derek Posted June 19, 2016 Report Share Posted June 19, 2016 Hey guys so here is a list of things i have i am going to use in my games until i can go back and adjust once i get models. General: glottkin Hero. Hearld of nurgle Troops. Plaugbearers x20 Nurglings x6 Heavy options. Plauge drones of nurgle x9 This is what i have currently hopong this looks decent for the table and not over the top 2 Quote Link to comment Share on other sites More sharing options...
Norrad Posted June 19, 2016 Report Share Posted June 19, 2016 The Glotkin is a great general and center piece. He's pretty tough and has some really good abilities. I find that I also really like the drones. They seem to survive pretty well. Quote Link to comment Share on other sites More sharing options...
derek Posted June 19, 2016 Author Report Share Posted June 19, 2016 I forgot to add a gorebeast chariot as well. Yea since i never played aos before some of the abilities blow my mind Quote Link to comment Share on other sites More sharing options...
alindahl Posted June 20, 2016 Report Share Posted June 20, 2016 This looks like a very fun list to play with and against! It does look pretty good, Nurgle has a lot of synergy. Some things to consider. Keep in mind I'm not super experienced and don't play Nurgle, so take what's valuable and trash the rest. There is not a huge amount of mobility. The Gorebeast Chariot and Plague Drones are your fast units, but both only have a movement of 8". I don't think there are a ton of choices for Nurgle in terms of speed, but just something to keep in mind. Also, your Plague Drones will benefit greatly from being close to your Herald with their Locus of Contagion ability, but they will probably outpace him a bit. The Glottkin doesn't have the "Plaguebearer" keyword so he won't give them that ability. The Plague Drones are doing double time as your mobile units and elite troops. Are you going to run them as one large unit or multiple smaller units? possibly consider running them as 2-3 smaller units to get them into combats across the board. You are right, the Gorebeast chariot is a good chariot for AOS, most aren't spectacular. However, its main benefits come from charging (as with most chariots), but because of the roll for initiative happening each turn, you can't really guarantee you will be the one charging. Consider increasing the number of Plaguebearers. At 20 or more models their Cloud of Flies ability gets significantly better. Starting at 20 models means this benefit will probably only last turn 1. You don't have a huge model count, which is fine. But objective games which require certain amounts of models to be in an area could prove difficult. If you are going by SCGT standards, then 2/3rds of your army is concentrated in 10 models: the Glottkin and the Drones. The rest of your models are rather slow. However, AoS is definitely about having fun. Bring whatever you want! This definitely looks like a fun list to play against, I would love to see it in action. Quote Link to comment Share on other sites More sharing options...
derek Posted June 20, 2016 Author Report Share Posted June 20, 2016 Well this is still just a work in progress whats drawn me in to aos after rejecting it since its release is the ability to use monsters and chariots and cavalry. The real list im going to work towards over time is Archaon Glotkin Gore beast chariotx3 Gore beast chariotx3 Skullcrushers of khorne x9 Skullcrushers of khorne x9 Plauge drones x9 Verminlord (not sure which yet) Keeper of secrets And a blood thirster Reasoning behind it is archaon is leading an elite group of chosen warriors amd deamons to conquer lands under his banner and whonbest to do it thenright way the first time than the grand marshal himself 1 Quote Link to comment Share on other sites More sharing options...
alindahl Posted June 20, 2016 Report Share Posted June 20, 2016 That's a pretty terrifying list!! Good luck. Maybe our forces will clash on the table some day. I personally think the Verminlord Deceiver is a great choice. Skitterleap is very powerful and since you have a lot of power and magic already, using him as an assassin could be crazy effective. Quote Link to comment Share on other sites More sharing options...
Malakithe Posted June 20, 2016 Report Share Posted June 20, 2016 Soon I'll have some ironjawz to smash ya up with! Gordrakk will love to meet you soon. With the campaign coming we will all clash soon enough Quote Link to comment Share on other sites More sharing options...
derek Posted June 21, 2016 Author Report Share Posted June 21, 2016 Oh this list wont be for a while. I really wasnt going for a terrifying or mean list i just like chariots and monsters and cavalry and archaon is my favorite character from wither fantasy or age of sigmar Quote Link to comment Share on other sites More sharing options...
KlawKnee Posted June 21, 2016 Report Share Posted June 21, 2016 Most do, thats why open play is so inviting, i was thinking of having quite a few wizards and then 3 blue scribes Meanwhile my rats are collecting dust til the campaign book. Tho ive added 3 pairs of deathrunners and an abomination to their ranks Quote Link to comment Share on other sites More sharing options...
alindahl Posted June 21, 2016 Report Share Posted June 21, 2016 Tho ive added 3 pairs of deathrunners and an abomination to their ranks I was going to ask you how those deathrunners have been working out for you. Three pairs in one battle would be pretty fun haha Quote Link to comment Share on other sites More sharing options...
KlawKnee Posted June 22, 2016 Report Share Posted June 22, 2016 Still not sure if i wanna run furnace (Have quite a few boxes of monks that i need to put together.. But little nurgle after that) or grey seer whose command ability is very useful for vermin blocks Quote Link to comment Share on other sites More sharing options...
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