Guest Posted April 30, 2015 Report Share Posted April 30, 2015 Sniper weapons always wound gargantuan creatures on 6s, hellfire round always wounds on 2s. Am I correct in thinking the hellfire round special rule overrides the BRB? Quote Link to comment Share on other sites More sharing options...
fluger Posted April 30, 2015 Report Share Posted April 30, 2015 It talks about sniper and poisoned both needing 6s instead. Quote Link to comment Share on other sites More sharing options...
fluger Posted April 30, 2015 Report Share Posted April 30, 2015 Since Hellfire rounds don't specify that they are poisoned, I would say that RAW, yes, they would wound on 2s, but I think RAI they would be on 6s. Quote Link to comment Share on other sites More sharing options...
wildcat Posted April 30, 2015 Report Share Posted April 30, 2015 What is the strength of the weapon? Brb page states poison is on a 6, unless the weapon strength is higher enough to lower it page 71. I believe in this case, the BRB overrules the codex 2+ because this special rule is one that the gmc get. But I could be wrong, it is how I have played it. Quote Link to comment Share on other sites More sharing options...
fluger Posted April 30, 2015 Report Share Posted April 30, 2015 S is X. And since it isn't a Roman Numeral for 10, that means it doesn't have a S value. 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted April 30, 2015 Report Share Posted April 30, 2015 It talks about sniper and poisoned both needing 6s instead. That's the BRB to be sure. The question is, does the BRB regarding sniper weapons override the "Exitus ammo: Hellfire" special rule? On a side note, the wording of both the gargantuan creature and the hellfire shot use the term "always wound on". Quote Link to comment Share on other sites More sharing options...
wildcat Posted April 30, 2015 Report Share Posted April 30, 2015 This is why I like the new Skitarii vanguard carbine. 18" assault 3, wounds on a 6, each 6 grenades an editional like wound. Quote Link to comment Share on other sites More sharing options...
intrizic Posted April 30, 2015 Report Share Posted April 30, 2015 another version of this is the Warp Spider gun, it wounds against Initiative and DESTROYED my WraithKnight last night Quote Link to comment Share on other sites More sharing options...
pretre Posted May 1, 2015 Report Share Posted May 1, 2015 another version of this is the Warp Spider gun, it wounds against Initiative and DESTROYED my WraithKnight last nightWell at least there's one book that can stand against Eld... Waitaminute 7 Quote Link to comment Share on other sites More sharing options...
cadaver2k Posted May 1, 2015 Report Share Posted May 1, 2015 This reminds me of the 5th ed grey knights when others had a hard time vs them but they killed themselves REAL good! :) Quote Link to comment Share on other sites More sharing options...
Guest Posted June 2, 2015 Report Share Posted June 2, 2015 Don't recall ever getting a clear answer to this thread and it might actually come up in the Annihilation event. I know that sniper weapons require 6s to wound a GC. Does the Hellfire ammo special rule override the 6s requirement for wounding GCs with the hellfire rounds? I can see it both ways: It is certainly a more specific rule in a codex overriding the rule in the BRB, plus it's a 150pt model doing only a single wound that doesn't deny FNP or invulnerable saves so it really isn't doing anything unreasonable for it's point cost. On the other hand, it is still a sniper weapon and it doesn't directly say that it can wound GCs on a 2+ (it just says it wounds on 2+). Ideally, getting a ruling from Agent P would be great, but a clear Ordo consensus would work too. EDIT: In this case, the hellfire round is not listed as poisoned, so I'm not asking or debating that aspect. This is one of those ask online so you don't generate arguments in-game questions. Quote Link to comment Share on other sites More sharing options...
AbusePuppy Posted June 2, 2015 Report Share Posted June 2, 2015 The GC rule overrides the normal Sniper/Poison rules for how to wound because it is more specific. The Hellfire rule (Vindicare only) overrides the GC rule for wounding with Sniper weapons because it is more specific. A Vindicare wounds on 2s against a GC unless your TO decides to rule otherwise. 2 Quote Link to comment Share on other sites More sharing options...
BBF Posted June 2, 2015 Report Share Posted June 2, 2015 Well at least there's one book that can stand against Eld... Waitaminute We all just waiting for new SM codex to drop . Quote Link to comment Share on other sites More sharing options...
Guest Posted June 3, 2015 Report Share Posted June 3, 2015 The GC rule overrides the normal Sniper/Poison rules for how to wound because it is more specific. The Hellfire rule (Vindicare only) overrides the GC rule for wounding with Sniper weapons because it is more specific. A Vindicare wounds on 2s against a GC unless your TO decides to rule otherwise. Thank you very much. Quote Link to comment Share on other sites More sharing options...
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