Jump to content

Veskit

Members
  • Posts

    1,198
  • Joined

  • Last visited

Posts posted by Veskit

  1. Most of you that know me, know I take very toned down lists all the time (even in no comp, WAAC environments).  Even being that type of player I'd have to say, many of us come down from up north for the bragging rights that comes from winning (and to drink and be rowdy on top of it of course).  Does that mean we're WAAC players?

     

    I think enough is done to dissuade the WAAC players by making prizes be independent of where you place (ie raffling prizes), but don't take away the bragging rights IMHO.  You'd likely get only 1 team from up in Canada as a result, although if you think we're a problem then I guess that's a good thing.

    • Like 3
  2. Your math is wrong.

     

    If only 1/3 hit, that's 5's and 6's, of which 1/2 of those should be statistically 6's.  Thus, in your example, 13 hit, but 6.5 are poision.  and only 1.083 are additional wounds making 7.583 wounds.  of which 1/3 save (2.578 saved) making 5.055 unsaved wounds.  That's enough to kill most big monsters. And if not, enough to scare it royally.

     

    Keep in mind the skirmish skinks get to march and shoot as well...

     

    That said, I usually deal with skinks alright.  Its just I end up having to focus them down and thus the rest of the stuff gets me lol....

  3. is it really THAT tough? I figured 3.4-3.8 but 4? I haven't been looking but I figured that many lists are taking 3ish monsters with the SoM allowed, and he's got a VERY soft magic phase in that they're all lvl 1's.  Any lvl 4 should be able to shut down his magic phase completely unless he's 6 dicing, and that has it's own issues.

     

    I'm also sure that Ricky isn't the only one with a survivable lord on a big beasty, it doesn't stop the carny from being shot out from underneath him.

    Temple guard is in the medium size range, not deathstar and skinks are squishy.  Sure poison has potential to be better against high amount of enemy beasts, but there are team matchups for a reason right? I'm sure there will be lists that aren't as susceptible to poison that it can be matched up against.... 

     

    Don't get me wrong, I am not trying to offend or defend this list, I'm just honestly curious as this would be a very soft list in our area so I'm trying to get a handle on general feelings.

  4. That said Shayne, the mentality is to build to a 3 (ie, bring very powered down versions of lists that our meta has gotten accustomed to), and this list doesn't hit that, I'd say everything else looks fine (tough, but not excessively so).   Losing ethereal off a monster that is ambushing means that EVERY army has at least one turn to try to shoot him off.  I'd rather not have to be very careful about matching him up every round to makes sure his opponent has good games....

     

    I'd argue that in the context of what I feel is a 3 this list with the ethereal beast doesn't fit, solely due to the monster being able to win games against certain armies single handedly.

  5. BTW Mark really meant WCP-I and although he's not the captain of this team all challenges laid by him are approved by me.  I've agreed to not wrestle him over the chance to play Nathan, and instead in the good of our friendship just to make sure that matchup happens.

     

    Also WCP-I (otherwise know as the B-team!) would like to challenge team not appearing in this event (fomerly known as flaming battle kittens).  Not because they don't know how to play warhammer ;), but because they're all super great people!

    • Like 1
  6. Altered teams for WCP, also I'm going to bug CHOP! about their teams, looks like 2 maybe 3 teams from them:

     

    Team Name: WCP Vancouver
    Alternate+Captain: Dan Miner
    Army: Tomb Kings

    Player: Mike Yee
    Army: High Elves

    Player: Sean Cathcart
    Army: Beastmen

    Player: Ricky Mitchell
    Army: WoC

    Player: Mark Handford
    Army: VC



    Team Name: WCP Hammered Heads

    Captain: Shayne Mitchell
    Army: Dark Elves

    Player: Chris Powell
    Army: Daemons

    Player: Vern Harper
    Army: TBD

    Player: Darren Thibault
    Army: Empire, Dwarfs or Wood Elves

  7. not to mention the metal models don't come with new cards so you've got to spend more on getting the 2E cards for them, and that until recently half of their stock didn't even have rules for them in 2E... list goes on and on...

  8. No.1  - There is only one other Warhammer Fantasy event and it is not a "Smash my opponents army so hard that he doesn't have a chance to win." event as it it is also an Ordo Fanaticus event and sportsmanship is not an option in our events.  So please do not refer or infer to the OFCC Fantasy Open as that type of event as even unintentional meanings can give someone the wrong impression of the event and possibly cause them not to participate.

     

    No.2 - I wish everyone would separate the ideology that List = Sportsmanship.  If you are an [big bad swear word] and play like an [big bad swear word] it doesn't matter what you bring - you're still an [big bad swear word].  It should be a Captain's responsibility to educate his team on what it means to participate in this event regardless of what is being put on the table and then enforce that mentality through out the entire event.   

     

    Composition and restriction does not mean that what you are going to bring isn't going to crush your opponents, how you play the game does. 

     

    Last year communication about the spirit of the event (See Raindog's sticky about the Spirit of OFCC) was not handled properly and as a result several teams appeared with the impression that this 2 day event was a competitive tournament rather than a team event that celebrates the hobby.  Had there been better communication and more emphasis on ensuring captains kept their teams in line and playing like Ordo members then I think that some of the negative comments about last year's OFCC Fantasy event would have been minimized or at beast negated entirely.

     

    All of that said - the comp system has been posted by Raindog.  He is the Head of Gaming for the event.  He has taken on the responsibility and burden to run the event so while you may not agree with it, it does not mean that it won't work.  It just means that you and others may have a different opinion and expectation of what the event should provide. Neither of which are wrong on any account.

     

    I am hoping that if our team was amongst those teams that appeared to think it was a competitive tournament, that myself or one of my team mates may have been informed of this.  Our team did quite well, but other than the one outlier in our team (of which I had discussed with the ratings committee).  I felt our team's lists were within the scope of the event.  I do feel one of the Chop! teams was a bit higher on the power scale, but I do hope that our trash talking isn't being taken as us Canadians treating this as a highly competitive tournaments.  We actually scale back our lists A LOT when we come down there (there are quite a few uncomp'ed events up here). 

     

    That said, us Canadians in the lower mainland (Vancouver BC area) play A LOT of Warhammer, and I would argue we've got some of the best players in all of North America (although I'd struggle to provide any real statistical data to back this up) and I'm hoping that being strong players isn't being construed as being power gamers.

     

    Any rate, I digress.  The real point here is if you guys have a problem with us or other teams, make sure you're talking to them (because if it's us, we haven't been approached on this directly, and I'm pretty sure neither of the Chop! groups have either).

    • Like 3
×
×
  • Create New...