Jump to content

Brother Glacius

Members
  • Posts

    6,196
  • Joined

  • Last visited

  • Days Won

    34

Brother Glacius last won the day on March 13

Brother Glacius had the most liked content!

1 Follower

About Brother Glacius

  • Birthday 02/19/1983

Recent Profile Visitors

4,787 profile views

Brother Glacius's Achievements

Mentor

Mentor (12/14)

  • Reacting Well
  • Dedicated
  • Conversation Starter
  • Very Popular Rare
  • First Post

Recent Badges

2.3k

Reputation

  1. I should clarify, I have seen prices on etsy or ebay for 3d printed warmaster armies go for around $150 +/- $30. Scott's prices are much better, but do require you to have the STLs. I myself have joined the patreon for a few excellent artists, gotten a sweet discount code, and then bought several armies worth of STLs.
  2. not sure about the "no rules interpretation" bit...but the rest is pretty true. 🙂 It has always been one of my favorite games and I recently did the tournament at mindtaker. Was terrific and has me buzzing about playing again. Hope to be able to make it to the game nights. Oh, and you didn't even get to the best part. A good starter army, 3d printed, will run you around $150. If you want the STLs, $60-80. Mr. Shoemaker has fantastic prices for printing as well.
  3. Trying to find some TK models for warmaster. Priorities are actually spearmen and bowmen. Would also love to find a bone giant and carrion. Have lots to trade.
  4. Gah, for some reason I misread the point size and have prepped 1000pts....I now gotta build and paint enough models for 2K in one day...ugh!
  5. Why not for the archer....with the rules, that means he hits on 4+ each shot...
  6. Almost makes me wish I still had mine. Glad that they have turned them around a bit. They always seemed like a really tough army to get a handle on.
  7. Well, just saw that the Anvil cannot take engineering runes. Was looking back over the unit entry and saw that it specifically lists which categories it can take from and doesn't allow for engineering. Yeah, to be expected, but honestly, would have been cool and not overpowered. 😞
  8. So each time I look through the army lists, I'm discovering things. There are 20+ years of assumptions built into my brain about these armies, and WtoW has really done a good job I think of changing things up in small but important ways. Like someone pointed out that dwarf hammerers don't have the Always Strike Last rule. That is huge. An actual hammer unit that isn't always going to go last. One little change but has a huge impact on that unit. So that got me looking for more hidden nuggets....like Ironbreakers have the regiment rule...and iron drakes have the detachment rule. Another minor change that has some interesting results. Being able to get the Drilled rule on units is important as well. In the case where movement is critical, they start in march columns to get that little extra movement at the start of the game and then pop to combat columns without cost. I know it doesn't seem like much, but when your move is 3", marching for 9 is a big deal. How about rangers having skirmish and open order, so they can snag ranks if they want to, even in terrain. Although that did strike me as odd. Skirmishers don't get any extra movement. So while flexible in which way they move, their distance is capped at 2xM. But open and closed units can get 3xM when in march column. Here's one for discussion. The Anvil of Doom is a warmachine. Can it take engineering runes? There are two that could benefit it....one grants it heavy cover, the other gives it +1 combat result in melee. Technically I don't see why not. Engineering runes have the requirement that they are only for warmachine units...
  9. Redress is not normally a free movement. It has a cost. Half your move. So the "free" from drilled easily refers to that cost. "immediate" just means you have to do it at before you do any other movement for that unit. The thing is, Charge says you can't do a redress. Drilled does not counter that with its wording. Doesn't matter if its free or immediately, charge rules say no. Drilled rules do not say yes. Drilled still gives a benefit of a no-cost redress with non-charge moves. And it is still has limitations as it happens at the start of the movement. You can't wheel and then get a free redress with drilled. I can totally see where it could, but the wording just isn't strong enough. RAW, I say no. RAI, I say yes.
  10. And to be clear, I think drilled should allow you to redress before charging. I just don't think the current wording is strong enough to guarantee it.
  11. Hmmmmmm...'the first thing you MUST do...' seems pretty clear to me. You have declared your charge as the first thing in the movement phase. That negates a unit from doing a redress in ranks. As you pointed out, Drilled allows you to redress ranks before you move...which is when, after declaring charges. You move chargers after you declare all charges. So Drilled free move happen AFTER declaring. Nothing in Drilled states that it allows it to happen even if they are charging. So yeah, pretty clear that Drilled does not create an exception to the normal charge move restrictions.
  12. Because it doesn't explicitly say it can be used even if you declare a charge. Charging specifically stops redressing of ranks and states only things that specifically ignore that rule are allowed to change it. No wording, not explicit...seems straight forward to me. Intention I think is there, but without proper wording...it becomes a roll off each game. And of course in your private games, feel free to agree beforehand.
×
×
  • Create New...