer afterwards.


Each year, I select a charity to support. This year, I picked the Women's Shelter. It a homeless shelter downtown off Burnside and Second. I am asking players to bring food stuffs, cash donations, or hygiene products.



When Is this Event?

It is on Saturday, December 3rd. First Round is starts at 10 AM.

Where?


WoW, 717 SE Main Street, Portland, Oregon

How Many Games? 

There will be four!

We will be playing until 7 PM, and then go get dinner and beer afterwards.


Points?

200.

Each player can have one list. This is not an ITS event.

 

An 8 XP Spec-Op troop may be used!

Do I have to a painted army?

Nope. You can play Silver Surfer, but it certainly helps you win the sword if your faction is painted.


Price?

$7 for Ordo Warlords and Emperors,
$10 for Everybody Else


Prizes?

A Sword for the Winner! - Yup a Freakin' Sword!
And there will be other prizes. Wait and See!
Best General. Best Sportsman. Best Painted. Wooden Spoon!


Number of Slots?

24 Players



Scenarios: TBA



Scoring: 

Battle Scores: 
40 points max

A major win is worth 5 points, a minor win is worth 3 points, and a tie is worth two points

 

There will be a check list worth an additional 20 points and will be totaled after all four games.

Charity: 

+10 points for bringing money, dry or canned food, clean bedding, hygiene products, etc

Food: 

+10 Points for Bringing Food to share.
+10 Points for Bringing Drinks to Share
+5 For bring the best snack!


*Determined by players’ vote. 

Painting:
+10 Points for playing a completely painted and based faction.
+10 Points for having the best painted faction.
+5 Points for having the best painted silhouette two model.
+5 Points for the TAG, Bike, or Remote.


*Determined by players’ vote. 

Sportsmanship: 

+10 Points for being voted the favorite player.

*The best sport is determined by player’s vote


**Ties is in placing for Sportsmanship and Painting will be decided by a Lieutenant duel.

 

Wooden Spoon

 

This year the Wooden Spoon will be determined by the player who has the lowest ratio of crits compared to their opponents.

 

Schedule

 

0900 Doors Open

0930 Check In

1000 Game One 

1145  Lunch

1230 Game Two

1415 Game Three

1600 Vote for your favorite army, food, and drink.

1615 Game Four

1800 Tear Down 

1830 Awards

1845 To the Pub


See you there!

Let me know if intend on playing.
Spots will go quickly.

 

 

Rampage Scenarios

Scenario: 1

Heal the Innocent

 

Each player places four civilians in the opposing player's half of the table, outside their deployment zone before deployment.

 

Eight Citizens of a neutral faction are injured and in the null state.  It is your job to heal them.  Do it quickly, opposing factions are vying to do the same and curry favor with the neutral.  Kill the injured and earn infamy.
 

A citizen will have the PH of 10. 

 

Note: Palbots cannot be used to heal civilians for scoring purposes.

 

Command tokens may be used to re-roll failed heal checks, but only if a doctor is in base to base contact with the civilian.

 

If a healing check is failed, the civilian dies.

 

 

Each Healed civilian is worth a point. 

 

Killing an enemy doctor is worth 2 points.

 

 

 

Scenario: 2

Front Mine!

 

Before deployment, each player places four mines in the opposing player's half of the table outside their own deployment zone.

 

No matter who places the mine, the mines are hostile to both forces.

 

1) Each mine successfully deactivated or destroyed is worth a point

 

Note: Causing a mine to detonates with a troop who suffers a wound will not count for scoring purposes.

 

2) The player with the model the farthest into his opponent's half of the table is worth two points. 

 

 

 

 

 

Scenario: 3

 

Secure the Relay

 

Four Data Relays will be in the center of each quadrant in the center of the table. Each model friendly model touching a relay at the end of the game is worth two points as long as there are no opposing models in the zone of control of the relay

 

One point will be granted if one side has his spec op touching the relay at the end of the game.

 

One point will be awarded if their LT is touching the relay at the end of the game.

 

 

Scenario: 4

 

High Ground.

 

The side with the model on the highest piece of terrain at the end of the game outside the player's own deployment zone wins.

 

One: All models must start the game on ground level.

 

Two: In the case of a tie, where two more models are the same level, the player with the model farther away from his deployment zone wins.  

 

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The Players, so Far.

 

1. George S. aka George

2. Kevin J aka MyLeftNut

3. Pete H aka Exile

4. Jay W. aka Jay

5. Evan S. aka Rudra34

6. Erik G. Aka Erik the Red

7. John A. aka the Goblin King

8. Joe Cochran aka Fate & Fury!

9. Joe Bumgarner

10. Jenni H. aka Aenith.

11. Rick S. aka Tha22.

12. Alex Sinkowski aka Twinmasks

13. Joel aka Paladin X

14. Aaron Musk aka Muskrat

15. AndrewC

16. Brian aka DerBrizon

17. Tony Fern aka Skoe13

18. Ian Craick

19. Seth aka Ogre Seth

20. Scott

21.Justin aka Justjokin

22. Jeff aka Sgt. Rock

 

............

 

Ringer: Ian Z.

 

Maybe:

Alex Kende,

Cody.

 

And Maybe you....

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