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Twinmasks

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Posts posted by Twinmasks

  1. Definitely had no problems with the prizes given.  Yes, they were a bit thinner than what they had a Twinfinity, but in all fairness I wasn't there to win prizes.  I was there to have a good time with a bunch of great friends and hopefully make a few more in the process.

    While the booty chart did make for some very powerful spec-ops, I am not sure that it was game breaking (at least not in my matches).  If not trying a custom booty chart in the future, then perhaps set it as one of the ways a team can get a medal (most spec-ops kills).  Or at least something that encourages the death of spec-ops models.

    I liked the missions.  Did anyone run into any huge problems with them?  I would've really liked to see that Kyle rolling a 16 after opening the door in the final mission would've made for 16 zombies instead of just 5 :tongue:, but I still enjoyed the mission.

    As for Question 2, can you clarify?

    I really liked the inclusion of the surprise when opening the door in the last mission.  Is there anyway to include more outside-of-the-game impacters?  They talked about examples of an air horn in the middle of a round to change the mission or insert a special additional rule at other events.  I know I am essentially asking for more work from the TO and those helping, but just throwing it out there that I thought it was fun and would encourage further experimentation.

    I understand the stance on the 3 color minimum rule, but I am also worried that it chased some people away.  Just something I thought worth mentioning.

    • Like 2
  2. 2 hours ago, Raindog said:

    Really, a printed sheet of paper with the name of your team and the players would be fine.

    May have found a way around this dilemma... The placard doesn't need to be big, right?  As long as it has the team member names and team name on it, it could be the size of say a business card?

    I do have a couple of buildings with our team name/motto stenciled onto them...

  3. On 7/19/2017 at 4:55 PM, Raindog said:

    Do you have a placard with team name and members, so we can do paint judging?

    Well ?... Guess I have on more thing to throw on my list... And here I thought I only had to finish amateur-ishly painting our friendly player grab bag stuff... 

    • Like 1
  4. On 6/10/2017 at 2:11 PM, Raindog said:

    Okay we have 15 tickets purchased for the two day and 5 for the one day. Please buy your tickets soon and pass the word along to your friends and teammates.

     

    Hey, I believe I have tickets for both days purchased... Patchwork Mercenaries are already signed up for the narrative... Is there anything more than buying the ticket I need to do to sign up for the Friday Face Punch?

  5. On 5/21/2017 at 9:14 PM, Twinmasks said:

    So the entire site got an overhaul this weekend to make it less of a giant list and more mobile friendly (especially in the resources area)

    https://sites.google.com/view/eugeneinfinity/home

     

    So with Wotan being live I have updated Eugene Infinity to have the Wotan Missions hosted on mobile friendly pages... Check'em out if you get sick of PDF load times like me ?

    https://sites.google.com/view/eugeneinfinity/wotan-missions-phase-1 

    • Like 3
  6. Thanks again for the great event! Rick and I both had a blast and were hyped all the way back down to Eugene! Can't wait for next year and hope to see everyone later on this year.

     

    Side note... Jenni can you post some pics of your army somewhere, I need to show my girlfriend what she needs to strive for. ;-)

    • Like 3
  7. Just curious if any decisions have been made on scenarios.  This year so I make sure to bring a list able to compete in all scenarios (check my list with a lack of line troops for carrying trash from last year  :blush:) and have a chance to play test through the missions with my group down here prior.

     

    Can't wait for the event and we are working on talking some more of the Springfield/Eugene area crew into coming up with us.

     

    Alex

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