Guest Posted June 12, 2015 Report Share Posted June 12, 2015 Can I use this Gauntlet to have my opponent's vehicle regain HP? As written, I think the answer is yes, but I'm double checking. As I read it, I have to roll to hit the opponent's vehicle, and don't have to if I target a friendly one, but I can otherwise choose to damage or regain against either. As for why I would want to have my opponent regain HP, it's a simple matter of VP. ITC has ruled that every 3 HP dealt cause 1 VP for my side and that healing HP increases the potential VP of the target (making those stompa repair lists iffy). So if my very AT-able admech can heal up to d6 HP on the enemy super heavy at his initiative step, I should be able lower it back down at the same or lower initiative step. The advantage is a bonus 1-2 VP for destroying a super heavy. A very strange thing in fluff, but a very tournament-like thing to do. Quote Link to comment Share on other sites More sharing options...
AbusePuppy Posted June 12, 2015 Report Share Posted June 12, 2015 I don't see any reason why you couldn't, and similarly you could make your own vehicle lose HP if you wanted to. Quote Link to comment Share on other sites More sharing options...
Guest Posted June 12, 2015 Report Share Posted June 12, 2015 I don't see any reason why you couldn't, and similarly you could make your own vehicle lose HP if you wanted to. Does the SW HQ walker character still become an objective when killed? Quote Link to comment Share on other sites More sharing options...
pretre Posted June 12, 2015 Report Share Posted June 12, 2015 Negative. Quote Link to comment Share on other sites More sharing options...
Guest Posted June 12, 2015 Report Share Posted June 12, 2015 The only real downer I see to this weapon is that the IC needs to be locked in combat in order to heal friendly vehicles, as far as I can tell. I'd need to be in base contact with a friendly vehicle, while the assault rules force me to move closer to enemy models as possible. Seems like a logistical issue if I want to heal friendly vehicles. Quote Link to comment Share on other sites More sharing options...
AbusePuppy Posted June 12, 2015 Report Share Posted June 12, 2015 Well, the assault rules force you to move into base contact if you can and within 2" of a model in base if you can't- there's still potential to get B2B with your own vehicle under many circumstances. It does limit its usefulness as a repair tool, though. Quote Link to comment Share on other sites More sharing options...
WestRider Posted June 13, 2015 Report Share Posted June 13, 2015 Actually, the Uncreator Gauntlet's repair function (and other similar repair abilities, like Techmarines) are largely unusable by strict RAW, as ICs are not allowed to move within 2" of Units that they can't Join :P 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted June 13, 2015 Report Share Posted June 13, 2015 Actually, the Uncreator Gauntlet's repair function (and other similar repair abilities, like Techmarines) are largely unusable by strict RAW, as ICs are not allowed to move within 2" of Units that they can't Join :P As I read it, they can move within 2" provided they are joined to one of those units and this is declared at the end of the movement phase. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.