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Event Calendar

Event details




Terracrux Games

760 Commerce Street

Tacoma, WA 98402

CALL (253) 203-1647 to PRE-REGISTER



SEPTEMBER 19, 2015


See the schedule Below



2000 Point Battle Forged Warhammer 40,000 Lists

You may bring a Battle Forged army with Two Detachments or up to Three as long as one of those Detachments is a Combined Arms Detachment. So for example you can play the Gladius Strike Force but would not be able to utilize the Company Support Command Benefit because to do so would require three Detachments, none of which are a CAD.


Keep in mind that Allied Detachments cannot be from the same Faction, as defined on page 126. All units must be clearly marked on your army list under the Detachment they belong to and you must give a copy of your list to your opponent.


All of this is subject to the rules below.






To give away BIG chunks of prizes and tune up for the upcoming bigger tournaments.




You and every friend you can muster or tell about this event. Find a friend and bring them. It’s silly not to travel in packs and it's just flat unsafe. More is better.


There are a few things that are bound to need attention so let me start right off:


A. $15 per person if you pre-regsiter, $20 at the door.


1. We are not using Stronghold Assault rules, nor Escalation rules for this particular event except as follows. No fortifications can be used except the following: Aegis Defense Line (may upgrade with Gun or relay), the Imperial Bastion( may be upgraded to include a gun or Relay) and the Vengeance Weapons Battery (AA option allowed).


1A: You can bring 0-1 Super Heavy/Gargantuan models


2. You can utilize any official Codex and/or Codex Supplement that you can provide rules for to your opponent before, during, and after the game, subject to those restrictions detailed here. If you do not own the rules, you cannot use them.


3. Forge World RULES will not be used. Forge World Models can be used as appropriate proxies so long as they require no extensive explanation to your opponent and are more or less the correct dimensions.


4. When “time” is called, if the current round is not complete, you will return to the previous rounds victory condition total to see who won. You must complete the entire rounds events for the round to count. Rounds are over when the judge tells you they are over. If your clock contradicts that of the judge, the judges clock will be the one we use.


5. SLOW PLAYING WILL NEVER BE OKAY. For those unfamiliar with that term, it means that you intentionally slow down the game in order to avoid losing. Certain armies are like thundering hammer blows in the early going, but they take it in the shorts later on. Tau are a good example of an army that can be up by 6 KP’s before they start losing things...but they lose them pretty rapidly later. So if a Tau Empire player was hemming and hawing and generally going slow to avoid the loss, I would have no compunction about issuing a warning or even a Victory Point Penalty or simply exclude you from prize consideration. So, your best bet if time is running down and there may or may not be enough time to finish another round is not to sit around discussing it. Just mark what the current Victory condition totals are and play on. Then if the next round truly cannot be completed in GOOD FAITH, then you return to that previous completed rounds score as your final one. This is to ENCOURAGE people to play, not DISCOURAGE. We're not handing out solid gold statues, so play to have fun.


6. Bring 5 copies of your army list, your main rule book, Codex FAQ, Templates, Dice, objective Markers etc... so others don't have to loan you theirs. Pro tip: letting people borrow them is however good sportsmanship. =)


Prizes in General:

We will be raffling prizes. If you win Best Sportsman, you receive two extra entries. If you win Best General, you get Two extra. If you win Best Painted as judged BY THE PLAYERS, not the judges, you get two extra entry's.


Prizes will be pooled from the number of players present. If you tell EVERYONE, Facebook EVERYONE, then we should have more fun..


Painting Requirement:

Your army must meet the three color minimum (base color, trim, and weapon painted at least). We will not judge paint with a rubric, as it will be player voted.


Each player will inspect the armies during our lunch break and name their favourite. Most votes wins. Tie goes to the person with the least number of wins. Makes it worth painting no matter whether you win or lose, don’t you think?


Other Stuff:

Make your life easy: bring a display board. So much easier to move armies about and display them and people like them. A plank or even a McDonald Tray is better than loading and unloading from a bag. Just a suggestion, not a requirement.




We ALL forget rules! There are a LOT of codex’s with many rules interactions and then there are FAQ’s that create another layer of possible discussion. In addition, the parallax effect can make us see things differently from one another on blasts or Template weapons and so on. Talk about it for a minute, look it up (The index works great) and if you cannot agree (and it happens), dice it off so you don’t get into a slow play situation. But if you feel like it is imperative to the outcome of the game, or maybe neither one of you feels sure ENOUGH to make a call on it either way, then call for a judge. Rulings are final until the tourney is over and will be the best attempt at correctitude we can make at the time. Sadly, we’re wrong sometimes. But if a decision HAS to be made by a third party, we’ll make it. Better that you ask before the tourney (see the schedule?) or you and your opponent settle it to continue having fun.




10:00 Registration. Pay up folks.


10:15 Announcements and repeating one self for those who didn’t bother to read this. Go over oddball FAQ questions, preferably with a focus on being cool to one another. Occam s Razor is the rule.


10:30 to 12:45 Round 1


12:45 Set your army up for inspection and voting. You never know!


12:45-1:00 Voting on Paint.


1:00- 2:00 Lunch


2:00 Matchups announced, shuffling of armies


2:15 to 4:30: Round 2!


4:30 Matchups announced, shuffling of Armies begins


4:45 to 7:00 Round 3


7:15 Prizes announced and Forum fills with joyous “what a great time I had” accolades,


7:30 After tourney Gaming to include...well any game you want. Cause it’s your time. Flames of War, War Machine, Warhammer...you name it, they have it at TerraCrux Games!

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