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Mack

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Everything posted by Mack

  1. Thank you very much for the feedback. After tonights game using a bandit I can see that the KHD Bandit could open a lot of additional options. I think one of the hard things is trying to compare the profile against other Nomad faction options. I could see a KHD Bandit could be a nasty surprise for a cheap point cost. I wouldn't plan as using it as my sole hacker, I was more wondering if it was more useful with the WIP stat than mines or emaulers. I liked the Moran cause it allowed some form of area denial without having to make a commitment on what area I needed to be in. As a new player deciding what troops to commit to what areas is daunting. The koalas didn't make a huge difference in tonights game but my opponent always had to think about where they were and used an order or two to deal with them. I can see that when playing on winning with objectives, that making an opponent waste several orders dealing with a unit could swing the game. I think that some of it is just also figuring out what units are capable of and learning to play to their strengths. It seemed that the Crazykolas were not that effective against better troops but could shut out weaker specialist from an area. Is this at least on the right track of thinking?
  2. Thanks for the input. I ended up buying the two bandit blister pack, I like the unit and sculpts. If i don't use both of them at the same time they will be fun to paint. As a very beginning player, Camo units are so much easier to use than full TO units. When you mentioned the KHD, thats the killer hacking device to target enemy hackers right? Do you have much success using that unit? I understand the basic concepts of the game but I'm still trying to wrap my head around the strategy and tactics that develop. Is the threat or surprise of an attack against an enemy hacker better than attacking hackable unit for example with the assault hacker? Or a bandit seems like one of the few units with an adhesive launcher, true an average BS but could try for a surprise attack. When you say the KDH is an auto include for you I just want to know what your experience has been with the unit . Thanks, I'm still trying to figure out what the rules for hacking really mean for the overall strategy for the game. I also have a Moran unit and Lunokhod Sputnik units that have repeaters. Thanks in advance
  3. In this scenario can Zondbots or other remotes pick up data bundles? How many rounds will the game last? Thanks
  4. Keith here with a quick question. I was thinking of trying a Nomad Bandit unit, they seems interesting and I like the models. I can still find individual models in blister packs or the double pack. The double pack is a better deal, but will I ever use both Bandits at the same time? I like both sculpts and its only a few dollars more but I'm trying to not have extra miniatures just sitting around my work desk. Also, I was looking at the picking up a movement template from warsenal. I also saw a slightly different version that had the longer side go out to 8 inches so it could also be used to check zone of control. However, do you think the extra length of the template would make it more of a hassle to use with how much terrain there is on the board?
  5. I will be there for the Intro Infinity League. See everyone there.
  6. I'm a new player and just finishing the Ice Storm and beyond Ice Storm sets. I would very much be interested in playing a starters game so I can finally wrap my head around the rules. I stopped by on Labor Day and chatted for a bit, but I had my son with me so I wasn't able to stay to watch a game. I have two forces with a few extra models, anything else I should bring? I should be able to make the Sunday games for the foreseeable future. thanks for starting a few introductory games
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