Nick! Posted January 4, 2019 Report Share Posted January 4, 2019 Hello all, I will be using this thread to chronicle the Kings of war campaign I will be running starting later this month. I have created a map of the "Mouth of Leith" area of the Mantica map (below). The Players are: Red- Charlie with Ogres Orange: Greg with Elves Green: Adam with Orcs White: Myself with Empire of Dust Black: Gil with Twilight Kin Blue: Andrew with Twilight Kin I have also copied the campaign rules for those who want to see how I put this together. I will be updating this top as armies fight for dominance! KoW Campaign outline v1.pdf 2 Quote Link to comment Share on other sites More sharing options...
Charnak Posted January 13, 2019 Report Share Posted January 13, 2019 Woot! Let's raise our COKs and lay em on the table!! 1 Quote Link to comment Share on other sites More sharing options...
gilgamesh Posted January 14, 2019 Report Share Posted January 14, 2019 KIN First game of the campaign starts with my Kin raiding the shores of the Elfs. Following the 5-way Vanguard game that saw to me winning and receiving a +1 to hit item. The piratical raiders came in force with a core force of buccaneers: Regiment Crossbows Regiment Buccaneers. +1 to hit (banner of the hydra) Regiment Buccaneers Regiment Buccaneers Regiment Buccaneers Troop Reaper Guard Troop Reaper Guard Gargoyles Hydra Standard bearer Standard bearer Assassin High Priestess of the Abyss The Elfs came with their typical limp wrist-ed elitist poop filled Champagne glass (Yes I lost). Greg’s Elfs: Regiment Archers Regiment Archers Regiment Palace Guard Horde Spearmen Dragon Lord Prince Mage Dragon fire breath war-machine Dragon fire breath war-machine Super light cav I deployed hard left flank to move up into some mid woods and start using my hand weapons. Greg deployed with a shooting base mid and his dragon flanking my right. The first few turns saw my pirates taking out his spears early, his dragon cleared by right flank and managed to waiver my assassin 3 times in a row. A pivotal turn came when I failed to route his palace guard with my hydra’s counter attack and pirate flank attack, and with Greg’s prince running forward to waiver my assassin and stand in the play of 2 regiments of Buccaneers. The subsequent turn saw his dragon lance my hydra and the Prince to start his epic multi turn one man stand, holding up both regiments and the assassin. I continued to try and do as much damage as I could but his dragon continued his sweep. The last turn ended with a high stakes risk, as I turn and shot with 3 units at his dragon, bringing him up to 14 wounds, but ended with the 5th 4 for nerve checks. The Pirates cursed their luck and quite the field, leaving the Elf’s their territory and giving up one of mine. POST GAME Per the scenario I had to choose 1/3 of my killed units to either permanently remove or decrease in size. I reduced by crossbows and one of my buccaneers. I was also able to have 2 MVPs be upgraded (one chosen by me and one by my opponent). A Reaper Guard got Brutal and a Buccaneer got Inspiring. My opponents Prince got a boost after his epic one man stand. Post battle list Troop Crossbows Regiment Buccaneers. +1 to hit (banner of the hydra) Regiment Buccaneers. Inspiring Regiment Buccaneers Troop Buccaneers Troop Reaper Guard. Brutal Troop Reaper Guard Gargoyles Hydra Standard bearer Standard bearer Assassin High Priestess of the Abyss 1 Quote Link to comment Share on other sites More sharing options...
Nick! Posted January 16, 2019 Author Report Share Posted January 16, 2019 So, my list: Pharaoh on chariot Priest with surge and fireball Skeleton Horde (with Banner of Murder from the starter game of Vanguard. Gives them Crushing Strength 1). Guardian horde Skeleton cav regiment mummy regiment crossbow regiment catapult Bone giant I played Adams Orcs- 2 hordes of axe, horde of trolls, boar-rider regiment, troll leader, orc leader, shaman, 2 skulk troops, gaint My left was my infantry waiting for the orc axe hordes to come, with lots of lineral obstacles in the way. on my right, my giant and pharaoh played delaying games against trolls and giants. The middle was where the game was won- he put his boar riders and skulks here- I picked them off with shooting, my skeleton cav, and my guardians getting a charge in. With the center mine, I set up a bunch of flank charges in turn 4, and on his turn 4, my opponent conceded. My only loss was my giant, so no units permanently lost (it is 1/3 rounded down). My Guardian Horde got Elite. We have one game to go (to be played this week), and I will update the map. 1 Quote Link to comment Share on other sites More sharing options...
Nick! Posted January 21, 2019 Author Report Share Posted January 21, 2019 The last game of round 1 was finished this morning. We had Ogres running ashore against Twilight Kin: The Ogres didn't make it off the beach, mostly due to a Machine-gun nest the Kin set up in the central forest. Due to their win, Twilight Kin get a foothold in the ogre lands: Turn 2 to be completed later tonight- we should get a write up in a couple days. 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.