kb10r Posted May 16, 2018 Report Share Posted May 16, 2018 Hello, @Burk got an earful of my thoughts ( some might say a whine of my childishness ) last night when we were setting up ( and maybe while we were playing ) our league game about this seasons change to the "end of season" process for the league. Generally, some structure is in place in the rules to limit the upper end of TV to keep more parity in a league, e.g. Spiralling Expenses, expensive mistakes, the new re-buy structure. I wanted to know what peoples idea of an ideal TV is. A TV that would be fun to let's say, prebuild teams to, and you would have fun playing against each other. Quote Link to comment Share on other sites More sharing options...
michaels Posted May 16, 2018 Report Share Posted May 16, 2018 Your range is too narrow. I think the game starts getting ideal at 1500 & stays that way until about 1800. After that you start seeing heavy spam of the same skills (guard/mb/tackle/piling on) on bash teams making them an almost dead ringer in any tourney they're in. 15-1800 its still anyone's game for the most part. 2 Quote Link to comment Share on other sites More sharing options...
Kremmet Posted May 20, 2018 Report Share Posted May 20, 2018 Eh, without Claw+POMB, 2k's pretty fun too. 1500-1800 is a little too heavily in favor of cheap teams like Dwarfs. Not saying that 2k isn't elf+Chaos town, but teams just perform better at wildly different TVs. There is no ideal. 1 Quote Link to comment Share on other sites More sharing options...
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