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Cavalry


cadaver2k

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Cavalry just run d6" same as everyone else, because it doesn't say otherwise, so you default to the base Infantry Rules. They are Fleet, so they can re-roll that.

 

The notable exception that I'm aware of is Cavalry that are Daemons of Slaanesh, who get an extra 6" on their Run moves. That's mentioned in the Chaos Daemon Codex, tho, not in the main Rulebook.

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The notable exception that I'm aware of is Cavalry that are Daemons of Slaanesh, who get an extra 6" on their Run moves. That's mentioned in the Chaos Daemon Codex, tho, not in the main Rulebook.

The daemonic steed of slaanesh upgrade for CSM characters is d6"+3" run move. There are a few others with increase run moves, but not too many calvary units.

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