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Posts posted by Justjokin
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I am in the middle of creating an Excel based list builder for HoR Kill Team lists.
Does anyone know how to do cell data validation off of a named range in Google docs spreadsheet?
I can do all that I need in Excel, but Google Spreadsheets just don't have some of those features.
At this point I am avoiding scripting and macros.
For some reason Google Docs are more popular with the kids these days... :)
More info on HoR Kill Teams:
http://heralds-of-ruin.blogspot.co.uk/p/kill-team-rules.html#lists
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I suppose you did say that in the first couple lines of the OP... :) I just got a little excited when I realized they were trying to be true to the 4th Edition DeathWatch KillTeams, True Grit and all.
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DEATHWATCH KILL TEAMS!!! Purge the Xenos!
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And that makes me think of an interesting question for everyone. Is there a second army you always wanted to try but couldn't afford it?
Playing SpecOps KillZone (Another Kill Team game) is what got me my first Orks and Blood Angles. I have well over 2K of both now... :)
Not sure what's next. New Nids? Genestealers were merciless in other Kill Team games.
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Apothecary in a jump pack
+1 on the Jump Apothecary! One of my favorite models I've built.
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Alright, I'm definitely down for some PDX Kill Team.
Tau Kill Team
Crisis Shasvre, 2 Plasma Rifles, Iridium Armor - 87
Sniper Drone Team, 1 Marksman, 3 Sniper Drones - 58
Pathfinders x 2 w/ Markerlights - 22
Firewarriors x 5 w/ Pulse Rifles - 45
Kroot x5 w/ Sniper rounds - 35
Total 247 Pts - General Purpose List, not jumpy enough.Tau Suit and Tie Team
Crisis Shasvre 2 Flamers, Iridium - 67
Crisis Suit 2 Plasma Rifles - 52
Crisis Suit 2 Plasma Rifles - 52
Crisis Suit 2 Plasma Rifles - 52
Pathfinders x 2 - 22
Total 245 - Kill the Space Marines! Do I drop the Pathfinders to pick up Plasma Rifles for the Shasvre?!?
Vespid Sting Team w/ Kroot Support
Strain Leader - 28
Vespid StingWing - Vicious Strain, Core - 23
Vespid StingWing - Vicious Strain, Core - 23
Vespid StingWing - Vicious Strain, Core - 23
Vespid StingWing - Vicious Strain, Core - 23
Vespid StingWing - Vicious Strain, Core - 23
Kroot x5 w/ Sniper rounds - 35
Kroot x5 w/ Sniper rounds - 35
Kroothounds x 7 -35
Total 248 - Why am I most excited to try this one out? Vicious Strain gives the Stingwings Furious Charge which I could take off and get 25pts back.
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Heralds of Ruin Kill Team Review
in Warhammer 40,000
Posted
The GW Kill Teams still are squad based with coherency rules right? These types of skirmish games give a different flavor, but still scratch the 40K itch. To me, the big draw is the independence that each model gets and the different interactions with terrain.
What is it about the GW rules that you prefer?
Truth in Advertising:
I have yet to play either of these specific rule sets, but I have played individual model squad skirmish games before and really enjoyed them, Special Operations:Killzone most notably.