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rudra34

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Everything posted by rudra34

  1. Kyndra and I are both sick, so you won't be seeing me today.
  2. Modded up a Magister ML today, seemed like an easier solution than buying the 4-man box for just one model.
  3. It's a solid list, especially for only 2 SWC! After the game we talked a bit about what he could have done differently, mainly the ups and downs of geckos and koalas. I think with very minor tweaking and practice that list will do well.
  4. It's all good. The Imperial Agent profiles suffer from, "I have every skill," disorder, so I don't blame you for missing it :) Played Scott's Nomads at Fate and Fury for a game of Quadrant Control on Tuesday. I rolled with the MO pain train: Military Orders ────────────────────────────────────────────────── 9 1 3 JOAN OF ARC Lieutenant Spitfire, Nanopulser / Pistol, AP CCW. (1 | 51) KNIGHT HOSPITALLER Doctor (MediKit) Combi Rifle / Pistol, DA CCW. (0 | 37) KNIGHT HOSPITALLER HMG / Pistol, AP CCW. (2 | 41) MAGISTER KNIGHT Missile Launcher / Pistol, DA CCW. (2 | 32) MAGISTER KNIGHT Panzerfaust, Light Shotgun / Pistol, AP CCW. (0 | 22) MAGISTER KNIGHT Panzerfaust, Light Shotgun / Pistol, AP CCW. (0 | 22) FUSILIER Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 18) SPEC. SERGEANT (CH: TO Camouflage, Infiltration, Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 27) KNIGHT HOSPITALLER Doctor (MediKit) MULTI Rifle / Pistol, AP CCW. (0 | 41) PALBOT Electric Pulse. (0 | 3) PALBOT Electric Pulse. (0 | 3) WARCOR (Sixth Sense L1) Flash Pulse / Stun Pistol, Knife. (0 | 3) 5.5 SWC | 300 Points Open in Infinity Army Scott's list, to the best of my memory: Jurisdictional Command of Corregidor ────────────────────────────────────────────────── 9 1 GECKO 2 Combi Rifles, Chain-colt, Panzerfaust / . (0 | 53) GECKO PILOT 2 Assault Pistols, Knife. () GECKO Mk12, Chain-colt, Blitzen / . (0.5 | 54) GECKO PILOT 2 Assault Pistols, Knife. () LUNOKHOD Heavy Shotgun, Akrylat-Kanone, D-Charges, CrazyKoalas (2) / Electric Pulse. (0 | 24) LUNOKHOD Heavy Shotgun, Akrylat-Kanone, D-Charges, CrazyKoalas (2) / Electric Pulse. (0 | 24) MORAN (Forward Observer) Combi Rifle, CrazyKoalas (2) / Pistol, Knife. (0.5 | 22) BANDIT Hacker (Assault Hacking Device) Light Shotgun, Adhesive Launcher / Pistol, DA CCW. (0.5 | 28) CARLOTA KOWALSKY Combi Rifle + Light Flamethrower, Adhesive Launcher, D-Charges / Pistol, Knife. (0 | 30) WILDCAT Lieutenant Combi Rifle + Light Flamethrower, D-Charges / Pistol, Knife. (0 | 19) CLOCKMAKER Combi Rifle, D-Charges / Pistol, Knife. (0 | 18) ZONDBOT Electric Pulse. (0 | 3) SALYUT Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25) 2 SWC | 300 Points Open in Infinity Army First turn I went after the Gecko's with my link and managed to bring down the combi one after it made an ungodly amount of armor saves. Scott isolated my HMG in his turn, and made another ungodly amount of armor saves with his second gecko. Seriously, it took 3 panzerfuasts and a crit missile hit, came away with only taking two wounds. End of turn one goes to me for having the data tracker in one of my quads, 2-1. Turn two I sent Joan up to kill things. She took out a Lunokhod, moran, and took the second gecko out of commission before ending in suppressive fire. Scott pushed up to take some ground and make attempts on the link. Link shrugged off pretty well and stayed in the game, aside from the isolated HMG. He put me in a rough spot with Joan and I chose the wrong ARO, lost her last 2 wounds to some combi shots. Turn is a tie, 2-2. Last turn I start off in LoL, make three of the link-team's orders regular with command tokens. I send the TO sergeant forward and take out the wildcat, but fail multiple times to put down the clockmaker. I set down a mine and end my turn. Scott is in LoL as well, and down quite a few models. His clockmaker manages to get a lunokhod up for his classified, but I take her down in exchange. His bandit pops up and takes the last wounds of my HMG, and that it's for the game. I take the last turn 3-1, making the final score of the game 7-4 for Pano. This was a great game, and I was surprised by the resiliency of my link and Scott's Geckos. We both either brought rubber bullets or magical armor.
  5. I'm planning to be at this one, hopefully I'll still be able to stand by the end of the week!
  6. not gonna make it this week, have fun everybody!
  7. Are we playing at 5.5 SWC, or rounding up to 6? Asking for a friend.
  8. Brought pano tonight with a list similar to what I would have brought for the hacking scenario: I'm actually 250 ────────────────────────────────────────────────── 10 BROTHER KONSTANTINOS Combi Rifle, D-Charges / Assault Pistol, CCW. (0 | 29) ORDER SERGEANT Heavy Rocket Launcher / Assault Pistol, Knife. (1.5 | 15) ORDER SERGEANT Heavy Rocket Launcher / Assault Pistol, Knife. (1.5 | 15) ORDER SERGEANT Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 15) ORDER SERGEANT Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 15) FUSILIER Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 18) FATHER-KNIGHT Hacker (Assault Hacking Device) Combi Rifle, D-Charges / Breaker Pistol, DA CCW. (0.5 | 50) JOAN OF ARC Lieutenant Spitfire, Nanopulser / Pistol, AP CCW. (1 | 51) PEACEMAKER Heavy Shotgun + AUXBOT_3 / Electric Pulse. (0 | 21) AUXBOT_3 Heavy Flamethrower / Electric Pulse. (- | 4) PEACEMAKER Heavy Shotgun + AUXBOT_3 / Electric Pulse. (0 | 21) AUXBOT_3 Heavy Flamethrower / Electric Pulse. (- | 4) 5 SWC | 250 Points Open in Infinity Army Jay's list was something like this: Yu Jing ────────────────────────────────────────────────── GROUP 18 YĀN HUǑ Lieutenant Hyper-Rapid Magnetic Cannon / Pistol, Knife. (2 | 54) PHEASANT IMPERIAL AGENT (Multispectral Visor L1, Marksmanship LX) MULTI Sniper Rifle / Pistol, CC Weapon. (1.5 | 32) DÀOFĚI MULTI Rifle / Pistol, Shock CCW. (0 | 53) GŬILÁNG (Minelayer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 26) TIGER SOLDIER Boarding Shotgun / Pistol, Knife. (0 | 25) ZHANSHI Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 19) KEISOTSU Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 11) KEISOTSU Combi Rifle / Pistol, Knife. (0 | 9) GROUP 24 4 SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 5) SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 5) SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 5) SHAOLIN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 5) 4.5 SWC | 249 Points Open in Infinity Army I had jay set up first, he took first turn. He got in minelayer into the box after shooting the door open, got a motorcycle, not much else happened. In my turn I took out the Daofei and a few monks, but lost my father knight after not seeing some ARO's that he walked into. Second turn Jay grabbed opened another box, but didn't put any more hurt on my models. My link team managed to put the HRMC unconscious, take out a few models, and heal the father knight plus put a wound back on joan. In Jay's final turn he dropped a tiger soldier on my link and i failed miserably to roll, losing bro k, a HRL and a paramedic. In my final turn I made a run for some points and got a door open then blasted a scenario piece on Jay's table side with D-charges. He got the win 7-2. It was a fun game. My only nitpick being that the sniper is the only Imperial Agent model that does not have Chain of Command, but we played that it did. It's fine cause this was a laid back friendly game, but I'd be pretty upset in a tournament. Just something to keep an eye on in the future :) Hopefully I'll see you all next week!
  9. It was surprisingly entertaining, I agree with 4/5 I'm in the camp of people who enjoyed Ragnarok. It's sillier than the other Thor films in the franchise, but after the disappointment that was Thor 2 it was refreshing to see them go in a different direction. Frankly at this point I'm happy just to be entertained by Marvel movies, whether or not they stick to one formula or another.
  10. Meant nothing by it, just was curious about the weekend :)
  11. I might not make it tomorrow, as I have barely seen Kyndra this week. If I don't make it then hack the crap out of each other in my absense!
  12. Just the one! Don't forget that Army will add the SWC for SoF, so you can go up to 6 so long as the last point comes from your merc.
  13. That's the hard part about hacking repeaters, you normally have to worry about the other hackers trying to kill you!
  14. Back in the saddle! I played two games last night, 225 against Darren's Steel Phalanx with the list above, and 300 against Seth's Tohaa. The fight against Darren was long and bloody. I was lucky enough to get Penthesilea with a mine on turn one, and my guys stayed safe and hidden as the Aleph moved up the board. Duroc killed a netrod and myrmidon when he came in, but was locked into combat by two others. In Darren's turn Duroc managed to not only survive 2 rounds of combat, but killed both myrmidons before being shot to death. The last few turns were mostly a battle between a Moblot and Machaon, who managed to shoot at each other an awful lot with neither going down. In the last turn was in LoL, but I moved a bunch of peeps over the half line and got Margot on the table and over into Darren's deployment zone. We both lost tons of models, I was barely able to get the points. Against Seth I put together this list: Ariadna ────────────────────────────────────────────────── GROUP 16 3 1 SCOT (2nd Battalion) (CH: Camouflage) Missile Launcher / Assault Pistol, Knife. (1.5 | 31) VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6) CHASSEUR Rifle, Light Flamethrower, Antipersonnel Mines / Pistol, Knife. (0 | 19) CHASSEUR Rifle, Light Flamethrower, Antipersonnel Mines / Pistol, Knife. (0 | 19) FOXTROT Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 19) ASSAULT PACK . (0 | 25) HANDLER Rifle, Smoke Light Grenade Launcher / Pistol, Knife. (- | 10) x3 ANTIPODE AP CC Weapon. (- | 15) WARCOR (Sixth Sense L1) Flash Pulse / Stun Pistol, Knife. (0 | 3) DESPERADO Chain Rifle, Smoke Grenades / 2 Heavy Pistols, AP CC Weapon. (0 | 11) GROUP 28 2 2 EQUIPE MIRAGE-5 . (2 | 69) MARGOT AP Rifle + Light Grenade Launcher / Pistol, Knife. (37) DUROC 2 Chain Rifles, Grenades, Smoke Grenades / AP CC Weapon. (32) LINE KAZAK Lieutenant Rifle / Pistol, Knife. (0 | 9) LINE KAZAK Rifle / Pistol, Knife. (0 | 9) FOXTROT Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 19) FOXTROT Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 19) GRUNT (Inferior Infiltration) Heavy Flamethrower, Light Shotgun / Pistol, Knife. (0.5 | 11) GRUNT (Inferior Infiltration) Heavy Flamethrower, Light Shotgun / Pistol, Knife. (0.5 | 11) VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6) DESPERADO Chain Rifle, Smoke Grenades / 2 Assault Pistols, CC Weapon. (0 | 13) 4.5 SWC | 299 Points Open in Infinity Army Seth also had roughly 20 orders in his Tohaa list. We had lots of orders. Lots of models. I got first turn and went to work clearing myself a path up the board. One grunt infiltrated and took out a couple dudes, but took about 12 shots in return and disappeared. One foxtrot went shotgunning, had similar results, and was also sacrificed. Neither of them succeeded at taking out one of 3 Nuerocenetics HMGs, so I tried my luck with the scot's guard. He was on point today, and managed to take all three of them out single-handedly. Duroc put a model or two down with spec shots. Seth took control and brough back 2/3 models with his paramedics (not bad)! Duroc got deleted, but nothing else really got hurt. Second turn I ran up a desperado, somehow didn't die, and threw down smoke for Margot to come on the board safely. She killed a few models with spec shot and got into a safer position. After that I'm sketchy on the details, but Margot killed a lot in the back field, Seth's dice luck was low, and I pulled the win by having him down to only a handful of models in a second LoL situation. Good games, lots of fun, would do it again. Now I'm going to sleep, as every muscle in my body hurts.
  15. Haven't had much time for painting lately, so I'm thinking of just running Vanilla Ariadna at the Rampage rather than FRRM. Still, a lot can happen in a month and a half so it's possible I'll change my mind. I picked up the USAriadna Airborne Ranger Molotok up at Fate and Fury today, looking forward to getting the model set up and possibly even using it someday!
  16. I haven't, but I've been too busy to be looking! (P.S. sorry it took so long to respond to your PM!) After missing a few weeks of the league I will be back this Sunday in a big way with the Frenchies. The 200 point mark has been passed, so all the cards are on the table as far as list-making. This is what I'm looking at for next week, though it is subject to change if I can't stop myself from fiddling. Force de Réponse Rapide Merovingienne ────────────────────────────────────────────────── 9 1 1 EQUIPE MIRAGE-5 . (2 | 69) MARGOT AP Rifle + Light Grenade Launcher / Pistol, Knife. (37) DUROC 2 Chain Rifles, Grenades, Smoke Grenades / AP CC Weapon. (32) CHASSEUR (Minelayer) Rifle, Light Flamethrower, Antipersonnel Mines / Pistol, Knife. (0.5 | 20) CHASSEUR (Minelayer) Rifle, Light Flamethrower, Antipersonnel Mines / Pistol, Knife. (0.5 | 20) MOBLOT (Infiltration) AP Rifle, Light Shotgun, D.E.P. / Pistol, Knife. (0 | 29) MOBLOT (Infiltration) AP Rifle, Light Shotgun, D.E.P. / Pistol, Knife. (0 | 29) MÉTRO Paramedic (Medikit) Rifle / Pistol, Knife. (0 | 10) MÉTRO Paramedic (Medikit) Rifle / Pistol, Knife. (0 | 10) MÉTRO Lieutenant Rifle / Pistol, Knife. (0 | 8) BRIGADIER BRUANT Molotok, D-Charges / Pistol, Knife. (1 | 28) 4 SWC | 223 Points Open in Infinity Army To build any further I'm going to have to pick up some more models for the faction, but the only place I know of with any FRRM in stock is glimpses. If I end up in that area this week I'll peruse their selection.
  17. Null state is just as good as dead, so unconscious counts.
  18. Hooray for decap! I might not be able to make this week, but I'll keep you informed!
  19. Late response here but i'm not gonna make it out tonight. Kyndra is prepping for a small medical procedure tomorrow so I'm gonna stick around to help her out and support. Have a great time!
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