Horde_o_SeaGuard
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Posts posted by Horde_o_SeaGuard
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If you go by the book virtues Gilles also needs the heroic killing blow special rule.
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Did this get discussed or is this your RAW interruption? Not saying you're wrong it's just that seems not right. The Warlocks being able to use all the Spells from Death and Dark Magic is just stupid, they are good enough and I would hate myself for using anything but their two spells.
Mind you I will look it over and see if there are some discussions going on but I would think only casters that randomly generate spells get Lore Master. Or else that opens a hole bag of BS, like if you have a ring with a bond spell can you use any spell from the spells Lore? Honesty talk it out with your opponent before using it that way, I can see bad RAW vs RAI arguments over that one.
It is RAW in the book, it specifically cites the "loremaster of hoeth" as an example (if I remember correctly, I don't have the book in front of me at the moment), but as it is specifically talking about casters that do not generate random spells I am making an inference that other casters would work the same as the example. Note that this is different than the changes to the loremaster rule.
Keep in mind low level lore masters will still have a hard time casting spells when you have to roll a d6 for dice allowance and a high likelihood of a lvl 4 trying to dispel.
I think you are underestimating the power of the loremaster of hoeth with the book of hoeth, and the amazing toolkit of spells he has access to, as you said the new magic is effective phases when casting a bunch of small spells, your opponent wont have enough dice in most phases to deal with the amount of spells you have available.
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At this
Of all the end times stuff, I'm most excited about this. I have never been a big fan of the big spells like dreaded 13th and dwellers, and I usually trade those spells in. It makes the game seem too dependent on dice rolls. I love the little spells though and am happy to see more little spells go off.
I think I am worried about all the weird gray areas that will pop up. Does a Slann with wandering deliberations have all spells?! Do Sisters of the Thorn have all Life and Beasts spells? I would hope no for both of those. Also, now my Shadowdancer, who can pay for one wizard level, can have all the Shadow spells?! Seems a little unbalancing for the game.
Just some thoughts. I'm more excited for this than not. Now the blended armies thing, I don't like that at all, but this seems pretty cool.
At this point any caster that doesn't randomly generate spells knows all the spells for the lore that they have one spell in. So Sisters of the Thorn would know all Beasts and Life spells, Loremaster of Hoeth would know all the Battle Magic spells, etc.
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Nurgle Daemon princes are a problem for everyone, I've only taken one down with a combined charge of Star Dragon and Frost Phoenix.
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I believe special characters are allowed, at least according to their normal tournament rules.
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Not 100% positive but you probably need to take the per item/model point values off of your post. GW does not like the listing of itemized point values on the net.
Other than that, I'm no good because I have not played against a predominantly Tzeentch list since the book was updated.
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As far as I remember it is ok, he just can't have a mundane shield, magic items (ie enchanted shield) are fine.
If you are talking about fluff wise or meta wise, I don't see how it could be overpowered as other armies can use it. May not be fluffy.
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I traded for this army a few months ago, and for a number of reasons I am looking to trade or sell it.
Here is the breakdown:
Army Book in good condition
Screaming Bell w/Grey Seer (mostly assembled)
Plague Furnace w/Plague Priest (mostly assembled)
Skaven Warlord model (used as chieftan w/BSB)
70 Clanrats (50 assembled, 20 mostly assembled)
40 Stormvermin (30 assembled)
2 Poison Wind Mortar Teams (assembled)
40 Plague Monks (30 assembled)
20 Night Runners (8 assembled and used as Gutter Runners)
6 Rat Ogres w/3 pack masters (assembled)
Warp Lightning Cannon (assembled)
Hellpit Abomination (assembled)
Bits box with all left over bits from every sprue and they are organized as well
Army Transport
Foam Trays
Movement Trays with magnets
Skaven Magic Cards
Nothing is primed.
The entire lot goes for $300.00 or a trade for a bretonnian army.....
Brand new, the models + army book cost $722.75 (the total price does not include the movement trays, army transport, foam trays, and skaven magic cards). The army transport, foam trays, magnetic movement trays, or the Skaven magic cards are included.
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I would say, as a longtime Salem resident, that certain areas of the city are going to be better than others. In terms of high schools, west Salem is the best funded, with active booster clubs and other grou
AoS list building
in Warhammer Age of Sigmar
Posted
This was posted on some European forums. Looks like it is from some people on warseer. http://www.aoscomp.org.