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Koyote

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Everything posted by Koyote

  1. Yup. Giant ants. The author does plenty of borrowing from other works. Sometime it's very obvious, other times a little less so. The Preservers are one of the 6 warband types in the core rulebook. Clearly, he borrowed the warband's underlying philosophy from the classic post-apoc novel, A Canticle for Leibowitz.
  2. These are the random encounter tables I've been working from. Creatures marked WIP are models that I own, but haven't yet been painted. I'm still shopping around for the models marked 'WANT'. My obsessive nature compels me to collect and paint some of these beasties, but not all of them. Eight creatures types from the Nuisance table and six creature types from the other two tables will give my games a good variety of creature types. πŸ˜‰ My rad dog models can pull double duty as Chupacabra or Wild dogs. They could serve as Plague Carriers and Waste Wolves as well. I've replaced Mud Crabs with Giant Rats. Giant Rats are in the TNT bestiary but they didn't make it onto the Nuisance Creatures table. I've very pleased with my most recent additions. I've purchased 3 Overwhelming Swarms - Ooze models to use as Toxic Jelly. These models were made by Whizkids. The plan is to put them on proper bases, apply a coat of gloss varnish to make the models look wet and gooey, and call it good. Easy-peasy.
  3. I finished the last 3 Wild Mutants. Below is a group shot of all 6 models.
  4. RN Estudio sells 3D resin casts, 3D sculplting serves, and they will even print your STL files for you. They appear to be based in Spain. LINKY I purchased some Punkapocalyptic minis from the online retailer, Noble Knight Games. These minis came in Punkapocalyptic packaging but don't appear in Punkapocalyptic's online store. RN Estudio sells these same minis, so my guess is that RN Estudio does design and possibly production work for Bad Roll Games (the maker of Punkapocalyptic). I purchased the following two minis for my TNT Raider warband, The Jackalopes. I'll report back on the quality of the 3D casts/prints when they arrive.
  5. In TNT, Nuisance level creatures are encountered in groups of 4-6 models. With the addition of these 3 mutants (made by Crooked Dice Game Design Studio) I will have enough models to field 6 Wild Mutants. When fielded together, 5 out of the 6 Wild Mutants will be shirtless. Apparently losing your shirt is one of the first things you do when you become a Wild Mutant. πŸ™‚ Aside from a football shaped head, the model on the left bears no obvious sign of mutation, so I added a horn to its forehead. The right arm of the model on the right ended in a spiked mace-like appendage. The mace-hand was kind of lame, so I replaced most of the arm with a tentacle.
  6. Below is my Trog test model. This is my first attempt at painting extreme white albino-like flesh. It took a couple of tries, but I think it turned out ok. Photographing white models is difficult. Too much light and the white parts become washed out/flattened and it is difficult to perceive curves and different surfaces. Too little light and everything turns out dark. I tried to hit the right balance with this photo, but it’s still a bit off the mark.
  7. This big fella is a Vendo. The Vendo made its entrance into the TNT universe in the early TNT supplement, Kickstart the Wasteland and its likeness has been most recently recreated for the cover of the Going It Alone supplement. A Vendo is exactly what it looks like, and robotic vending machine. How it manages to keep itself stocked after all these centuries is anyone's guess. A Vendo may be hired by any warband as a Freelancer. At the end of every scenario there is a 90% chance that it will add 2 to 10 barterscript worth of scrounged goods to the warband's inventory. This wonderfully creative model is made by Worlds End Publishing. It has a resin body and white metal arms. It's a tad too large to fit on a 25mm base so I mounted 32mm base. By painting it red I didn't exhibit a tremendous amount of imagination, but as a Coca-Cola drinker I felt compelled to do so. I added my own touches by painting a diagonal white stripe on each side and covering it with bullet holes and other battle damage. This particular robot has had a rough couple of centuries. Vendo
  8. The next batch of models are six more 'nuisance' level creatures. These wasteland degenerates are Trogs. They are a race of subterranean dwelling descendants of humanity. Exposure to radiation, living underground, and lord knows what else, has caused them to devolve into savage brutes. They are essentially stronger, but dumber Morlocks. The minis are Corelocks from Lucid Eye Productions' Savage Core model line. In keeping with H.G. Wells' description of the Morlock, these models are a bit short in stature. This made the crouching models quite short, so I boosted their height by posing them on barrels and crates.
  9. I've painted more 'nuisance' level creatures of the wasteland. Giant Rats Gnash Worms (Lesser)
  10. Too bad this one is 75mm. I’d make a great addition to your Warband.
  11. Ish, you need a mutant chicken warband in your life. Interloper Miniatures
  12. The heyday of RIFTS was a little after my time. RIFTS came out in 1990. I did most of my role playing between 1982 and 1990. So while I'm familiar with it, I never played. My favorite things about your chicken character is that he was only three and a half feet tall. LOL. I wonder if Heroforge will ever have a chickenfolk race. If so, you could create your own custom mini. πŸ™‚
  13. While that turkey is terrifying and certainly predates Bear Heads Miniatures' Terror Turkey, it's not the foul fowl I was referring to. While we are on the subject of post-apoc mutant poultry, the anthropomorphized turkey in your GIF reminds me of the classic Gamma World module, Famine in Far-Go and all of the wonderful illustrations of the Chicken Processing Plant's mutant, gun toting chicken men. Ah, memories.
  14. I've been thinking about what games I want to play when things return to normal, and TNT is near the top of my list. As such, I've been working on my Wasteland Encounter creatures of the wasteland painting projects. The the grit of the basing material that I used to base my rad dogs, mutant ticks, and rad bear was not fine enough. It made the bases' surface is a bit too rough and it doesn't match the texture of the bases I use for my warbands (see the This is Not a Test Campaign thread in the Bellingham Warhamster forum). I realized this after painting the first few rad dogs, but rather than correct the problem then and there, I let it go. In the grand scheme of things it's an insignificant detail that bothers nobody in the world but me. Nevertheless, it bugs me every time I look at the models, so I finally fixed it. I removed all 18 models from their bases and put them on new bases. The removal, painting, and touch up work was quite a chore. While removing the rad bear from its base, I dropped the model and damaged the model's paint, so I stripped the entire model and started from scratch. This wasn't entirely a bad thing, as it gave me the opportunity to remove the model's integrated base and in doing so I was able to make for it a better base. It is now posed on a pile of debri that I made from bits found on Green Stuff World's resin Dump Yard Plate and a metal gear from Green Stuff World's gears and cog set. One of the creatures on TNT's Nuisance Creatures table is the Wild Mutant. I used CP Model's mutated zombie minis to make my first three Wild Mutants. The mins with the big bellies aren't mutated enough for my liking, so is used GW Chaos bits and greenstuff to give them more obvious mutations. Wild Mutants aren't zombies, so I painted their skin using my normal recipe for flesh. I didn't patch the open wounds. I figure life in wasteland is very harsh for these feral, half-mad creatures, so open wounds and sores are inevitable. While we are on the topic of non-zombie zombies, I've struggled to find models that match my vision for rad zombies. Unlike traditional zombies, rad zombies are not reanimated corpses, but rather victims of some bizarre (and implausible) form of radiation sickness, combined perhaps with effects of a pre-Fall bio weapon or disease. They do shamble along and rot a bit overtime, but they aren't the gooey, rotting corpses found in most horror and fantasy miniature lines. Lead Adventure's Atomic Zombie's are pretty good, but they a still a bit too gooey for me. What I settled on are Pig Iron Productions' Infected minis. These models are dressed in tattered clothing, slightly emaciated, and don't have any guts spilling out of them. They look like the creatures from the 2007 remake of I am Legend. The feature that really sold me on these minis is their baldness. It is generally known that exposure to large doses of radiation will typically cause hair loss (sometimes permanently), so in my mind, if Rad Zombies are victims of a permanent radiation sickness, they should be bald. Other TNT critters I am working on include some Gnash Worms, a Greater Mutant Scorpion, and a Mutant Horror. The worms and the scorpion are made by Heresy Miniatures. The Mutant Horror is a "Terror Turkey" made by Bears Head Miniatures. One of the things that really sold me on this miniature is its name -Terror Turkey. The idea of a giant, mutant turkey that has turned the (dinner) table on mankind is too good to not include in my post-apoc world. The original version of the model (see below) has an extended tail that ends in a fan of feathers. I suspect that what the artist was going for was a Cenozoic era Terror Bird with the tail of a Mesozoic microraptor. Neither the model's head or tail reminds me of a wild turkey, so to make it a bit more turkey-like in appearance, I cut off the tail and attached the fan of feathers directly to the model's rear. Original "Terror Turkey":
  15. And here they are with their shields... Truth be told, after painting 50+ Umayaad/Moors, I'm a bit burned out on painting blue and tan, so I'm going to take a break before painting the crossbow levy and the last point of mounted hearthguard. It's time to give my post-apoc and fantasy painting projects some attention.
  16. I wonder if it's a regional thing? In what part of the country do you live?
  17. Although, I do have to admit that I am quite fond of the new Necromounda, but much of that comes from a sense of nostalgia, the new minis, and the fluff. πŸ™‚
  18. Clearly, we are in the minority on this issue. πŸ™‚ In other news... http://therenaissancetroll.blogspot.com/2020/07/frostgrave-second-edition-appendix.html
  19. That's odd. When I visit the site it states that there are 12 currently available.
  20. White Knight Miniatures doesn't have a webstore, but they do sell mins... Below are the White Knight's Weisz Sisters. The first is clearly inspired by the Disney Snow White. The second is a much tougher incarnation of the Brothers Grimm princess. http://whiteknightminiatureimperium.blogspot.com/2013/07/the-weisz-sisters-greens.html
  21. The summoned earth/stone elementals is a brilliant idea! If you're serious about a Snow White themed warband, Tales of War Miniatures sold a cool Snow White with Guardian mini. The company closed shop years ago, but you might be able to find one on eBay.
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