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Brick Bungalow

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Brick Bungalow last won the day on November 18 2018

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  1. Brick Bungalow


    New ogre team. Got me thinking about ogres. I've not played an ogre team but I have a few thoughts about how I would play them: *Ogres need rerolls. Two minimum. Use very sparingly. Mostly for bonehead-on-the-blitz. *Do you need to move? If you haven't yet failed a bonehead and haven't moved you have a secure tackle zone on a strength five player during the next turn. If you can get the job standing still, stand still. *Don't cluster. Usually. You will have guard-spam as quick or quicker than other strength teams if you want it. You want your big guys in a screen controlling the center with one covering the back field. *Throw team mate. You need it. For scoring and also as a second blitz. For cage breaking it will normally precede the regular blitz. *Starting with side step is pretty awesome... assuming you don't get removed from the field. Even when prone the runts can effectively block a gap and preserve the screen. *Frequent chances at triple block dice mean good odds on crowd surfs. Multiple big guys allow you to surf a whole cage if your opponent puts it near the sideline. *Run the ball with an Ogre. (mostly) Unless you plan to throw team mate. The runt is just too vulnerable. As well as being no faster. *Surround a loose ball as best you can before attempting a pickup. On your possession make sure lanes are blocked off since your odds of dropping it are good. *You need to inflict casualties. They are your primary source for SPP's. Your team sucks at covering the field without a numerical advantage. Role play. *Ogre skills in rough order of priority: Normal-Break Tackle, Juggernaut, Stand Firm, Guard (mostly to foil dauntless players) Double: Block, Dodge, Sure Hands *Runt skills in rough order of priority: Normal- Sprint, Sure Feet. Double: Dirty Player, Fend, Block, Kick Off Return *Once you get a few break tackles the strategy opens up dramatically. You can now break cages and pass through opposing screens with relative ease.
  2. Un possible. I can play a one day event but leagues just aren't in the cards these days.
  3. The prices are for loose cartridges in good condition. Whether you sell to us or not I would just say make sure to hold out for good prices on legacy stuff. It's worth money. It appreciates over time. I use pricecharting.com for estimates.
  4. Bad Batch. Pretty extreme. Well done but not for the squeamish. The film features cannibalism so be warned. If you can get past the gruesome subject matter this is a pretty brilliant study in no budget film making. The story is sparse and understated. The hook is the locations and the extras and the atmosphere. I had to watch it twice because I was in disbelief at how a common trick got turned on its head. It's a must see for anyone interested in the subject of practical effects.
  5. If these are still for sale consult rgtwishlist.com. The GBA isn't super valuable but everything else is legacy.
  6. Make The Rotting World Go Round.
  7. Contrast paint with quickshade. I think I can finish up using gesso. No regular hobby paint. This is much easier.
  8. I don't yet own one but we've been 3d printing electronics components at work over the past year including some custom bits. Its reached the phase where it merits its own work space. Are there units that print multiple pieces simultaneously or would you just get multiple printers?
  9. I'm really against picketing. I just don't know how to show it.
  10. The ones who make food to a high standard will do well anywhere. Many of them make good use of social media to update customers about location.
  11. A little. Mainly I recommend getting some extra lights and doing some test videos to work the kinks out. I've found that every space has it's own unique challenges. Shadows, ambient noise, reflective surfaces. Editing software is great but it's way easier when you start with decent footage. What I definitely would not do is shoot a whole sequence in an untested space.
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