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Posts posted by kb10r
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Those of us without Facebook access would love it if you posted the rules packet right here in the thread...
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@sbr Yep, I'll be at Wow for game night.
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17 hours ago, kb10r said:
The use of "team" as a group of coaches and "team" as a group of blood bowl players from a given race is problematic.
Yes
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yes, teams... not teams.
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I just wanted to document the Blood Bowl World Cup 2015 information that I found:
All roster lists from that year:
http://worldcup.luccini.it/rosters.htm
unfortunately, it is organized by teams, but that could be nice as well, as a requirement for the 6 man teams is to have six different blood bowl races. The use of "team" as a group of coaches and "team" as a group of blood bowl players from a given race is problematic.
World Cup 2019 NAF thread https://www.thenaf.net/tag/nafwc/ which gives the round by round results for the 2015 World Cup with all 912 ! teams.
World Cup 2019 web site http://www.nafworldcup.sbbm-turniere.com/ , lacking in rules and stuff, so far.
Here is the 2015 English rules pack: https://www.thenaf.net/wp-content/uploads/2015/01/World-Cup-2515-Rules-Pack.pdf
1.1M team which gets bonus skills based on their "tier":
TIER 1 Amazon, Chaos Dwarf, Dark Elf, Dwarf, Lizardman, Norse, Orc, Skaven, Undead, Wood Elf
TIER 2 Chaos, Chaos Pact, Elf, High Elf, Human, Khemri, Necromantic, Nurgle, Slann
TIER 3 Halfling, Goblin, Ogre, Underworld, Vampire
Mostly:
on Day 1: tier 1 gets 3 regular skills while Tier 2/3 get 4 regular skills + 1 "double" skill.
on Day 2: everyone gets 1 regular + 1 "double"
on Day 3: 2 Regular Skills OR 1 Double Skill OR 1 Skill to a player that has already received one ( tier 1 get a restriction )
Their bid document is at: https://www.thenaf.net/wp-content/uploads/2017/05/BBWC2019_SBBM_Bid_Public.pdf
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New List V2:
Daemon Princes of Tzeentch with Wings and claws, make one my General with the 3+ inv Relic.
Herald if Tz on Disc ( Fluxmaster ) to hang out with the horrors for a +1 S buff.
Herald of Tz on Disc ( Fluxmaster ) to hang out with the mobile units for the +1 S buff.
Troops:
2 units of 27 pink horrors ( My dakka dakka, or more list Pew Pew at S3 )
2 units of 10 horrors (5 blue and 5 brimestone) for drop troop bubble wrap
Elites:
2 units of 5 Flamers ( jump and flame hordes )
Fast:
5 Screamers
Heavy:
3 burning chariots ( bad dakka dakka but might, could, sorta, help out with light vehicles and shattered troops)
Spined Chaos Beast of Tzeentch ( my "get in the way" dude )
I have all the models in their groups. Now to paint a unit a week ( at least )
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all right, all right, all right
The new Codex has dropped into my grubby little hands and I am atwitter at the new rules. OK... there have been some changes... Many changes.
The old army was based on a core of shooty pink horrors, buffed by the changeling with some counter strike units. The changeling has been nerfed to death but the horrors got a little bit better. So I will have to shift to a shooty pink horror force without the survivability of the changeling
Well... Here is my new 2000pt army:
HQ:
2 Daemon Princes of Tzeentch with Wings and claws, make one my General with the 3+ inv Relic.
Herald if Tz ( Changecaster ) to hang out with the horrors for a +1 S buff.
Herald of Tz on Disc ( Fluxmaster ) to hang out with the mobile units for the +1 S buff )
The Blue Scribes... ( WTF! yes, crazy Tzeentch stuff inserted back in. )
Troops:
3 units of 23 pink horrors w/ 2blue and 2 Brimestone hanging on for slough off wounds. ( My dakka dakka, although two units of brimestone to get in the way of deep strikers is another thought )
Elites:
2 units of 5 Flamers ( jump and flame hordes )
Heavy:
3 burning chariots ( bad dakka dakka but might, could, sorta, help out with light vehicles and shattered troops)
Spined Chaos Beast of Tzeentch ( my "get in the way" dude )
OK, next to make sure I have all this and get them ready...
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Just now, Weav said:
@ROGRE is OGRE multiplayer?
No, but Maybe I can teach someone new or someone plays twice?
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I would play all the OGRE that there is to play as well... and Blood Bowl friendly.
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8 hours ago, Bosco said:
If you don't have an opponent lined up I've got a fresh dwarf team that you're welcome to beat up on.
Sounds great. You can kill off more of my guys.
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I'll be there for a BB friendly, have my beat up TR100 team ready to go.
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BB friendly? savion47 or other? I need some cash for my TR100 team.
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Dark Night ready to go
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whoa whoa whoa... I was going to to play Daemons of Khorne...
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Bring the Flings, I'll bring the Khorne
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I'm going to be in with a starter 100TR Blood bowl team, looking for a friendly to get some gold. I have perhaps the worst team ( not counting Halflings ) in Blood Bowl, so take advantage before I have any skills.
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Can we start with "friendlies" to get our fresh TR100 teams built up a little bit?
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Skipping points... and limiting myself to Tzeentch...
The changeling aura is greatly changed... maybe too much. from -1 to hit to 6+ feel no pain. ( and the model must be within 9" NOT the unit )
The blue scribes are more interesting. They "auto cast" an unstoppable, and are NOT a psyker, random Tzeentch power. So they could cast a power someone else has already cast.
Horrors now get a size boost like the other Troops. 20+ pink horrors gives them a A3 gun. and the gun is based on the models S, so strength boosts are good now. Blue and Brimstone horrors have progressively worse inv saves now. They clarify that a unit can be any combination of pink/blue/brimstone now. So it is the cheapest T available for Daemons, 10 Brimstones are 30pts.
The autohit pistols of Tzeentch ( Flickering Flames ) are now range 12", up from 9", and are S-User as well.
The Blue Fire of Tzeentch ( the bigger shots ) now H3, up from Hd3. with a better S and AP.
Screamers are actually, maybe ok now. Their bite is now the standard attack, rather than a 1 off.
And how could I forget, P124, Daemonic Loci, if you follow mono-god detachment!
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5 minutes ago, Weav said:
Foul every turn? Even turn 16? 😂
Always on turn 16.
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How about: Ogres
6 ogres, ( 840 )
1 Block, 2 break tackle ( 70 )
5 snotlings (100 )
1 +1 AG ( 40 )
1 Leader ( 30 )
2 RR ( 120 )
= 1200k
Foul every turn, score with the AG 4 snotling, easy peasy
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22 minutes ago, paxmiles said:
The distinction between casual and now casual play seems to reflect how serious the players are following the rules as written.
What are rules that Casual players are not following?
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1 hour ago, Kelharis said:
Need any help getting the flamers? I have about 30, including some of the original sculpt if you're shooting for ye olde time hammer of the war.
I have 12 of the old time beaky flamers. Which make me happy. I have a few of the new flamers for using in flaming chariots or as exalted flamers.
But I have NEVER said no to a few more beaky flamers!
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2 hours ago, CaptainA said:
Chapter Approved is bumping Giant Chaos Spawns up in points by quite a bit. Up to 150 points.
We can rebuild the list. We have the technology. We can make it better than it was. Better, stronger, faster.
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Golden Tentacle 5/5/2018 - Everett WA
in Blood Bowl
Posted
Dude... fbsbx.com still requires a facebook login.
@Weav