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CaptainA

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Posts posted by CaptainA

  1. Nurglings are one of the best troop choices in the game IMO. They are so fantastic at board control, enabling/denying deep strike and infiltrators, and helping to get points in games like the ITC champions missions and maelstrom games (even regular book missions if youare sneaky enough). With all of the things that can deepstrike this edition, come out of reserves, summoning etc, if you don't have a place to put them, you can be screwed.

    • Like 1
  2. 9 minutes ago, paxmiles said:

    One of the newbs I was playing with recently pointed out that Possessed are 2 wounds each now. I had overlooked that, and dismissed them for being too expensive. Might give them a shot. They also have easy synergy with the new Chaos Daemon codex. 

    New FAQ out today, all "daemons" in the csm book loose the daemon faction keyword and add it to just keyword. Can't use daemon stratagems on them anymore.

    • Poop 1
  3. Martyrs 2008 Original French Version

    Holy cow what a mind bleep. I remember seeing the trailer a while ago and thinking it would be cool to check out, then got reminded of it again on a list of movies on youtube thing. Revenge horror flick. Goes wrong...very wrong...so many ways.

    Rating - 7/10 - Little slow at times

    Shock Rating - 9/10

    • Like 1
  4. 14 minutes ago, peter.cosgrove said:

    Complete? Wrong. sorry but No Descent of Angels? No deep strikeable Land Raider? No ability to give every unit Black Rage? No ability to deep strike close enough that you can shoot inferno pistols? No ability to take Assault squads as troop choices? No inherent re-rolling of charge distance? No ability to deep strike dreadnaughts?

    So Black Templars retain the honors of having the the best jump pack equipped chapter in the game? Instead of Blood Angels?

    You don't nearly have enough of the picture and stratagems to make such an assertion.

    • Like 1
  5. 1 minute ago, paxmiles said:

    Yes, for the detachment to be WORLD EATERS they would all need to have that keyword.

    For the INFANTRY, BIKERS, HELLBRUTES, and daemon princes to benefit from the legion *trait* the entire detachment needs the same legion keyword.

    Every model can choose a legion keyword, even if they don't benefit from the legion trait.

    For Khorne Berzerkers to be troops, only that unit needs to have the the WORLD EATERS keyword. This is in the FAQ for the CSM codex.

    For the detachment to be a <legion> every unit must be from the same <legion>. If you had khorne berzerkers as world eaters, they could not be with abaddon (in the same detachment) as he has a different <legion> keyword. You choose one legion to apply to the whole detachment. No even you go to will support that.

  6. On 11/28/2017 at 8:47 PM, paxmiles said:

    Hmm. Interesting discovery. Okay, so in order to benefit from the Legion Trait, the entire detachment needs to be from one legion. That said, to have a specific chapter in the legion keyword, the detachment can be a mix of legions. Our lovely FAQ allows World Eater Berzerkers and Emperor's Children Noise Marines to qualify as Troops provided they have their respective Legion Keyword (but they don't need the legion trait or be in an exclusively <legion> detachment). 

    So my *mostly* Black Legion Detachment could include World Eater Khorne Bererkers as troops - neither would benefit from their respective legion traits, but it could still have merit. Likewise, I could have a CSM Detachment of mostly World Eaters that just happened to include a Black Legion Sorcerer. Interesting to ponder and could be useful for capitalizing on certain chaos Artefacts. 

     

    I'm pretty sure that you need the whole detachment made up of world eaters or emperor's children in order to unlock the troops designation for those units. For a detachment to be a "legion" the whole detachment has to be that legion.

  7. The power level cap is not an official ITC ruling. It is however, used at Socal, Bay Area and other official Frontline Gaming Events. Many other ITC events adopt to stop the use of the Super Chicken and some other FW bad things. The actual ITC is actual super loose in what is required. Officially you only need it to be a win loss event, but there is a "standard" event that ITC promotes. Heck, even Warzone (110+ person event) used combined scores (gen/paint/sports) for the basis of what they would turn in for the itc points.

    • Like 2
  8. So I'm coming to town for Thanksgiving and now just realize my Christmas themed title doesn't fit for Thanksgiving, but I'm too lazy to click up there and change it to something more appropriate like...Turkey Day with Captain A! Or Captain A wants to Gobble up your minis! Or Parade on down to Captain A's shop and give him your models and he will give you cashola!

    Anywho...

    If anyone is interested in selling their unused models for cash, hit me up! If you need some holliday moolah and don't want the hassle, or to spend the time selling your used minis and want cash thrown at your face then hit me up! Here is my website - www.trader-a.com

    Email: captainaka@hotmail.com

    Send me a list with pics and I'll send a quote then we will make sweet model pie in a thanksgiving miracle!

     

    Peace out!

    Aaron

     

     

    resale.logo.02.jpg

    • Like 1
    • Thanks 1
  9. 6 minutes ago, InfestedKerrigan said:

    And then the other three knights rain hellfire and brimstone. 

    Naw, one knight is punked by the oblits, the other knight is punked by Magnus and the other smites. Park the oblits in terrain for a 1+save.

     

    And your also -1 to hit as they are alpha legion.

  10. For obliterators here is what you do.

    1. Give them the Mark of Slaanesh. This unlocks the the shoot twice stratagem for 2cp. So worth it.

    2. Use the Veterans of the Long War stratagem for 1cp. Gives your oblits +1 to wound. You will be wounding Magnus, Mortarian, and Knights potentially on a 2+.

    3. If you are going to use a cp to reroll, do it on the damage.

    4. Have a sorcerer close by to give them Prescience. +1 to hit. 2+ to hit, want even more, put a lawd next to them to reroll 1's.

    You will be able to kill magnus, mortarian, or a knight in one turn.

    You're welcome.

    • Like 1
  11. Don't give up on berzerkers, they are truly awesome. Declare charges against anything they can charge (for the most part) murder a unit or two pile in and activate again to murder some more. Bring chainaxes and chainswords.

    Tougher Unit? Activate Veterans of the Long war for +1 wound.

    A ten man unit with VOTLW will statistically put out 6-7 ap1 wounds and 3-4 ap0 wounds to an Imperial Knight. Word Bearers would add another 3-4 ap1. That is on one round of combat, double that if they get to activate twice.

    It gets really gross on units of t4 or less.

    • Like 1
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