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KAPcom

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Posts posted by KAPcom

  1. The fluff behind these guys is that they were abandoned on a planet that had been ravaged by battle, with very little actual civilization left, so all they've had to fix they're gear with is scraps from the broken warmachines scattered about (thus the almost orky feel to them). Being so disconnected from the rest of the imperium has required them to create new armor and machines to defend themselves out of whatever they could find. 

    • Like 1
  2. Finished up the commander, and I'm really happy with him. Decided to go with a really grungy, worn out look with these guys, so there's lots of rust, mud, and verdigris on him. Also took the opportunity to try weathering powders for the first time ever, and I really like how they look on the model. Critiques / comments welcome!

     

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    • Like 1
  3. So, seeing Aventine's wonderful models got me inspired to do some of my own ad mech stuff. I've got some modified Centurions, a dread tide, and this guy that I'm workin' on:

     

    photobucket-2769-1391358091437.jpg

     

    He'll be a stand in for the tau Buff commander, thus the comically large jetpack. :)

    • Like 2
  4. Not super fond of scouts in a landspeeder, a little too fragile for my taste. As for counter assault, the kroot mob seems to be the best / cheapest option for this army, as it also counts as scoring, I'll see if I can't get it to fit into the list. Also, do Tau confer their supporting fire rule to their allies? So, if a SM unit gets assaulted within 6" of a tau unit, do the tau units also get to fire overwatch?

  5. @CaptainA: The naked libby is simply HQ tax, but does provide some nice powers. I agree, 150+ points for an HQ in this list is a bit much with the other HQ already around there points wise. 

     

    @Chaos lord Chris: Tiggy is great, but also running into the 165 pt HQ problem. The Tau commander pretty much does what Tiggy would be doing, but has guaranteed powers instead of having to roll on the table. As for the chapter tactics, I went with Imp. Fists instead of Ultramarines for the tankhunter lascannon squads (which transfers to the quad gun), as well as the general infantry buff.

  6. So, after going to TSHFT and seeing Aventine's lovely Tau+SM list, it got me thinking about my own list, and adding in some Tau allies seems doable. So, here's what I've got so far (just a prototype list, mind you. Highly variable at this point), I'm looking to build a fairly competative list that isn't going to get me stomped in a standard tournament format.

     

    Tactics: The Buff-commander starts with different squads depending on army (lascannon sm for anti-armor, riptide for anti-MEQ, broadsides for anti-horde), with the riptide and storm guppies playing aggressive, kroot outflank for late game obj. grab or killing MC, and 10 man tactical squads either combat squad for 6 scoring units or keep together for tough to kill blobs.

     

    SM (Imperial Fist chapter tactics)

    HQ:

    Naked libby, Mastery Level 2 (90)

     

    Troops:

    Tact. squad, 10 man, H.B., flamer, melta bombs (160)

    Tact. squad, 10 man, H.B., flamer, melta bombs (160)

    Tact. squad, 10 man, Lascannon, meltagun, melta bombs (175)

     

    FA:

    Stormtalon, T.L. lascannon (140)

    Stormtalon, H.B. (110)

     

    HS:

    Lascannon Dev squad, 8 man (192)

    Thunderfire Cannon (100)

     

    Tau:

    HQ:

    Buff commander (160)

     

    Elites:

    Riptide, Ion, Interceptor (190)

     

    Troops:

    Kroot sniper squad, 10 man,  hound (75)

     

    HS:

    Missle-side squad, 3 man, interceptor (210)

     

     

     

  7. As someone who hasn't played for but 2 years, I can say that my mindset has gone from "how can I not suck" to "how can I win a lot" to "how can I have a fun game with my opponents?" in my list writing. Obviously, there are different levels of competition for tournament v. friendly play, but the key is balancing your list writing for these different play styles. The nice part about 40k is its easy to write a fun, non-competative list, and most people are willing to play friendly games if you ask.  

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