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Gorgosaurusrex

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Posts posted by Gorgosaurusrex

  1. Not sure if anyone else here is a Baldur's Gate fan, but Beamdog released an expansion to Baldur's Gate: Enhanced Edition last week. It's designed to bridge the gap between Baldur's Gate 1 and 2.

     

    So of course I started a new game on BG1 to play through the whole series again. Never played a Wild Mage, which is a new class to the Enhanced Edition... Sounds like fun!

     

    Any other Baldur's Gate fans?

  2. Can't you take the Genestealer Cult as a CAD? I'd do something like:

     

    Combined Arms Detachment

    HQ

    Patriarch Ghosar 115

     

    Elites

    Brothers Aberrant 120
    Brothers Aberrant 120
    Brothers Aberrant 120

     

    Troops
    Favored Disciples 85
    Favored Disciples 85
    Favored Disciples 85
    Favored Disciples 85
    Favored Disciples 85

     

    Combined Arms Detachment

    HQ

    Primus Vorgan 75

    Magus Orthan 65

     

    Elites

    Brothers Aberrant 120

     

    Troops

    Faithful Throng 115
    Faithful Throng 115
    Faithful Throng 115
    Faithful Throng 115
    Faithful Throng 115
    Faithful Throng 115

     

    1,850

    • Like 2
  3. I only have experience with the Frontline Gaming FAT mats, and I own 3 of them. I think they are of fantastic quality and well worth the money. I'm not sure where "local" is to you, Bro G, but OCC in Lacey and Game Matrix in Tacoma both carry FAT mats. Buying locally is recommended as I think they charge $17 to ship the things.

    • Like 1
  4. It doesn't say that you have to have a Transport for each Unit. It says that you have to have sufficient Transport Capacity for everyone. That's a different story. So if you've got a 5-man Pack of Grey Hunters in a Rhino, and then a 5-man Pack of Wolf Scouts, you're fine.

     

    This is how I read it as well.

  5. One, mild list-building critique that I would give is give the devastator's drop pod to the Venerable dread instead.  He needs it more.  

     

    But then what hangs off the back of the Stormraven? The Dreadnought would be better in the Pod, but it'd be cooler in the Stormraven.

    • Like 1
  6. Thoughts on putting heavy flamers on the Leman Russ BTs for the hull sponson?  Snap-firing the heavy bolter seems silly, and having something to clear out close combat threats might be useful.  

     

    Anyone do this before?  

     

    I've been giving my LRBTs Heavy Flamers for a while now, and I really like the utility it offers. A single snap firing Heavy Bolter doesn't add much. You won't use the Heavy Flamer often but when you do it really shines.

    • Like 2
  7. Hey Ordo, I'm looking for the following:

     

    -2 Imperial Guard/Astra Militarum Chimeras. Prefer unpainted or primed but will consider models in any condition.

    -3 Leman Russ Exterminator turret bits (the double-barreled Autocannon).

    -2 Valkyrie Multiple Rocket Pods

    -1 Valkyrie Multi-Laser

    -2 Valkyrie Heavy Bolter Sponsons

    -5 Tempestus Scions or Stormtroopers/Kasrkin

     

    I have:

    -3 Eldar Warwalkers (metal, primed)

    -2 CSM Hellbrutes (Dark Vengeance, basecoated)

    -10 Ratlings

    -10 Wild Riders/ Sisters of the Thorn (NIB)

    -New Wood Elves (Wardancers, Glade Guard, Glade Riders, etc... ask!)

    -OOP Wood Elves (Metal Dragon, metal Warhawk Riders & Glade Riders, Metal Dryads & Treemen)

    -2 LotR Great Eagles (plastic, unpainted)

    -TONS of BFSP Spider Riders

    -OOP Empire, Bretonnia, & Lizardmen

    -Standard format MTG staples (Dragonlord Ojutai, Siege Rhino, Thunderbreak Regent, Crackling Doom, Thought-Knot Seer... lots of stuff from different decks. No fetches for trade)

    -Lots of 40k bits for SM, SW, BA, IG, Eldar, Tau, and CSM

    -Paypal

     

    I'm in Olympia but will pay for shipping if I'm buying models or bits.

     

    Thanks for looking!

    • Like 1
  8. Thanks for the analysis, AP. My worry was having 18 HP of AV14. I know it's not a tournament list but it could be tough for some armies to crack due to the large quantity of armor.

     

    Farsight, the bodyguard, the Commander, the Riptide, and the Broadside are modeled after The Eight which is why they have such unusual equipment. I tried to make the real Eight formation work but I couldn't within 2,000 points.

     

    I think I might take the Astra Militarum. It's half painted which is a good start, and it's the army I wanted to take to OFCC last year but couldn't get painted in time. Plus VALHALLANS ARE AWESOME.

     

    EDIT: For those who aren't familiar with it, here are the rules for the Battlegroup Hammerblow formation:

    Advance and Hold: All Infantry units in Battlegroup Hammerblow have the Objective Secure and Stubborn special rules. Close Range Fire Support: All weapons fired by Battlegroup Hammerblow’s Baneblade and Leman Russ Squadrons have the Twin-Linked special rule as long as the target unit is within 12” of another unit from this formation. Rapid Response: Battlegroup Hammerblow units of Militarium Tempestus Scions must begin the game embarked upon the Valkyrie. Instead of making a normal reserve roll for the formation’s Valkyrie must enter from Deep Strike Reserve, and doesn’t scatter if placed within 12” of this Battlegroup’s Scout Sentinel Squadron.

    • Like 2
  9. I'm torn between 3 different lists for OFCC. I'm aiming for a 2 on each of these but the Astra Militarum list is probably a 3 due to the Baneblade and mass armor. What would you guys want play against?

     

     

     

    1. Farsight Enclaves with Skysweep Missile Defense:

     

    Dawnblade Contingent

    Contingent Headquarters

    Commander Farsight (Warlord) 165

    Crisis Suit Bodyguard 306

    -Shas'vre with Plasma Rifle, Flamer, Shield Generator

    -Shas'vre with Plasma Rifle, Flamer, Shield Generator, 2 Shield Drones

    -Shas'vre with Plasma Rifle, Cyclic Ion Blaster, Airbursting Fragmentation Projector

    -Shas'vre with 2 Flamers, Target Lock
     

    Retaliation Cadre

    Commander with Twin-Linked Fusion Blaster, Fusion Blades, Vectored Retro-Thrusters, Target Lock, 2 Shield Drones 169

    Riptide with Ion Accelerator, Twin-Linked Fusion Blaster, Bonding Knife Ritual 186

    Broadside with High-Yield Missile Pod, Smart Missile System, Seeker Missile, 2 Missile Drones, Bonding Knife Ritual 98

    5 Crisis Suits with 2 Missile Pods, Bonding Knife Ritual 265

    3 Crisis Suits with Twin-Linked Fusion Blaster, 1 Target Lock; 2 Shield Drones, Bonding Knife Ritual 158

    3 Crisis Suits with Plasma Rifle and Fusion Blaster; 2 Gun Drones, Bonding Knife Ritual 183

     

    Skysweep Missile Defense

    Devilfish    80

    Sky Ray Gunship with Smart Missile System and Disruption Pod 130

    Sky Ray Gunship with Smart Missile System and Disruption Pod 130

    Sky Ray Gunship with Smart Missile System and Disruption Pod 130

     

    2,000

     

     

    2. Farsight Enclaves with Counterstrike Cadre:

     

    Dawn Blade Contingent

    Contingent Headquarters

    Commander Farsight 165 (Warlord)

    Crisis Suit Bodyguard 306

    -Shas'vre with Plasma Rifle, Flamer, Shield Generator

    -Shas'vre with Plasma Rifle, Flamer, Shield Generator, 2 Shield Drones

    -Shas'vre with Plasma Rifle, Cyclic Ion Blaster, Airbursting Fragmentation Projector

    -Shas'vre with 2 Flamers, Target Lock
     

    Retaliation Cadre

    Commander with Twin-Linked Fusion Blaster, Fusion Blades, Vectored Retro-Thrusters, Target Lock, 2 Shield Drones 169

    Riptide with Ion Accelerator, Twin-Linked Fusion Blaster, Early Warning Override, Velocity Tracker 210

    Broadside with High-Yield Missile Pod, Smart Missile System, Seeker Missile, Bonding Knife Ritual 74

    2 Crisis Suits with Twin-Linked Fusion Blaster, Bonding Knife Ritual 84

    3 Crisis Suits with Twin-Linked Missile Pods, Bonding Knife Ritual 129

    3 Crisis Suits with Twin-Linked Plasma Rifle, Bonding Knife Ritual 129

     

    Counterstrike Cadre

    Fire Warrior Breacher Team (10)  Shas’ui with Guardian Drone, Bonding Knife Ritual, Devilfish 202

    Fire Warrior Strike Team (10) with Pulse Rifles, Bonding Knife Ritual, Devilfish with Smart Missile System 190

    Fire Warrior Strike Team (5) -Pulse Rifles, Bonding Knife Ritual, Smart Missile System Turret, Devilfish with Smart Missile System 150

    Pathfinder Team (6) -Bonding Knife Ritual, Recon Drone, Devilfish with Smart Missile System 190
     

    2,000

     

     

    3. Astra Militarum with a Baneblade: (Valhallans)

     

    Battlegroup Hammerblow

    Company Command Squad -2 Meltaguns, Chimera with Multi-Laser and Hull-Mounted Heavy Bolter 145

    Platoon Command Squad -2 Flamers, Lascannon, Chimera with Multi-Laser and Hull-Mounted Heavy Bolter 125

    Infantry Squad  with Flamer, Lascannon, Chimera with Multi-Laser and Hull-Mounted Heavy Bolter 140

    Infantry Squad  with Flamer, Lascannon, Chimera with Multi-Laser and Hull-Mounted Heavy Bolter 140

    Scout Sentinel Squadron -3 with Autocannon & Hunter-Killer Missile 150

    5 Tempestus Scions  with 2 Meltaguns 90

    Valkyrie with 2 Multiple Rocket Pods 135

    3 Leman Russ Battle Tanks with Hull-Mounted Heavy Bolters 450

    Baneblade with two sets of Lascannon & Twin-Linked Heavy Bolter Sponsons 625

    2,000

    • Like 1
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