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Gailbraithe

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Posts posted by Gailbraithe

  1. Thanks Jacob!

     

    I've already had some ideas to balance out Tactician a bit.  Instead of just granting automatic success, it will require the model that gets the bonus to roll for actions.  They'll still get the automatic success, but will also be able to generate failures.  That means that a Leader with Tactician (2) could generate 2 actions, sacrifice them both to give two of his crew 2 automatic actions -- but each will have to roll 2 dice to get those actions, which means the first one could generate 2 failures (for an end result of 2 actions, 2 failures).  This means the second model won't even get to activate and use his 2 free actions.

     

    That will make Tactician more balanced, and bring it closer to how I originally envisioned it working i.e. the Leader shouting out a clear order that the crew member responds to.

  2. So anyone listening to me babble over the last month might have heard me mention I'm working on a post-apocalyptic skirmish game.  It's called RAGE.  I'm far from done with it, but the remainder of what I have to work on is the campaign system that links missions and allows survivors to become badasses.  The basic game, i.e. the rules necessary for running a mission/playing a skirmish battle, are finished (not finalized, that's what playtesting is for, but ready for playtesting).

     

    I have the playtest document for the basic game ready for viewing.  I'd love feedback.  I'm going to be demoing it for Lief and Jacob on Tuesday, we'll be creating crews and running the "Ballad of Stinky Joe" scenario.

     

    RAGE Playtest Document.pdf

    • Like 5
  3. Cool - Let me know how many $gold$ worth of models and magic items you'll be using, and I'll only take the models from my existing warband that match that. Maybe counting each additional mage level as 50 gold crowns? I'm not sure the best fix on that. Frostgrave desperately needs a Blood Bowl-style underdog merc/upgrade drafting mechanism.

     

    660 Gold, Wizard lvl 2

  4. The only thing I dislike here is the "play as many games as you want" format. Id like to see it a bit more restricted. Something like only so many games a week. Not everyone has flexible schedules.

     

    I feel like in this format some teams will get way ahead of others.

     

    This is exactly why I want to do a playoff system, like in the actual NFL, to ensure every team gets to play the same number of games, culminating in a "Super Bowl."

  5. Do you guys want to try a 4 player with 150 points per player?  That way Jim and I can still use the demo lists Sherbert made up.

     

    Actually, that might take a while.  Might be better to have two small games running concurrently and then get our dino on.

     

    I do want to see how more players works though.

     

    Okay, 2 games at 150 points then.

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