Guest Posted May 5, 2015 Report Share Posted May 5, 2015 Right. That was my point. you said 'they can both get...' As for FNP, while true that the IMPERIAL knight can't get FNP, they can get both IWND, and a whole team of repair models to replenish any lost HP rather quickly. Added a word and a comma. Happy? Quote Link to comment Share on other sites More sharing options...
pretre Posted May 5, 2015 Report Share Posted May 5, 2015 No, it is still pretty awkward. Suggested fix: As for FNP, while true that the IMPERIAL knight can't get FNP, it can get a whole team of repair models to replenish any lost HP rather quickly. Also, both Knights and WK can get IWND, Quote Link to comment Share on other sites More sharing options...
Guest Posted May 5, 2015 Report Share Posted May 5, 2015 No, it is still pretty awkward. Suggested fix: As for FNP, while true that the IMPERIAL knight can't get FNP, it can get a whole team of repair models to replenish any lost HP rather quickly. Also, both Knights and WK can get IWND, Then if you know what I mean, then it doesn't need fixing. Language is about conveying ideas to others. If you understand, then it's fine. Still, you typically debate more of my posts than the grammar and punctuation. I guess you agree with the other bits? Quote Link to comment Share on other sites More sharing options...
pretre Posted May 5, 2015 Report Share Posted May 5, 2015 Then if you know what I mean, then it doesn't need fixing. Language is about conveying ideas to others. If you understand, then it's fine. Still, you typically debate more of my posts than the grammar and punctuation. I guess you agree with the other bits? I didn't know what you meant until you clarified it. Hence the reason that I posted my original response correcting your post. Wraithknights don't have HP... Once you corrected that I did. You then tried to fix the grammar. I was duty-bound to assist in that. Also, while I agree that your points were factual, I don't agree that they are a mitigating factor for WK vs Knight. Quote Link to comment Share on other sites More sharing options...
galahad911 Posted May 5, 2015 Report Share Posted May 5, 2015 1. situational 2. Same 12 in move right? 3. this one has no ranged D or high init D 4. agreed 5. Gargantuans don't get toe cover 6. agreed Where in the GC rules does it say they get cover saves differently than MCs? MCs get cover in the same way as infantry, for example, being in ruins or rubble only requires your model be partially standing on the terrain piece to get a 4+ cover save. The GC rules state that a GC is an MC but with the changes listed in that section. I do not see anything in that section that refers to cover saves. As much as Reece, the guy who all but runs the ITC, complains about InControl's barbed heirodule with it's toe on some rubble and in a shrouded bubble getting 2+ cover saves. I'm very certain that if you could point him in the direction of the rules that say GCs don't get that he'd greatly appreciate it. 1 Quote Link to comment Share on other sites More sharing options...
pretre Posted May 5, 2015 Report Share Posted May 5, 2015 Ahh, I was right. I didn't check the book. Quote Link to comment Share on other sites More sharing options...
intrizic Posted May 5, 2015 Report Share Posted May 5, 2015 looks at VonVilkee Quote Link to comment Share on other sites More sharing options...
WarlordGhrom Posted May 5, 2015 Author Report Share Posted May 5, 2015 I love how my army thread has been derailed by knight vs WK talk.... :( Quote Link to comment Share on other sites More sharing options...
Guest Posted May 5, 2015 Report Share Posted May 5, 2015 Stuff about terrain Quoted you on a different, more on topic thread, here: http://www.ordofanaticus.com/index.php?/topic/24732-terrain-rules-schools-of-thought-in-7th-edition/ I love how my army thread has been derailed by knight vs WK talk.... :( Sorry about that. Suggest reposting the entire list to get people back on topic, like this: Army - Eldar Craftworlds - The Burning Star Craftworld (1999 pts) CAD (1222) HQ Farseer - Skyrunner (115) Autaurch - Wings, Fusion Pistol, PW, Banshee Mask (115) Troops 10 Dire Avengers - Exarch w/ Scattershield/PW (160) Wave Serpent - SCannon, Brightlance (125) 5 Rangers (60) 3 Windriders - 1 w/ SCannon (61) Fast 6 Swooping Hawks - Exarch w/ Hawks Talon (116) Heavy Falcon - Scatter Laser and SCannon (135) Wraithknight - Suncannon/Shield w/ StarCannons (335) Aspect Host (+1 BS) (416) 8 Warp Spiders - Exarch w/ TW DSpinners (167) 5 Fire Dragons - Exarch w/ FirePike (135) 3 Dark Reapers - Starshot missles, Exarch (114) Aspect Host (+1 WS) (361) 6 Striking Scorpions - Exarch w/ Claw (159) 5 Striking Scorpions - Exarch (95) 8 Banshees - Exarch w/ Executioner (124) OP is looking for feedback regarding the list, specifically regarding his use of it in the OFCC. Quote Link to comment Share on other sites More sharing options...
pretre Posted May 5, 2015 Report Share Posted May 5, 2015 I don't know how much more we can say on the list part. It's an ofcc list. ;) 1 Quote Link to comment Share on other sites More sharing options...
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