Jump to content

WarlordGhrom

Members
  • Posts

    727
  • Joined

  • Last visited

  • Days Won

    2

Posts posted by WarlordGhrom

  1. I have to agree with Bronson in regards to what I personally enjoy about the game.  I do know that some people enjoy the power/perfect list building side of games as well.  When we (Bronson and I) were in college we had a game-friend that would always try to optimize his build in whatever game we played.  As the rest of us played for the fun/story/theme side we often had to modify the game to allow him to play his optimized build while evening the playing field with the rest of the players.  This is easy when you play with a DungeonMaster or other Gamemaster where you can impose or modify the story/game to allow for all types of players.  But with a hard and fast ruleset (minis for example) with no gamemaster it does cause conflicts when you have your type 1 vs type 2 (using Rome's breakdowns) playing together.

     

    I think OFCC (taking a semi-tourney as an example) aims to be type 3s, but without some more comp restrictions we end up with anything from 1-3 which can and has caused some issues this last year.  So I think that is why it is moving to a 4 potentially to try and get back to that 1 feeling of causal fun gaming for everyone.

     

    Now I have no problem with Tourneys or game groups or players being anything from a 1 through 4 type, but I do think it makes a better playing environment where it is clear to everyone which type of games they can expect prior to showing up with a list.

     

    Now a player can always change things in regards to power level of a list.  Putting someone like Raindog with a casual list pushes it to a balanced list in regards to power for example :)

     

    Going to end it here as I think I'm rambling at this point.

  2. My Skaven armies usually are in the 10-11 range for comp it seems.  I took my 2800 pt one and got 10.4 or something like that.

     

    For me I dropped the WLC, only had one unit of slaves that wasn't too big (I believe 40ish).  I took 3 units of clan rats instead.  Also didn't have the earthing rod or warlitter.  Didn't take any rat darts as I found they really didn't help me much in general and I prefer to get stuck in and let my opponent feel I'm going that direction.

    It's possible to make a fun Skaven list that isn't too heavily comped.  Just need to only take a reasonable amount of power choices.

  3. DW - you sound like my type of player and I would love to play against you sometime.  Issue with me is time.  Between full time work, wife and 2 kids I rarely get a breather. 

     

    What times do you play?  IM me and perhaps we can figure out a few hours where I could slip away and we could play.

  4. Per the other thread my OFCC list came in between a 10-11 for a Skaven Army.

     

    I had the following:

     

    Skaven Army: 2794.5 pts
    Lords: 685 pts
    Warlord on Brood Horror - 400 pts
       Brood Horror has Skyre Claws and Rusted Armor upgrades.  Warlord has Armor of Destiny and Ogre Blade.
    Grey Seer (General) - 285 pts
       Talisman of Preservation
    Heroes: 451 pts
    Plague Priest - 294 pts
      L2 upgrade, IronCurse Icon, Flail, Plague Furnace
    Chieftain - 112 pts
      BSB, Halberd, Armor of Fortune, Luckstone
    Warlock Engineer - 45 pts
      Doomrocket
    Core: 839.5 Pts
    Clan Rats x39, FC, Shields, Warp Thrower Team - 265.5 pts
    Clan Rats x39, FC, Shields - 195.5 pts
    Clan Rats x39, FC, Shields, Spears - 215 pts
    Giant Rat Pack, 21 rats, 4 packmasters - 95 pts
    Slaves 25, Musician, Pawleader, Shields - 68.5
    Special - 419 pts
    Plague Monks x34, FC, Plague Banner - 293 pts
    Gutter Runners x7, Slings, Poisoned Attacks - 126 pts
    Rare - 400 pts
    HellPit Abomination, spikes - 250 pts
    Doomwheel - 150 pts

     

    The BroodHorror didn't show up on comp (Forgeworld model) but if it had it probably would of given me points instead of subtracting based off how bad it is for the points.  Same cost as a HPA and a third of the killy.

     

    It is a pretty tame Skaven army overall, but still contains some of the power units (HPA, Doomwheel, GutterRunners w/poison&sling, PlagueFurnace).  Not taking a bell or tooled up Warlord (or using the Broodhorror pts better) kept it down I think.

  5. My thoughts and comments.

    I like the idea of no Forge World (including Chaos Dwarves).  They are just not thought through well in regards to rules and "fun" in regards to what an OFCC list should be.

     

    Swedish comp or some other form of comp is clearly needed.  I like Nathan's thoughts on it and it mirrors my own.  Set a range 10-18 (middle of the road, but not too soft).  And yes some will try to game the system, so you still need someone to review the lists to remove the R-P-S armies. 

     

    I didn't care for the wandering tower or the diagonal setups. King of the hill, Mr Lucky (my fav), Fort points are all good.  King of the hill gets a scrum going which is always fun to watch/play in my mind.  Mr Lucky is just a blast.  And having the fortitude points is great because it pushes people to take standards and more rounded units in my mind.

     

    Deadlines are necessary and if a team can't make that they shouldn't bother playing in the OFCC.  I understand someone dropping at last minute and needing a replacement.  But whole teams not turning in lists til only a couple weeks out?  If they can't make the deadline, maybe this isn't the tourney for them. 

     

    I really just want 5 great games to remember til the next year.  This year I had 2 great games, 2 ok (which is fine), and 1 horrible game.  And unfortunately, that makes this the worst OFCC yet for me. 

    I think part of that goes back to comps.  More even teams make for much better games as both sides feel they have a chance in the game.

     

    Just my two cents.

    • Like 1
  6. I think comp is mandatory for next year.  The discrepancy of the some the lists is glaring.

     

    I like teams of 4.  I think smaller just wouldn't work in regards to overall team feel for me.

     

    I think as a captain if you run into someone that isn't being reasonable you just need to let them go their own way.  "Thanks for offering to be on the team, but we have decided to go another way with the team this year".  I'm sorry if that would hurt someone's feelings, but the whole point of the OFCC is a FRIENDLY group of games between FRIENDLY people.  If you can't get that through in your army list, you may not be taking the FRIENDLY path.

×
×
  • Create New...