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The Last Guardsmen

Warlords
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Posts posted by The Last Guardsmen

  1. Full overhaul on the wants and needs lists. The tub of marine stuff has some real goodies in it including a venerable dread, a terminator squad and a rhino. If something you have isn't on my wants list but you think I might like it let me know.

    • Like 1
  2. So I stand corrected. Imperial Guard pale in comparison to Harlequins. But first let me set the stage. My first battle was against those pesky Khornite cultists and their World Eater masters. Having foiled their ambush without a single loss & rolling well on Vital Mission I was riding high. I should have known better.

    The second battle was against an opponent I SHOULD have run screaming from. My opponent beat me on the mission roll off after I rolled a 6 on the Mission Chart and he picked Raid. By turn 3 all of my sentries had their insides reduced to the consistency of CHUNKY SALSA. Turn 4 my reinforcements joined them in Salsa Town. To make matters worse or make sense in this case every one of my Guardsmen died to their wounds. Except one of my special weapons troopers. He got captured and there is no one left to save him.

  3. 14 minutes ago, Threejacks said:

    So happy right now that I didn't sell off my Eldar!

    It takes you 3000 years to train a warrior. It takes me 3 seconds to kill em with a lasgun. I think you're still getting a raw deal.:wink:

     

    • Like 6
  4. 1 minute ago, fluger said:

    The trade off is that battle cannons will now be doing righteous amounts of damage on big targets where before they weren't.  Now a Wraithguard needs to fear a battlecannon.  Think about it.

    Guess your right but I just used Vanquishers for the burly things. 

  5. I'm miffed my Battle Cannons aren't going to kill the traitors & gribbly thing from beyond The Stars/Time And Space/Dawn of History any where near as well as they used to. Also I'm a little worried for my poor Russ crews, at this rate they'll need counseling.

    • Like 1
  6. I'd like to trade 2 TIE/fo for 2 standard TIE. Additionally I will pay 50¢ for random ship parts such as cockpits and engines. and up to 3$ for a damaged but largely intact fighter craft. Complete fighters and ships will be negotiated for on a case by case basis. 

    • Like 1
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