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CAMPAIGN ARMY BUILDING RULES


Xavier319

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So, everyone is making this more complicated than it needs to be. Here's what you do.

 

1. Put together a 3k point pool of units. This is NOT a list in the traditional army list sense. it is a pool of units that you will draw from to make armies before each game.

2. put together a SECOND 3k point pool of units, just like above. SPECIAL CHARACTERS may not be reproduced in each army. Ie, the emperor's champion, or mephiston may only be in ONE of your armies. Otherwise, as long as the army you make when you put together your armies from each pool is legal, you may put in whatever you want. If you dont want to pay attention to fluff (like putting necrons and blood angels in the same pool) then go for it. I understand that some people just dont have the units to go pure.

3. when a game is declared, you decide points, and then put together an army from your pool. you play the game.

4. when a unit or character is killed (ie. wiped out, removed, etc) it MUST sit out at least one game. as it is reinforced, fixed, or whatever, so make sure to have redundancies so you can build legal lists even after suffering casualties. you get your guys back after one game out (unless they get an injury or something that says more).

5. When a unit is wiped out, you may choose to replace it. buy something else and put it in your pool of units costing however many points. hell, you could put in multiple small units. example, if a land raider dies, and you dont want it any more, you could pull it out and replace it with 250 points worth of other stuff

6. when you put a unit in your pool (Standing Army), their wargear and options are locked in until they are destroyed or replaced.

 

That help clear things up?

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