Don't Panic Posted December 9, 2015 Report Share Posted December 9, 2015 first, make sure to look at coordinated order things as ive been messing some of those up! specifically involving different objectives you cant activate with a coordinate order. good thing i was never able to actually have success with that lol. also a very strange ruling on G:sync. basically if you can see the bot but not the bro you have to react to the bot and dont get to shoot the bro in the 2nd part of the order if it moves in LoS. VERY WEIRD. i would have thought for sure you could hold to shoot the guy! check it out as it answers a lot of questions! http://static.infinitythegame.com/archivo/descargas/FAQs%20ENG%20V1.0-FINAL.PDF Quote Link to comment Share on other sites More sharing options...
indytims Posted December 9, 2015 Report Share Posted December 9, 2015 Yeah there has been some gnashing of teeth about a few items on the list. Coordinated button-pushing being one of them. The weirdest one to me so far are sappers. If you are a size 2 model and you jump in a foxhole, suddenly you are now size 3.... Hrrrrm? Still reading. I know some Auxilia fans are freaking out too. Quote Link to comment Share on other sites More sharing options...
rudra34 Posted December 9, 2015 Report Share Posted December 9, 2015 Yeah, G:sync took a few hits that seem to be contradictory to the already existing rules for G:sync. Hopefully the release of H3 will include all of this. THis list of FAQs is large, and many of them are oddly specific. I find myself hating that I have to remember all this BS now. Quote Link to comment Share on other sites More sharing options...
Don't Panic Posted December 9, 2015 Author Report Share Posted December 9, 2015 oh man i read the other stuff... wtf that ticks me off. cant use them as part of a coordinated order?!? and the ruling on ALWAYS being within 8 inches is stupid. the DURING order is what makes that really obnoxious. i always played that as long as they are within 8 inches while moving then its fine. means now you move one guy up to 8 inches from other THEN move the other one. that makes moving g:synch models really difficult as you dont have as much fluid movement. not to be overly dramatic, but that really sucks a lot of the fun out of them... auxilia are basically order makers/specialists at 15 points anyways but deva really rely on that purposeful movement to get their points worth. 'sigh' stupid... Quote Link to comment Share on other sites More sharing options...
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