Unlike other Ordo Blood Bowl events, we don't quite have a fixed schedule for New Year's Blitz. The reason is that this format is so new, it is difficult to anticipate how long matches will take. We are playing four rounds of Dungeon Bowl, and we will observe the following timing conventions:
Minimum round time: 50 minutes
Maximum round time: 1.5 hours
Break time between rounds: 15 minutes
Final game each round: if the final table isn't finished before 50 minutes, the two coaches will have twenty minutes to finish the remainder of their game; if neither player wins, the game will be declared a 0-0 draw after the active coach's currently active player finishes their activation
As a result, here is the loose schedule for Saturday's tournament:
10:30am: Registration and rules discussion
Apprx 11am: Game One begins
Apprx 12:30pm: Game Two begins
Apprx 2:00pm: Game Three begins
Apprx 3:30pm: Game Four begins
Apprx 5:15pm: Awards
Due to the potential for draws, here is the scoring mechanism and tie-breakers for the event:
Win: 30 tournament points
Draw: 10 tournament points
Loss: 0 tournament points
Casualties caused: 1 tournament point for each casualty-caused that would earn SPPs
Found the ball first: 2 tournament points
Gold collected: 1 tournament per 10,000K gold collected in the Treasure Room in dungeons that feature that room
Scored first but didn't discover the ball first: 1 tournament point
Our winner will be the coach with the most tournament points. The tie-breakers are (for results only, not matching):
Head to Head
Strength of Schedule (as determined by SCORE)
Casualties Caused
Gold Collected