rudra34 Posted November 20, 2015 Report Share Posted November 20, 2015 Are clearly spendy, low-order lists with lots of cheerleader action. However, some of them seem surprisingly viable due to the sheer amount of carnage they can create. Now there is more to this game than superior firepower, but sometimes it doesn't hurt to not be subtle. I put together these two lists, both of which I think would be a blast to play with. Military Orders──────────────────────────────────────────────────Group 1 10 0 0 SERAPH Spitfire, Nanopulser + AUXBOT_1 / EXP CCW. (2 | 82) SERAPH Spitfire, Nanopulser + AUXBOT_1 / EXP CCW. (2 | 82) SIERRA DRONBOT HMG / Electric Pulse. (1 | 25) FUSILIER Paramedic (MediKit) Combi Rifle / Pistol, Knife. (12) FUSILIER Lieutenant Combi Rifle / Pistol, Knife. (10) MACHINIST Combi Rifle, D-Charges / Pistol, Knife. (15) ORDER SERGEANT Combi Rifle / Pistol, Knife. (13) ORDER SERGEANT Combi Rifle / Pistol, Knife. (13) ORDER SERGEANT Spitfire / Pistol, Knife. (1 | 19) BROTHER KONSTANTINOS Combi Rifle, D-Charges / Assault Pistol, CCW. (29) 6 SWC | 300 PointsOpen with Army 5 This one is pretty straight forward and would not be ideal in a lot of ITS missions. It excels at board control and clearing out mines/camo troops in the mid field. If you can successfully push both seraphs up to the middle of the board then you should be able to claim objectives on your own half, and if you are rolling well you may be able to push even further. The order link can easily move to objectives and hold them with easy, TR bot is there to waste enemy orders and hold off drop troops/infiltrators from worming into your deployment zone, and the fusiliers provide a cheap lieutenant and specialist combo in case they are needed. Not a great objective grabbing list, but still fun and effective. Neoterran Capitaline Army──────────────────────────────────────────────────Group 1 10 0 0 SQUALO (Armored Cav.) Lieutenant MULTI HMG / AP Heavy Pistol. (2 | 93) SQUALO (Armored Cav.) MULTI HMG, Heavy Grenade Launcher / AP Heavy Pistol. (2.5 | 95) MACHINIST Combi Rifle, D-Charges / Pistol, Knife. (15) PALBOT Electric Pulse. (3) AUXILIA (Forward Observer) Combi Rifle + AUXBOT_1 / Pistol, Knife. (15) AUXBOT_1 Heavy Flamethrower / Electric Pulse. (4) AUXILIA (Forward Observer) Combi Rifle + AUXBOT_1 / Pistol, Knife. (15) AUXBOT_1 Heavy Flamethrower / Electric Pulse. (4) FUSILIER HMG / Pistol, Knife. (1 | 18) FUSILIER (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (12) FUSILIER (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (12) FUSILIER Paramedic (MediKit) Combi Rifle / Pistol, Knife. (12) FUSILIER Combi Rifle / Pistol, Knife. (10) 5.5 SWC | 300 PointsOpen with Army 5 This list has a little more versatility, and more available options. In terms of firepower you can't do much better than 2 multi HMGs for active and reactive devastation. The fusilier link is ripe with cheap specialists, and the auxila FOs are one of the most point-effective units around. If you wont want a lieutenant who stands 3 inches tall then you can switch it to one of the fusiliers or an auxila. Lack of MSV2 is the biggest issue for this list, but there are only a few armies out there who really abuse the smoke/camo game so it isn't the end of the world. If I end up with two TAGs, I plan to try out both of these lists. 1 Quote Link to comment Share on other sites More sharing options...
Don't Panic Posted November 20, 2015 Report Share Posted November 20, 2015 Are clearly spendy, low-order lists with lots of cheerleader action. However, some of them seem surprisingly viable due to the sheer amount of carnage they can create. Now there is more to this game than superior firepower, but sometimes it doesn't hurt to not be subtle. I put together these two lists, both of which I think would be a blast to play with. Military Orders ────────────────────────────────────────────────── Group 1 10 0 0 SERAPH Spitfire, Nanopulser + AUXBOT_1 / EXP CCW. (2 | 82) SERAPH Spitfire, Nanopulser + AUXBOT_1 / EXP CCW. (2 | 82) SIERRA DRONBOT HMG / Electric Pulse. (1 | 25) FUSILIER Paramedic (MediKit) Combi Rifle / Pistol, Knife. (12) FUSILIER Lieutenant Combi Rifle / Pistol, Knife. (10) MACHINIST Combi Rifle, D-Charges / Pistol, Knife. (15) ORDER SERGEANT Combi Rifle / Pistol, Knife. (13) ORDER SERGEANT Combi Rifle / Pistol, Knife. (13) ORDER SERGEANT Spitfire / Pistol, Knife. (1 | 19) BROTHER KONSTANTINOS Combi Rifle, D-Charges / Assault Pistol, CCW. (29) 6 SWC | 300 Points Open with Army 5 This one is pretty straight forward and would not be ideal in a lot of ITS missions. It excels at board control and clearing out mines/camo troops in the mid field. If you can successfully push both seraphs up to the middle of the board then you should be able to claim objectives on your own half, and if you are rolling well you may be able to push even further. The order link can easily move to objectives and hold them with easy, TR bot is there to waste enemy orders and hold off drop troops/infiltrators from worming into your deployment zone, and the fusiliers provide a cheap lieutenant and specialist combo in case they are needed. Not a great objective grabbing list, but still fun and effective. Neoterran Capitaline Army ────────────────────────────────────────────────── Group 1 10 0 0 SQUALO (Armored Cav.) Lieutenant MULTI HMG / AP Heavy Pistol. (2 | 93) SQUALO (Armored Cav.) MULTI HMG, Heavy Grenade Launcher / AP Heavy Pistol. (2.5 | 95) MACHINIST Combi Rifle, D-Charges / Pistol, Knife. (15) PALBOT Electric Pulse. (3) AUXILIA (Forward Observer) Combi Rifle + AUXBOT_1 / Pistol, Knife. (15) AUXBOT_1 Heavy Flamethrower / Electric Pulse. (4) AUXILIA (Forward Observer) Combi Rifle + AUXBOT_1 / Pistol, Knife. (15) AUXBOT_1 Heavy Flamethrower / Electric Pulse. (4) FUSILIER HMG / Pistol, Knife. (1 | 18) FUSILIER (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (12) FUSILIER (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (12) FUSILIER Paramedic (MediKit) Combi Rifle / Pistol, Knife. (12) FUSILIER Combi Rifle / Pistol, Knife. (10) 5.5 SWC | 300 Points Open with Army 5 This list has a little more versatility, and more available options. In terms of firepower you can't do much better than 2 multi HMGs for active and reactive devastation. The fusilier link is ripe with cheap specialists, and the auxila FOs are one of the most point-effective units around. If you wont want a lieutenant who stands 3 inches tall then you can switch it to one of the fusiliers or an auxila. Lack of MSV2 is the biggest issue for this list, but there are only a few armies out there who really abuse the smoke/camo game so it isn't the end of the world. you sure about that? hahaha. i think you might just be basing that off our meta :P smoke/camo is quite the common tactic in infinity i just dont think many people play it in our meta is all! plus it only takes ONE model for it to be an issue with smoke... 1 Quote Link to comment Share on other sites More sharing options...
rudra34 Posted November 20, 2015 Author Report Share Posted November 20, 2015 I'm not saying that it isn't a thing, just that there are more ways of dealing with it than MSV. If you are really worried in the second list then move the lieutenant to a fusilier and take two HGL squalos. Spec shot on a 9 (or 12 in the right range band) will help to take care of those pesky smoke troops. As far as camo goes you can always send an auxila on the hunt and intuative shot. Burning off TO ruins a lot of people's days.Thanks for the long quote, I love seeing my work 1 Quote Link to comment Share on other sites More sharing options...
Don't Panic Posted November 20, 2015 Report Share Posted November 20, 2015 I'm not saying that it isn't a thing, just that there are more ways of dealing with it than MSV. If you are really worried in the second list then move the lieutenant to a fusilier and take two HGL squalos. Spec shot on a 9 (or 12 in the right range band) will help to take care of those pesky smoke troops. As far as camo goes you can always send an auxila on the hunt and intuative shot. Burning off TO ruins a lot of people's days. Thanks for the long quote, I love seeing my work im lazy! haha. i wish i could quote your quote of my quotes upon quotes to take up even MORE SPACE MUWAHAHAHA. yes spec shot is great BUT(huge but) you cant do that in a reaction turn. you can deal with them of course it will just be more challenging is all. didnt realize squalos didnt have HFT like most mutli hmgs. god i love pan-o's huge variance in TAGs. i think your list will do just fine against camo. its more the smoke and CC specialists that will ruin your day... i would be scared of ariadna and their stinking crazy werewolves. they pretty much eat TAGs without msv for breakfast! Quote Link to comment Share on other sites More sharing options...
rudra34 Posted November 20, 2015 Author Report Share Posted November 20, 2015 PIff. The only thing that's scary about werewolves is the smell. Quote Link to comment Share on other sites More sharing options...
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