jollyork

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jollyork last won the day on April 6 2016

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About jollyork

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    Champion 2014 Emperor
  1. Dammit, I wanted to field Halflings with two Stunties removed. That's right: big, bad Halflings.
  2. I'm in with Nurgle.
  3. In Hit and Run, I was defender with 1 Solitaire vs 9 orks. I took all 9 out in HTH without suffering a wound. Game seems balanced just fine. ๐ŸŽญ๐ŸŽฒ๐Ÿคน๐Ÿปโ€โ™‚๏ธ
  4. For your Kill Team transport needs:
  5. https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/05/ShadowWarArmFAQMay2017.pdf
  6. Solitaire vs Vindicare could be troublesome. The Shieldbreaker ammo shouldn't work vs. Solitaire, but does in RAW. The FAQ stopped Toxic weapons from harming Necrons and Wraithguard, but no love for this situation. Though the Vindicare likely has only one shot before being engaged in CC.
  7. A ghost stalks the promethium sprawl. A pale shadow of death, a blur of blades, a haze of red, misty blood. The first reports from Space Marine scout detachment P-733 were only of strange noises and creepy feelings. A blast of cold air throughout the steaming pipes, the hairs on the back of their necks standing at attention, the echo of a faint stoccato beat... what they could only describe as laughter. A sound totally devoid of joy, instead dripping with malice. They evacuated the area with extreme haste. The second report came from Logister Olgin Devros, tracking threat assessments through security recordings. He began his mundane task as usual, noting a band of nine Orks entering section TK-421 in search of spoils. But when their guns began blazing, firing shells seemingly at random in the dark, his attention grew. It certainly wasn't unusual behavior for Orks to rowdily brawl and fire their weapons amongst themselves, but then they began falling. One, two, three all at once! Green, fungus-filled blood spraying and coating the walls. Devros watched in growing horror as within minutes, the entire warband was dispatched. Devros reviewed the tape, again and again, finding nothing. It was as if a wind blew through the sprawl, assailing the greenskins. A wind that could turn corners, climb ladders, and target each Ork one-by-one, slicing open arms, legs, and necks. His servitor mind had no reference to equate this, his human mind no way to rationalize this. He was watching a ghost. An invisible, unstoppable, murderer unbound by weapons, strength, even gravity itself. Upon reporting his findings, Devros was assigned to techseer maintenance for a diagnostic mindwipe. Clearly he had malfunctioned and altered the recording, though to what end, the Mechanicus priests were not able to discover. Perhaps the pervading promethium of this wretched world simply corroded his circuits. It matters little now.
  8. After a fairly glorious season of elf shenanigans, the Red Reavers were upended soundly by the overbearing lizards of Temple. In suffering only their second loss of the season, fans noted they were the only two games in which both witch elves couldn't help but trip over themselves constantly. To be defeated is noble, to defeat yourself is punishable by death. And so it is that head coach Valaen "the Lash" Flayerspex has dispatched War Rocket Agents to bring back the Reavers' bodies (preferably dismembered into constituent parts for her nightly gruel).
  9. It's one of the best gaming experiences I've ever had. But we're only 3 games in, so I suppose it could still unravel.
  10. Didn't remember it stacked, but you (and I) will still be running (or charging) every turn, so those photo visors won't be around long enough to cause grief. Muahahaha ๐Ÿ˜ˆ
  11. 5 too many
  12. Won't affect you since you should be running every turn(or charging) and that is a different penalty for models shooting at you.
  13. What about Rescue missions?
  14. While plausible, it seems more likely the new factions were designed to be conspicuously different than the rule book ones, including a few extremely elite teams designed deliberately to challenge players who enjoy struggling. It would follow the very successful Blood Bowl paradigm of self-inflicted trauma.