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40k 8th Edition Escalation League - Week 7 - 1250 points or 63 Power Level - Total Tactical Success


DisruptiveConduct

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40k 8th Edition Escalation League Week 7 Mission
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Here we go again. Just two more times around we go. Week 7. 1250 points or 63 Power Level. I want to see some game faces tomorrow night. I want to see hunger (and not just for chips). I want to see you pushing your units to the max. Let’s show the present how the future God Emperor deals with problems: WAR.

MISSION 7 – Total Tactical Success

Armies:

All armies shall be 1250 points or 63 PL, Battleforged, must qualify for a Patrol Detachment (if you can fit more, go for it! No Brigades, yet though. Any combination of Patrol, Battalion, Vanguard, Spearhead, Outrider, or Auxiliary Support Detachment is fine.).

Battlefield:

Setup terrain on a 6x4. Make sure there is a variety of terrain as the Advanced Rules contain entries for craters, ruins, battlefield debris and other cool things (all of which should be in the terrain room or tubs)!

Setup 6 tactical objective markers (numbered 1 thru 6) as detailed on page 226 of the Rulebook.

Deployment:

Dawn of War Deployment (12 and 12). Roll off and winner chooses deployment zone. Alternate deploying units with winner of deployment placing first. Deploy units so that they are wholly within your deployment zone.

First Turn:

The player who finished setting up their army first can choose to take the first or second turn. If they decided to take the first turn, their opponent can seize the initiative on a roll of a 6.

Objectives:

Maelstrom of War: Deadlock is the objective. Follow all the rules on page 235 to play the mission including the Battle Length, Victory Conditions, and the Strategic Deadlock Special Rule.

Game Length:

At the end of round 5, the player who is winning, rolls a d6. On a 3+ the game goes to round 6. At the end of round 6, the other player rolls a d6, on a 4+, the game goes to round 7. Game is over at the end of round 7.

Victory Conditions:

At the end of the game, the player who has scored the most victory points is the winner. If both players have the same number of victory points, the player with the lower Battle Points or Power Level is the winner.

Special Rules:

Strategic Deadlock: From the start of the third battle round, the Command Point cost of all Stratagems used by players is doubled.

***I will have copies of the mission printed out and available at the club.***

Deadlock.jpg

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