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TSHFT Aug 2015 - Bellevue, WA Aug 22-23


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TSHFT Fantasy Open Bellevue 2015

 

What: A 2-day Warhammer Fantasy tournament

When: Saturday 08/22/15, 9:30am check-in

Where: Red Lion Hotel Bellevue – 11211 Main St, Bellevue, Washington 98004

Size: 2500 points

Participants: We’re limiting this to 60 participants

 

How to Register $60USD:


 

 

Schedule:

 

Satuday:

9:30-10:00 – Prep for Game 1

10:00-12:30 – Game 1 (2.5 hrs)

12:30- 1:30 – Lunch Break (1hr)

1:30- 4:00 – Game 2 (2.5 hrs)

4:00- 4:30 – Coffee/Snack break (1/2hr)

4:30- 7:00 – Game 3 (2.5 hrs)

7:00-12:00 – Open Gaming

 

Sunday:

10:00-12:30 – Game 4 (2.5 hrs)

12:30- 1:30 – Lunch Break (1 hr)

1:30- 4:00 – Game 5 (2.5 hrs)

4:00- 5:00 – Clean Up/Tallying Results

5:00- – Results

 

Rules:

 

All current, standard issue Game Workshop army books are allowed. Any book issued less than 30 days before the beginning of the event will not be allowed; the prior edition must be used. For Chaos Dwarfs, the Forge World Chaos Dwarf list will be used.

 

Models

 

Non-GW models are allowed as long are a clear representation of the model/unit they are replacing. Proxies, as opposed to models clearly converted for “counts as” purposes, are strongly discouraged but may be allowed if approved by the tournament organizers before the event.

For all units, a majority of the models must have equipment (spears, halberds, shields, etc.) that is representative of the unit in your army list.

In every case, make sure to clarify anything ambiguous with your opponent before each game. Very few exceptions will be allowed and violations will result in deductions to sportsmanship scores.

Restrictions

 

For Older army books, (Bretonnia, etc.) BSB models WILL be allowed to take mundane equipment options.

No special/named characters.

Folding Fortress is banned. The White Dwarf errata Power Scroll will be allowed.

Maximum 12 Casting/Power or Dispel dice can be used in any phase from any source including warpstone tokens and magic mushrooms.

Hills and Buildings block Line of Sight.

No mysterious terrain rules are in effect, Building rules are in effect.

Firing Cannons: when firing cannons, players do not need line of sight to the point on the ground where they are aiming. You can freely choose any point between a visible target and the cannon. Over and under shooting in order to try to hit something that is not within the war machine’s line of sight is not allowed.

Army lists

 

Lists are due by Aug 1st, 2015 to wcp@wcp-vancouver.com. Any list received after that will earn the player a 5 point etiquette deduction from their sports score and will not be Comp Banded for the first round.

Army lists are only to be submitted on the form created by the USA Masters that will be available for download. (Link coming soon)

Your composition score will be based on the Swedish Fantasy Kompmallen system. This system provides a formula for calculating a composition score that is adjusted by the strength or weakness of the units and items you take in your army. These adjustments are based primarily on an empirical review of the components of winning armies over numerous tournaments.

The newest version of the Swedish Fantasy Kompmallen System can usually be found on this thread:


This will be cut off at 2 weeks before the deadline to allow early submission of lists, so the cut-off is July 17th

Once calculated, your Army Composition score must fall between 8 and 14. If your army score is greater than 14, it will be automatically adjusted down to 14, which is the maximum Army Composition score for this tournament. If your army scores below 8, it will not be allowed in the tournament.

Because you know the factors that go into the score ahead of time, you can adjust your army to get the score you want and you will know your score before the tournament

The Masters will be using the “Active” comp variation of the Swede Comp System.

Each point of Comp is worth 100 Victory Points, with each decimal equaling 10 victory points. At the beginning of each game, the opponents calculate the difference in the comp, with the player with the higher comp beginning the game with the net difference of their comps in victory points.

Your composition score will also be factored into pairings during the first round of the tournament. The final 5 rounds of pairings will be by Battle Points only.

We know this system is very detailed and can appear daunting. So please feel free to contact us with questions and/or for help with calculating or validating your score. (wcp@wcp-vancouver.com)

If you sign up as a team you will be given team immunity for the first three rounds of the event.

Players will be matched by Army Composition score for the first round pairings.

Victory points are calculated using the method used in the Warhammer Fantasy Rulebook with the following exceptions: units that are reduced to below 25% or are fleeing at the end of turn 6 will award 1/2 victory points (rounded up).

Conceding a game early should not be an option. Man up! You came to play Warhammer, not whine and pack up models. You can still fight for objective points and allow your opponent to do the same. Anyone conceding a game must get their opponents permission and it cannot be done prior to the 5th turn of a game.

Battle Points are awarded each game based on the victory points margin per the following chart:

 

Victory Points Margin Winner Loser

0-149 10 10

150-299 11 9

300-449 12 8

450-599 13 7

600-749 14 6

750-899 15 5

900-1049 16 4

1050-1199 17 3

1200-1349 18 2

1350-1499 19 1

1500+ 20 0

Scenarios:

 

TSHFT Aug 2015 will not be using scenarios in the traditional sense.  All the battles will be Battle Line as laid out in the BRB. However each player will be given 5 strategy cards to play (one per round) each with objectives to claim for additional victory points and are up to each player to determine their strategy on when to use each of cards.  Each player may only play each card once, which must be signed and turned in with each games score sheet.

 

In the beginning of each game, AFTER deployment each player must lay their card in front of them, and the opponents then flip over the card at the same time.

 

The Strategy cards objectives are worth up to 300 VP for the main objective and 150 for the two secondary ones.

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http://www.tshftopen.com/warhammer-40k-rules/
 

TSHFT 40k Open Bellevue 2015

What: A 2-day Warhammer 40k tournament
When: Saturday 08/22/15, 9:30am check-in
Where: Red Lion Hotel Bellevue – 11211 Main St, Bellevue, Washington 98004
Size: 1850 points
Participants: We’re limiting this to 60 participants

Schedule:

Satuday:
9:30-10:00 – Prep for Game 1
10:00-12:30 – Game 1 (2.5 hrs)
12:30- 1:30 – Lunch Break (1hr)
1:30- 4:00 – Game 2 (2.5 hrs)
4:00- 4:30 – Coffee/Snack break (1/2hr)
4:30- 7:00 – Game 3 (2.5 hrs)
7:00-12:00 – Open Gaming

Sunday:
10:00-12:30 – Game 4 (2.5 hrs)
12:30- 1:30 – Lunch Break (1 hr)
1:30- 4:00 – Game 5 (2.5 hrs)
4:00- 5:00 – Clean Up/Tallying Results
5:00- – Results

40K Tournament Rules

We will be using the most up to date ITC rules for this. They are currently here: https://www.frontlinegaming.org/community/frontline-gamings-independent-tournament-circuit/itc-2015-season-40k-tournament-format/

At one month (30 days) from the event we’ll freeze the rules and cut and paste them here so that people know what to expect and get them into the tournament packets.

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