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Posts posted by Ish
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1 hour ago, Sugarlessllama said:
I actually kind of like that there aren't any vehicles or bikes in this game. I really like the idea of fire team on fire team action. It just feels more awesome to me. :D
Oh, I wouldn't want them to be a regular feature of the game*, but a special mission where one or two vehicles played a part might be fun... For example, one player ambushing a Chimera/Rhino/Falcon/Devilfish that is carrying a key V.I.P. that the other player needs to escort...
...or maybe recreating the iconic Kelly's Heroes versus Tiger tank scene with a Predator.
* Unless we get Gorkamorka back!
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Now, if we could just figure out how to add light vehicles and bikes...
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For a quick-and-dirty way to casual game up and running, I think it would work almost perfectly just using Necromunda lists as written. I'd just use Necromunda stats for any equipment not currently in Shadow War. It'd be close enough.
If you wanted everything to work out "perfectly balanced," you'd probably need to reduce the point values of a lot of the Hive Ganger's options a smidgen. This would involve a lot more complicated math and extensive playtesting... Well past my personal "point of diminishing returns."
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Masque of the Phantasm
BackgroundFor the Harlequins there is no distinction between art and war; they are the archetypal warrior poets, traveling the labyrinthine expanses of the webway, bringing enlightenment to their audiences and certain death to the servants of darkness. — High Inquisitor Czevak, Letters to the Casophilians
The Harlequins, or Rillietann as they are known in their foul xenos tongue, are a subset of normal Eldar society who apparently split their time between being talented battlefield fighters and theatrical performers. Harlequins organise themselves into two standard units, the troupe and the masque. A troupe seems to be a gathering of "regular" Harlequins — if such a word can apply to these aliens — and a masque will bring together multiple troupes and a small number of specialist performers under the leadership of a single Troupe Master or Ardathair (lit. High Avatar).
As the degenerate Eldar are a scattered and dying race, Harlequins constantly tour the domains of their species as well as other places; Harlequins claim other species should be told the stories of the Eldar as well in their duty to perform. Your humble author entrusts you are able to see this claim as the obvious lie that it is. These dirty xenos wish to turn humanity against the wisdom of the Imperium, and sadly, some of our kin are gullible enough to fall for it!
The Masque of the Phantasm is a small masque, recently reported to be in the Armageddon system. Their performances are often obsessively precise and detailed spectacles, conveying fatalistic despair... but with a strong theme of stoicism and retributive justice underlying it all. The universe is doomed, but we can meet that doom on one's own terms. Never compromising, even in the face of doomsday.
The signature dance of the Masque of the Phantasm is known as "The Killing Joke," but has not been performed for Imperial observers in over a millennium.
Starting Roster ( 1,000 Points )
• Mysta Jai, Troupe Master Harlequin's Blade, Shuriken Pistol; Concealed Blade, Flip Belt, Harlequin Mask, Holo-Suit
• Har'leigh, Player
Harlequin's Blade, Suriken Pistol; Concealed Blade, Flip Belt, Harlequin Mask, Holo-Suit
• Qwnzl, Player
Harlequin's Blade, Suriken Pistol; Concealed Blade, Flip Belt, Harlequin Mask, Holo-Suit
• Duella, Virtuoso
Harlequin's Blade, Shuriken Pistol; Concealed Blade, Flip Belt, Harlequin Mask, Holo-Suit
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Picked up a box of the metal Harlequins (c. 2005, if memory serves) from Guardian Games tonight. I've unboxed them, laid them out, and am having some serious flashbacks to my pre-teen years...
It's hard to believe that I used to routinely assemble entire armies of lead and pewter. These Jess Goodwin sculpts are intricate and finely detailed, but the assembly is orders of magnitude simpler than my old Wood Elf Forest Dragon or Imperial Army Sentinel... Yet I'm almost scared to put them together. Modern plastics technology has completely spoiled me.
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I just bought a box of Harlequins. So I'm committed.
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2 hours ago, Steel Angel said:
K now I'm committed i just picked up a Harlequin troupe from GG.
Gah! I hope you didn't buy the one I had my eye on!
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Here's my (fairly minor) concern, if you can play up to two games per play period and their are six play periods, it's quite possible someone might hit the fifteen cache victory condition halfway or two-thirds of the way through. (Most missions grant the winner d3 caches.)
What do we do if that happens? Just keep playing and see who comes in second, third, and so forth? End the campaign?
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So... basically "WYSIWYG is the rule, but we'll allow some wiggle room. Just don't be a d**k about not putting the effort in on your and don't be a d**k about your opponent's models."
But that's kinda wordy for a bullet-point on the rules' sheet.
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But creative conversions and modeling is also a big part of Necromunda-scale gaming.
If someone wants to bust out their vintage Squats and say they "count as" Space Marine Scouts, I say we should encourage that.
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I think a few other things should be added to the "knives and grenades" exemption from WYSIWYG: clip harnesses, optics, pistols (when not a primary weapon), and so forth.
The most important things to have WYSIWYG are weapons and armor. I should be able to tell from tabletop distance that This Guy has carapace armor, a laspistol, and a chainsword, That Guy has power armor and a boltgun, The Other Guy has a sniper rifle and camouflage gear.
I really don't want to be the "rivet counter" that inspects the details on your toy solder's belt to determine if he has a clip harness or not...
"Counts As" models should also be encouraged,as Surgalessllama mentions. As long as the counts as theme is consistently applied and the weapons/armor are correct.
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I'm really new here, but I'd like to "second" Weav's suggestion. It can be hard to set aside an additional dedicated day a week on top of all the other set asides days I have... Kids, work, spouse, all that bothersome Real Life stuff. If we could come up with some sort of online league standings list and have any games played counted that way, life would be considerably easier.
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Ork army rules?
in Necromunda
Posted
Space Orks, Space Marine Scouts, and Imperial Guard are only found in the main rulebook. Currently that book is only available in the sold-out-at-light-speed boxed set... Although a stand alone book is coming out soonish.
On the other hand, if you use BattleScribe, you can find a fairly complete data file for building kill teams of all factions.