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busbina

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busbina last won the day on December 3 2013

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  • Birthday 10/28/1983

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  1. I have 4 NoS Space wolf packs, 1 NiB Space Wolf Pack, 1 NoS Space Wolf Termie squad 25 each for the packs and 30 for the termie squad. I'm in Seattle, but I will ship. I will also hand deliver these to Bellingham for the cost of one Potato Burrito.
  2. Less boys and maybe burnas with a mek for the Mork? Other than that looks pretty good.
  3. DE have Raiders in fast attack now too. You can put a full squad of fire dragons in them. Blood angels will probably have pods in fast attack too.
  4. Deck building would help some of the lower ranked books. Chaos Marines are great at summoning things, throwing cultists in a grinder, and camping. But not moving or shooting. If they could score points for tar pitting more points than the unit is worth, they might win some games. Something like "Remain in assault with more points than your squad is worth and score 1 point. Make it 2x as much and score d3 points" and "Summon some crap, score a point". But all of the stuff in the book favors fast, shooty armies, not games of attrition, which is all Chaos really has. And it would require me to buy more crap from GW.
  5. I'm a fan of the Maelstrom. I wish they took it a bit farther and added deck building. Able to take special faction cards, kind of like Netrunner. But I think its a good step, although the book keeping is a pain. The best tactics I've found are and things that are fast and things that can overkill a unit, I've been having success with vindicators and nurgle spawn. I can wipe out a unit if I focus all my fire then get into assault, and I can run to an objective if I need to. I haven't had good results with the camping Plague marines like I did in 6th.
  6. The support role for DE in an Eldar force seems to have gotten better. With the no scatter deep strike, cheep raiders which are now in fast attack, buff to splinter racks, and cheap warriors. Raider spam to complement your serpent spam, with a precision strike of Wraithguard, not too shabby.
  7. A knight doesn't really matter if its come the Apoc.The 3rd place Nova open list was Daemons with Knight allies.They make awesome back field. And with them away from your main host they are free to stomp around and drop pie plates.
  8. Ikea has nice display cabinets. Planning on picking one up when I finish this Orks list.
  9. I have an organization question. Is it better to keep bits on the sprue or pop them off and put them in a tackle box or something?
  10. I was mostly just wondering if I should build more boyz over the burnas, I'm running low on bodies.
  11. I ran an unbound list the other day. It wasn't super min-maxed, just a chaos list with out having to pay a cultist\nurgling tax. Worked really well, ObjSec is kinda over rated, being able to move fast and focus your fire is more important in maelstrom missions. I'm sure there are ways to abuse unbound, but none seem to be any worse than things you can do in a normal list.
  12. I think its mostly delivery methods and cost. Flamers are useful but hard to get where you need them. That and they are in the same slot as tank hunters. I never use my flamers on my marines, running from objective to objective shooting at wave serpents and big bugs. I read throw them in a Gorkanaut with all the meks. But I'm only running 1 big mek on a bike for the shield, and no walkers. I've kinda talked my self out of them, unless someone can find a must have reason or synergy.
  13. I have a buncha burna bitz after building my lootas, but I heard they suck. Any use for these boyz or leave the bits in the box for 8th edition
  14. I used to play along time ago (6th grade). They game was rebooted, they had some demos at PAX. There are forums there too, someone might be interested there. http://www.sfr-inc.com/dragondice.php
  15. I didnt know those could be full. Cleared out all those.
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