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Freedom Squadron

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G.I. Joe Freedom Squadron is the code-name for 
America's the United Nations' daring, highly trained, special mission force!
It's purpose, to defend human freedom against COBRA VENOM,
a ruthless terrorist organization determined to rule the world!

Freedom Squadron is a game run using the Savage Worlds RPG engine that is an unashamed love-letter to 1980's Action-Adventure cartoons, comic books, and action figures. By far the most obvious influence is G.I. Joe: A Real American Hero, but other kids who were fans of properties like Silver Hawks, M.A.S.K., and C.O.P.S. will feel it too. Young'uns born after, say, 1990 and old farts born before the late 1970's probably won't have quite the same instant level of nostalgic fondness... But, well, it's not like its a concept that's hard to explain: freedom-loving badass commando strike-teams of colorful heroes have a series of action-movie adventures against quasi-communist terrorists with a snake fetish. This ain't exactly esoteric.

The basic Savage Worlds RPG system is a nice blanace between "rules light" and "crunchy," with the basic game-play mechanics being only about as complicated as, say, Unisystem, Cortex, or BESM. If you can remember a process as complicated as "take this die from an Attribute and this die from a Skill, add a couple of pluses or minuses, roll to beat a target number" then you can handle 3/5 of the game with just that. Basically, anyone who has ever played any kind of RPG or more complex boardgame should be able to master it in minutes. Total newbies to the hobby should be able to understand it in under an hour.

Freedom Squadron adds two new elements to the game's core rules, one totally new and one cribbed from the author's work on the RIFTS adaptation to Savage Worlds:

Vocation Frameworks was adapted from the character creation rules of Savage Rifts, allowing the player to choose a starting package of skills and abilities that reflect their primary role in the commando team, while also gaining cool extra abilities rolled randomly from various interesting charts. This is all on top of the usual Savage Worlds character building process. Basically, every Freedom Squadron hero is going to be head-and-shoulders more experinenced than the typical Savage Worlds starting character, but without just handing the player's a bunch of unearned XP to spend willy-nilly. So youre commando will be "the best of the best" and have some connections to the world, and not just a completely min/maxed pile of stats. These vocations are all pretty generalized and with plenty of scope for customization and themeing. They also aren't all strictly military either, yes you've got Soldiers, Sailors, and Government Agents... But you've also got Archaeologists, Journalists, and Athletes... and Ninja. Gotta have ninja.

nightshade-rain.png?format=300w
 

Plans & Operations is the second new element. A combination of standard RPG game play with some slight board game-y elements, that allows players to engage in multiple missions and actions in an "action cinema montage" style. Gathering intel, covert investigations, computer hacking, epic heists — anything and everything a team of freedom-loving badass commandos might do between or before firefights. They're pretty face paced, nicely open-ended, and allow you to do all the sorts of things you see in action-adventure cartoons and action movies that don't always quite "play well" in a standard table-top RPG. I mean, everyone loves the idea of being the badass chopper pilot or the suave art-thief... But that often runs into thing's like Shadowrun's "decker detour" where 3/4ths of the players are bored to tears whilst the GM runs a solo adventure for the hacker. 

Don't know if I'm ever going to have a chance to run or play this anytime soon, but wanted to share with everyone.

 

 

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Just for fun, here's the first character I through together...

 ___________________________________________________________________________________
|                                FREEDOM  SQUADRON                                  |
|                                 Character Sheet                                   |
|-----------------------------------------------------------------------------------|
| Character Name: Margaret Hilda Roberts           | Character Rank: Recruit        |
| Code Name: Exchequer                             | Total Experience: 0            |
| Concept: Badass Forensic Accountant              | Unspent Experience:            |
|___________________________________________________________________________________|
|                                ATTRIBUTES & SKILLS                                |
|-----------------------------------------------------------------------------------|
| Agility     D6 | Smarts        D8 | Strength  D6 | Spirit       D8 | Vigor  D6    |
|----------------|------------------|--------------|-----------------|--------------|
| Boating        | Academics      D8 | Athletics D6 | Intimidation D6 |              |
| Driving     D4 | Gambling         |              | Persuasion   D6 |              |
| Fighting    D6 | Healing      D4 |              |                 |              |
| Lockpicking    | Investigation D10|              |                 |              |
| Piloting       | Notice        D6 |              |                 |              |
| Riding         | Repair           |              |                 |              |
| Shooting    D6 | Streetwise    D8 |              |                 |              |
| Stealth        | Survival         |              |                 |              |
|           | Taunt            |              |                 |              |
|                | Tracking         |              |                 |              |
|                | Tradecraft    D8 |              |                 |              |
|___________________________________________________________________________________|
|                                   DERIVED STATS                                   |
|-----------------------------------------------------------------------------------|
| Charisma  (0)  | Pace         (6) | Parry (5)    | Toughness (5)   |              |
|___________________________________________________________________________________|
|                                      FOCUS                                        |
|-----------------------------------------------------------------------------------|
| Accounting, Economics, Intelligence Analysis (Mastery), Law                       |
|___________________________________________________________________________________|
|                                    HINDRANCES                                     |
|-----------------------------------------------------------------------------------|
| Major: Curious  | Must look into anything that grabs attention.                   |
| Minor: Bad Eyes | Correctible with glasses.                                       |
| Minor: Enemy    | Hated by VENOM's financiers.                     |
|___________________________________________________________________________________|
|                                      EDGES                                        |
|-----------------------------------------------------------------------------------|
| Investigator    | Bonus to Investigation and Streetwise rolls; some Notice rolls. |      
| Level Headed    | Draw extra action card and keep best.                           |
| Linguist        | English native plus 12 additional languages total.              |
|                                                                                   |
|___________________________________________________________________________________|
|                                      ARMOR                                        |
|-----------------------------------------------------------------------------------|
| Name          | Locations | Armor     | Emb. Tough.   | Notes                     |
|---------------|-----------|-----------|---------------|---------------------------|
| Kinemesh Vest | Torso     | 5         | 1             |                           |
|               |           |           |               |                           |
|___________________________________________________________________________________|
|                                     WEAPONS                                       |
|-----------------------------------------------------------------------------------|
| Name                    | Range  | Dam | RoF | AP | Wgt | Shots | Notes           |
|-------------------------|--------|-----|-----|----|-----|-------|-----------------|
| Beretta BU12 Nano Pistol|10/20/40| 2d6 |  1  |  1 | 0.5 |   10  | SA; -2 detect   |
| KRISS Vector SMG        |10/20/40| 2d6 |  2  |  2 | 2.0 |   30  | 3RB; -1 detect  |
| Combat Knife            | 3/ 6/12| +d4 |  -  |  0 | 0.5 |   --  |                 |
|                         |        |     |     |    |     |       |                 |
|___________________________________________________________________________________|
|                                    EQUIPMENT                                      |
|-----------------------------------------------------------------------------------|
| Name                  | Wgt | Notes                                       |
|-------------------------------|-----|---------------------------------------------|
| Covert Surveillance Pack      |10.0 | +2 to some checks relevant to surveillance. |
| Intrusion Tools               | 1.0 | +1 on some Electronics and Thievery checks. |
| Multi-Spectrum Binoculars     | 2.0 | x500 mag; +2 to Notice checks.              |
| Com Button                    | N/A | -2 to detect; one mile range.               |
|___________________________________________________________________________________|
|                           VOCATION & SPECIALIZATIONS                              |
|-----------------------------------------------------------------------------------|
| Vocation       | Special Agent                             |
| Specialization | Intelligence: Analyst                         |
| Specialization | Logistics: Personnel Management                     |
|___________________________________________________________________________________|
|                                   BACKGROUND                                      |
|-----------------------------------------------------------------------------------|
| Margaret Roberts was a forensic accountant and financial analyst for the United   |
| Kingdom's Security Service, also known as MI5 (Military Intelligence, Section 5). |
| Her knack for puzzles, genisu mathematics skill, and preternatural skill for new  |
| languages made her a vital part of the international war on crime. When VENOM was |
| exposed to the world, Roberts was one of the many officers, special agents, and   |
| detectives who struggled tooth-and-claw-and-spreadsheet with them, trying to keep |
| the world from falling into utter lawlessness and economic chaos. When Gen. Steel |
| started looking for operatives outside of pure military service, Roberts' name    |
| was high on the list.                                 |
|                                                                                   |
| Exchequer is an expert analyst, able to sift through mountains of data and work   |
| out what the enemy is up to. Exchequer's time in government bureaucracy has also  |
| given her a knack for getting a bit of professional courtesy when the chips are   |
| down and she can usually finagle help from local law enforcement.             |
|___________________________________________________________________________________|

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Here's another one, where I deliberately tried to make a combat-focused character. He still turns out decently well-rounded, while he has a definite focus on battle he's nicely balanced for both open field fire-fights, covert fisticuffs, and has some fun leadership tricks that can support his whole team. 

 ___________________________________________________________________________________
|                                FREEDOM  SQUADRON                                  |
|                                 Character Sheet                                   |
|-----------------------------------------------------------------------------------|
| Character Name: Terrence "Terry" McQueen         | Character Rank: Recruit        |
| Code Name: Pointman                              | Total Experience: 0            |
| Concept: Badass Army Ranger                      | Unspent Experience:            |
|___________________________________________________________________________________|
|                                ATTRIBUTES & SKILLS                                |
|-----------------------------------------------------------------------------------|
| Agility     D8 | Smarts        D6 | Strength  D8 | Spirit       D6 | Vigor  D6    |
|----------------|------------------|--------------|-----------------|--------------|
| Boating        | Academics         | Athletics D8 | Intimidation D6 |              |
| Driving     D4 | Battle        D4 |              | Persuasion      |              |
| Fighting    D12| Healing      D4 |              |                 |              |
| Lockpicking    | Demolitions   D6 |              |                 |              |
| Piloting    D4 | Notice        D6 |              |                 |              |
| Riding         | Repair           |              |                 |              |
| Shooting    D12| Streetwise       |              |                 |              |
| Stealth     D6 | Survival      D6 |              |                 |              |
|           | Taunt            |              |                 |              |
|                | Tracking         |              |                 |              |
|                | Tradecraft       |              |                 |              |
|___________________________________________________________________________________|
|                                   DERIVED STATS                                   |
|-----------------------------------------------------------------------------------|
| Charisma  (0)  | Pace         (6) | Parry (8)    | Toughness (6)   |              |
|___________________________________________________________________________________|
|                                      FOCUS                                        |
|-----------------------------------------------------------------------------------|
| Assault Rifles, Knives, Throwing                                                  |
|___________________________________________________________________________________|
|                                    HINDRANCES                                     |
|-----------------------------------------------------------------------------------|
| Major: Code of Honor | Always exhibits proper behavior for a soldier.             |
| Minor: Cautious      | Avoids rash decisions and makes excessive plans.           |
| Minor: Loyal         | Always sticks by his friends, leave no man behind.         |
|___________________________________________________________________________________|
|                                      EDGES                                        |
|-----------------------------------------------------------------------------------|
| Combat Reflexes | Improves ability to recover from being Shaken.                  |
| Command         | Allies recover from being Shaken more easily.                   |
| Danger Sense    | Always has a chance to Notice ambushes and similar surprises.   |
| Marksman        | Bonus to Shooting rolls when not moving.                        |
| Martial Artist  | Disadvantages for fighting unarmed negated.                     |
| Nerves of Steel | Able to partially ignore the results of pain.                   |
|___________________________________________________________________________________|
|                                      ARMOR                                        |
|-----------------------------------------------------------------------------------|
| Name          | Locations | Armor     | Emb. Tough.   | Notes                     |
|---------------|-----------|-----------|---------------|---------------------------|
| KevRam Vest   |Head, Torso| 6         | 1             |                           |
|               |           |           |               |                           |
|___________________________________________________________________________________|
|                                     WEAPONS                                       |
|-----------------------------------------------------------------------------------|
| Name                    | Range  | Dam | RoF | AP | Wgt | Shots | Notes           |
|-------------------------|--------|-----|-----|----|-----|-------|-----------------|
| FN Five-seveN Mk5 Pistol|12/24/48|2d6+1|  1  |  2 | 2.0 |   25  | SA; 3RB         |
| ACR IV Assault Riffle   |24/48/96|2d8+2|  3  |  3 | 8.0 |   30  | SA; 3RB         |
| Frag Grenades (x3)      | 5/10/20| 3d6 |  -  |  - | 0.5 |   --  | HW; MBT         |
| Combat Knife            | 3/ 6/12| +d4 |  -  |  0 | 0.5 |   --  |                 |
|                         |        |     |     |    |     |       |                 |
|___________________________________________________________________________________|
|                                    EQUIPMENT                                      |
|-----------------------------------------------------------------------------------|
| Name                  | Wgt | Notes                                       |
|-------------------------------|-----|---------------------------------------------|
| Combat Helmet Cam             | 0.25|                                             | 
| FS Alpha Operations Pack      |25.0 | See Commando's Manual                       |
| Com Button                    | N/A | -2 to detect; one mile range.               |
|___________________________________________________________________________________|
|                           VOCATION & SPECIALIZATIONS                              |
|-----------------------------------------------------------------------------------|
| Vocation       | Soldier                                      |
| Specialization | Infantry: Sniper                                |
| Specialization | Special Operations: Sine Pari                     |
|___________________________________________________________________________________|
|                                   BACKGROUND                                      |
|-----------------------------------------------------------------------------------|
| Terry McQueen is a veteran of the largest, most devastating war the world has ever|
| experienced. That he survived is itself testament to his toughness and skill; that|
| he would be recruited to join Freedom Squadron is proof that McQueen was able to  |
| do more than just survive. McQueen served the United States as an Army Ranger and |
| did so with distinction and honor. But now it's time to bring to justice those who|
| caused that terrible war.                                                         |
|___________________________________________________________________________________|

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Because you have to have a ninja...

 

 ___________________________________________________________________________________
|                                FREEDOM  SQUADRON                                  |
|                                 Character Sheet                                   |
|-----------------------------------------------------------------------------------|
| Character Name: Classified                       | Character Rank: Recruit        |
| Code Name: Snake-Eater                           | Total Experience: 0            |
| Concept: Badass Ninja Assassin                   | Unspent Experience:            |
|___________________________________________________________________________________|
|                                ATTRIBUTES & SKILLS                                |
|-----------------------------------------------------------------------------------|
| Agility     D8 | Smarts        D6 | Strength  D6 | Spirit       D6 | Vigor  D8    |
|----------------|------------------|--------------|-----------------|--------------|
| Boating        | Academics         | Athletics D6 | Intimidation D4 |              |
| Driving     D6 | Battle           |              | Persuasion      |              |
| Fighting    D12| Healing      D6 |              |                 |              |
| Thievery    D6 | Demolitions   D4 |              |                 |              |
| Piloting       | Notice        D6 |              |                 |              |
| Riding         | Repair           |              |                 |              |
| Shooting    D8 | Streetwise       |              |                 |              |
| Stealth     D8 | Survival         |              |                 |              |
|           | Taunt         D6 |              |                 |              |
|                | Tracking         |              |                 |              |
|                | Tradecraft       |              |                 |              |
|___________________________________________________________________________________|
|                                   DERIVED STATS                                   |
|-----------------------------------------------------------------------------------|
| Charisma  (-2) | Pace         (6) | Parry (8)    | Toughness (6)   |              |
|___________________________________________________________________________________|
|                                      FOCUS                                        |
|-----------------------------------------------------------------------------------|
|                                                                                   |
|___________________________________________________________________________________|
|                                    HINDRANCES                                     |
|-----------------------------------------------------------------------------------|
| Major: Turncoat      | Former VENOM agent, penalty in social situations.          |
| Minor: Stubborn      | Always wants her way and never admits she’s wrong.         |
| Minor: Loyal         | Always sticks by her friends, leave no man behind.         |
|___________________________________________________________________________________|
|                                      EDGES                                        |
|-----------------------------------------------------------------------------------|
| Assassin        | Trained to be a profesional killer.                             |
| Carnage Corps   | See Commando's Handbook.                                        |
| Fighting Style  | Power: See Commando's Handbook.                                 |
| Imp. Martial Art| Can reduce penalty for Called Shots on a Fighting roll.         |
| Martial Artist  | Disadvantages for fighting unarmed negated.                     |
| Quick           | May redraw low action cards.                                    |
| Thief           | Bonus to Thievery and Stealth rolls.                            |
| Tricky Fighter  | No penalty when attempting Trick and Fighting Attack same round.|
|___________________________________________________________________________________|
|                                      ARMOR                                        |
|-----------------------------------------------------------------------------------|
| Name          | Locations | Armor     | Emb. Tough.   | Notes                     |
|---------------|-----------|-----------|---------------|---------------------------|
| Kinemesh Vest | Torso     | 5         | 1             |                           |
|               |           |           |               |                           |
|___________________________________________________________________________________|
|                                     WEAPONS                                       |
|-----------------------------------------------------------------------------------|
| Name                    | Range  | Dam | RoF | AP | Wgt | Shots | Notes           |
|-------------------------|--------|-----|-----|----|-----|-------|-----------------|
| Beretta BU12 Nano Pistol|10/20/40| 2d6 |  1  |  1 | 0.5 |   10  | SA; -2 detect   |
| KRISS Vector SMG        |10/20/40| 2d6 |  2  |  2 | 2.0 |   30  | 3RB; -1 detect  |
| High Tech Katana        |        |+d8+2|  -  |  4 | 4.0 |   --  |                 |
| Combat Knife            | 3/ 6/12| +d4 |  -  |  0 | 0.5 |   --  |                 |
|                         |        |     |     |    |     |       |                 |
|___________________________________________________________________________________|
|                                    EQUIPMENT                                      |
|-----------------------------------------------------------------------------------|
| Name                  | Wgt | Notes                                       |
|-------------------------------|-----|---------------------------------------------|
| Covert Surveillance Pack      |10.0 | +2 to some checks relevant to surveillance. |
| Intrusion Tools               | 1.0 | +1 on some Electronics and Thievery checks. |
| Multi-Spectrum Binoculars     | 2.0 | x500 mag; +2 to Notice checks.              |
| Com Button                    | N/A | -2 to detect; one mile range.               |
|___________________________________________________________________________________|
|                           VOCATION & SPECIALIZATIONS                              |
|-----------------------------------------------------------------------------------|
| Vocation       | Ninja                                     |
| Specialization | Close Quarters Combat: Hand-to-Hand                   |
|___________________________________________________________________________________|
|                                   BACKGROUND                                      |
|-----------------------------------------------------------------------------------|
| Snake-Eater's real name and origins are known only to General Steel and few other |
| senior officers. She is known to have worked for VENOM as an wet-works specialist |
| and left that organization under mysterious circumstances. She offered herself up |
| to Freedom Squadron, literally just walking up to the front gates of the Carnage  |
| Dome -- a highly classified location not on any map! -- and saying she wanted to  |
| join the team. Corporal Carnage still wants to know how she managed that!         |
|___________________________________________________________________________________|

Custom-G.I.Joe-Dawn-Moreno-Snake-Eyes-by

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 ___________________________________________________________________________________
|                                FREEDOM  SQUADRON                                  |
|                                 Character Sheet                                   |
|-----------------------------------------------------------------------------------|
| Character Name: Martin David Robinson            | Character Rank: Recruit        |
| Code Name: Big Iron                              | Total Experience: 0            |
| Concept: Badass Gunsmith & Armorer               | Unspent Experience:            |
|___________________________________________________________________________________|
|                                ATTRIBUTES & SKILLS                                |
|-----------------------------------------------------------------------------------|
| Agility     D6 | Smarts        D8 | Strength  D8 | Spirit       D6 | Vigor  D6    |
|----------------|------------------|--------------|-----------------|--------------|
| Boating        | Academics      D4 | Athletics D8 | Intimidation D6 |              |
| Driving     D4 | Computers     D6 |              | Persuasion   D6 |              |
| Fighting    D6 | Healing      D6 |              |                 |              |
| Lockpicking    | Investigation D6 |              |                 |              |
| Piloting       | Notice        D8 |              |                 |              |
| Riding         | Repair        D12|              |                 |              |
| Shooting    D12| Streetwise    D6 |              |                 |              |
| Stealth        | Survival      D4 |              |                 |              |
|           | Science       D6 |              |                 |              |
|                | Demolitions   D6 |              |                 |              |
|___________________________________________________________________________________|
|                                   DERIVED STATS                                   |
|-----------------------------------------------------------------------------------|
| Charisma  (0)  | Pace         (6) | Parry (5)    | Toughness (5)   |              |
|___________________________________________________________________________________|
|                                      FOCUS                                        |
|-----------------------------------------------------------------------------------|
| Assault Rifles, Community Policing, Law, Pistols, Machine Guns                    |
|___________________________________________________________________________________|
|                                    HINDRANCES                                     |
|-----------------------------------------------------------------------------------|
| Major: Code of Honor   | Always exhibits proper behavior.                         |
| Minor: Enemy           | Recurring foe: Texas Red, VENOM biker and gun-smuggler.  |
| Minor: Hard of Hearing | Hearing based Notice rolls adversely affected.           |
|___________________________________________________________________________________|
|                                      EDGES                                        |
|-----------------------------------------------------------------------------------|
| Brawny        | Can carry 8 times Strength in pounds without penalty.             |               
| McGyver       | No penalty for makeshift tools; can jury-rig single use devices.  |
| Rock and Roll | Ignore recoil penalties, even when moving.                        |
|___________________________________________________________________________________|
|                                      ARMOR                                        |
|-----------------------------------------------------------------------------------|
| Name          | Locations | Armor     | Emb. Tough.   | Notes                     |
|---------------|-----------|-----------|---------------|---------------------------|
| KevRam Vest   |Head, Torso| 6         | 1             |                           |
|               |           |           |               |                           |
|___________________________________________________________________________________|
|                                     WEAPONS                                       |
|-----------------------------------------------------------------------------------|
| Name                |   Range  |  Dam | RoF | AP | Wgt | Shots | Notes            |
|---------------------|----------|------|-----|----|-----|-------|------------------|
| XM312-D Machine Gun |50/100/200|2d10+1|  3  |  4 |50.0 |  400  | HW; Snap; Str d8 |  
| FN Five-seveN Mk5   | 12/24/48 | 2d6+1|  1  |  2 | 2.0 |   25  | SA; 3RB          |
| Frag Grenades (x3)  |  5/10/20 |  3d6 |  -  |  - | 0.5 |   --  | HW; MBT          |
| Combat Knife        |  3/ 6/12 |  +d4 |  -  |  0 | 0.5 |   --  |                  |
|                     |          |      |     |    |     |       |                  |
|___________________________________________________________________________________|
|                                    EQUIPMENT                                      |
|-----------------------------------------------------------------------------------|
| Name                  | Wgt | Notes                                       |
|-------------------------------|-----|---------------------------------------------|
| Combat Helmet Cam             | 0.25|                                             | 
| FS Alpha Operations Pack      |25.0 | See Commando's Manual                       |
| Com Button                    | N/A | -2 to detect; one mile range.               |
|___________________________________________________________________________________|
|                           VOCATION & SPECIALIZATIONS                              |
|-----------------------------------------------------------------------------------|
| Vocation       | Law Enforcement Officer                                          |
| Specialization | Infantry: Advanced Infantry Training                             |
| Specialization | Infantry: Machine Gunner                                         |
| Specialization | Tech & Engineering: Advanced Technical Training                  |
|___________________________________________________________________________________|
|                                   BACKGROUND                                      |
|-----------------------------------------------------------------------------------|
| Martin Robinson did a brief stint in the U.S. Army Reserves in order to pay for   |
| his university tuition, but Robinson never planned on being in the Army long-term.|
| Between university classes, he trained as a 91F Small Arms & Artillery Repairman, |
| earning comendations for excellence and was well-liked by everyone in his unit.   |
| After college, Robinson joined the Arizona Department of Public Safety working his| 
| way up to the Tactical Operations Bureau, where he was the department's armorer in|
| addition to his regular duties as a state trooper.                                |
|                                                                                   |
| While on a routine patrol in the small town of Agua Fria, AZ, just north of the   |
| Mexican border, Robinson and his partner pulled into a small diner for lunch. But |
| as fate would have it, the diner was in the midst of being robbed at gun-point by |
| a outlaw biker gang that had "gotten bored" waiting for their food and decided to |
| rough up the staff for kicks. The leader of the bikers was the infamous Texas Red,|
| a gun-smuggler and sometime hit-man for VENOM. In the chaotic gun-fight that soon |
| followed, Robinson's partner and nine bikers lay dead, and Texas Red escaped.     |
|                                                                                   |
| Only a few days later, World War III began. Robinson was recalled to active duty, |
| serving his country and the Trans-Atlantic Coalition with honor and courage. When |
| General Steel began to look for people from outside the military to join the newly|
| expanding Freedom Squadron, Robinson's mix of technical training, police service, |
| and proven courage under fire made sure his name was high on the list of recruits.|
|                                                                                   |
| Now known as "Big Iron," he divides his time between keeping Freedom Squadron's   |
| small arms and artillery in top-form and personally keeping the hot-lead flying.  |
| But somewhere out there, waiting for a rematch, is the notorious Texas Red...     |
|___________________________________________________________________________________|

7F36D104-AE14-4B68-AC78-1C65210A149B.jpeg

B0792989-9DC5-4BD2-8D25-BD48E64DD715.jpeg

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That's funny, I tried to get a campaign going using the Savage Worlds system where the PCs were white-collar employees at a COBRA facility; security guards, janitors, research techs, etc. Never was able to get the group to materialize, but this system looks awesome!

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The Plans & Operations subsystem is a real gem, it’s worth buying that book just for those rules for anyone who runs any Savage Worlds game... and one I’ll probably cannibalize for D&D, Shadowrun, Mutants & Masterminds, etc. 

Freedom Squadron is unashamedly derivative of G.I. Joe, but it wouldn’t be too hard to tone down the “four color comic book” aesthetic for a more “iron age of comics” feeling if that’s what the GM and players were after. Heck, toss out some of the outré Vocations (like Ninja) limiting everyone to more grounded ones (like Soldiers, Sailors, Special Agents) and replace the equipment lists with modern real-world stuff and you’d be able to run a Tom Clancy’s Call of Modern Battlefield Ops game pretty easily.

Or Stargate: SG-1... This game would be great for Stargate.

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 ___________________________________________________________________________________
|                                FREEDOM  SQUADRON                                  |
|                                 Character Sheet                                   |
|-----------------------------------------------------------------------------------|
| Character Name: Henri Philippe Pétain            | Character Rank: Recruit        |
| Code Name: White-Hat                             | Total Experience: 0            |
| Concept: Badass Hacker                           | Unspent Experience:            |
|___________________________________________________________________________________|
|                                ATTRIBUTES & SKILLS                                |
|-----------------------------------------------------------------------------------|
| Agility     D6 | Smarts        D10| Strength  D6 | Spirit       D6 | Vigor  D6    |
|----------------|------------------|--------------|-----------------|--------------|
| Athletics   D6 | Academics         |              | Intimidation    |              |
| Boating        | Gambling         |              | Performance     |              |
| Driving     D4 | Healing      D4 |              | Persuasion      |              | 
| Fighting    D6 | Investigation    |              |                 |              |
| Piloting       | Knowledge        |              |                 |              |
| Riding         | Notice           |              |                 |              |
| Shooting    D6 | Repair        D8 |              |                 |              |
| Stealth        | Streetwise    D8 |              |                 |              |
| Thievery       | Survival      D6 |              |                 |              | 
|                | Taunt            |              |                 |              |
| Computers   D12| Tracking         |              |                 |              |
|                | Tradecraft       |              |                 |              |
|                | Science       D8 |              |                 |              |
|                | Electronics   D10|              |                 |              |
|___________________________________________________________________________________|
|                                   DERIVED STATS                                   |
|-----------------------------------------------------------------------------------|
| Charisma  (0)  | Pace         (6) | Parry (5)    | Toughness (5)   |              |
|___________________________________________________________________________________|
|                                      FOCUS                                        |
|-----------------------------------------------------------------------------------|
| Electrical Engineering, Robotics                                                  |
|___________________________________________________________________________________|
|                                    HINDRANCES                                     |
|-----------------------------------------------------------------------------------|
| Major: Arrogant        | Convinced of own superiority, always wishes to prove it. |
| Minor: Doubting Thomas | Doesn't believe in supernatural; Some rolls penalized.   |
| Minor: Stubborn        | Insists on having own way no matter what.                |
|___________________________________________________________________________________|
|                                      EDGES                                        |
|-----------------------------------------------------------------------------------|
| Zone Specialist (Urban)| Gains various bonus when operating in chosen Zones.      | 
|                                                                                   |
|___________________________________________________________________________________|
|                                      ARMOR                                        |
|-----------------------------------------------------------------------------------|
| Name          | Locations | Armor     | Emb. Tough.   | Notes                     |
|---------------|-----------|-----------|---------------|---------------------------|
| KM Body Armor | Full      | 5         | 1             |                           |
|               |           |           |               |                           |
|___________________________________________________________________________________|
|                                     WEAPONS                                       |
|-----------------------------------------------------------------------------------|
| Name                    | Range  | Dam | RoF | AP | Wgt | Shots | Notes           |
|-------------------------|--------|-----|-----|----|-----|-------|-----------------|
| FN Five-seveN Mk5 Pistol|12/24/48|2d6+1|  1  |  2 | 2.0 |   25  | SA; 3RB         |
| HK MP5/40E SMG          |12/24/48|2d6+1|  3  |  2 | 4.0 |   40  | SA; 3RB         |
| Combat Knife            | 3/ 6/12| +d4 |  -  |  0 | 0.5 |   --  |                 |
|                         |        |     |     |    |     |       |                 |
|___________________________________________________________________________________|
|                                    EQUIPMENT                                      |
|-----------------------------------------------------------------------------------|
| Name                  | Wgt | Notes                                       |
|-------------------------------|-----|---------------------------------------------|
| FS Alpha Operations Pack      |25.0 | See Commando's Manual                       |
| Field Computer                | 2.0 | +2 all Compueter rolls and some other rolls.|
| Technician Tools              | 4.0 | Multi-tools for technical & engineering.    | 
| Com Button                    | N/A | -2 to detect; one mile range.               |
|___________________________________________________________________________________|
|                           VOCATION & SPECIALIZATIONS                              |
|-----------------------------------------------------------------------------------|
| Vocation       | Resistance Fighter                                               |
| Specialization | Special Ops - Envionmental Training                              |
| Specialization | Tech & Engineering - Advanced Technical Training                 |
|___________________________________________________________________________________|
|                                   BACKGROUND                                      |
|-----------------------------------------------------------------------------------|
|                                                                                   |
|___________________________________________________________________________________|

Henri Philippe Pétain was born in Brussels, Belgium. A city that ceased to exist as a direct result of Neo-Communist Bloc's Operation: Scorched Earth. He was recruited into Freedom Squadron for his technical brilliance and is eager to bring VENOM to justice.

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 ___________________________________________________________________________________
|                                FREEDOM  SQUADRON                                  |
|                                 Character Sheet                                   |
|-----------------------------------------------------------------------------------|
| Character Name: Jean Pauline Jones               | Character Rank: Recruit        |
| Code Name: Ghostship                             | Total Experience: 0            |
| Concept: Badass Former Marine                    | Unspent Experience:            |
|___________________________________________________________________________________|
|                                ATTRIBUTES & SKILLS                                |
|-----------------------------------------------------------------------------------|
| Agility     D6 | Smarts        D6 | Strength  D6 | Spirit       D8 | Vigor  D8    |
|----------------|------------------|--------------|-----------------|--------------|
| Athletics   D8 | Academics         |              | Intimidation D6 |              |
| Boating     D8 | Gambling         |              | Performance     |              |
| Driving     D4 | Healing      D4 |              | Persuasion      |              | 
| Fighting    D8 | Investigation    |              |                 |              |
| Piloting       | Knowledge        |              |                 |              |
| Riding         | Notice        D6 |              |                 |              |
| Shooting    D8 | Repair        D6 |              |                 |              |
| Stealth        | Streetwise       |              |                 |              |
| Thievery       | Survival      D6 |              |                 |              | 
|                | Taunt         D6 |              |                 |              |
|                | Tracking         |              |                 |              |
|                | Tradecraft       |              |                 |              |
|                |                  |              |                 |              |
|                |                  |              |                 |              |
|___________________________________________________________________________________|
|                                   DERIVED STATS                                   |
|-----------------------------------------------------------------------------------|
| Charisma  (0)  | Pace         (6) | Parry (7)    | Toughness (6)   |              |
|___________________________________________________________________________________|
|                                      FOCUS                                        |
|-----------------------------------------------------------------------------------|
| Navigation (Mastery), Swimming                                                    |
|___________________________________________________________________________________|
|                                    HINDRANCES                                     |
|-----------------------------------------------------------------------------------|
| Major: Arrogant        | Convinced of own superiority, always wishes to prove it. |
| Minor: Doubting Thomas | Doesn't believe in supernatural; Some rolls penalized.   |
| Minor: Stubborn        | Insists on having own way no matter what.                |
|___________________________________________________________________________________|
|                                      EDGES                                        |
|-----------------------------------------------------------------------------------|
| Block                 | +1 bonus to Parry.                                        |
| Brave                 | +2 bonus to Fear tests.                                   |
| Combat Reflexes       | +2 to Spirit roll to attempts to recover from Shaken.     |
| Strong Willed         | +2 to Intimidation and Taunt rolls and resisting them.    |
| Zone Specialist (Sea) | Gains various bonus when operating in chosen Zones.       | 
|                                                                                   |
|___________________________________________________________________________________|
|                                      ARMOR                                        |
|-----------------------------------------------------------------------------------|
| Name          | Locations | Armor     | Emb. Tough.   | Notes                     |
|---------------|-----------|-----------|---------------|---------------------------|
| KevRam Vest   |Head, Torso| 6         | 1             |                           |
|               |           |           |               |                           |
|___________________________________________________________________________________|
|                                     WEAPONS                                       |
|-----------------------------------------------------------------------------------|
| Name                    | Range  | Dam | RoF | AP | Wgt | Shots | Notes           |
|-------------------------|--------|-----|-----|----|-----|-------|-----------------|
| FN Five-seveN Mk5 Pistol|12/24/48|2d6+1|  1  |  2 | 2.0 |   25  | SA; 3RB         |
| ACR IV Assault Riffle   |24/48/96|2d8+2|  3  |  3 | 8.0 |   30  | SA; 3RB         |
| Frag Grenades (x3)      | 5/10/20| 3d6 |  -  |  - | 0.5 |   --  | HW; MBT         |
| Combat Knife            | 3/ 6/12| +d4 |  -  |  0 | 0.5 |   --  |                 |
|                         |        |     |     |    |     |       |                 |
|___________________________________________________________________________________|
|                                    EQUIPMENT                                      |
|-----------------------------------------------------------------------------------|
| Name                  | Wgt | Notes                                       |
|-------------------------------|-----|---------------------------------------------|
| Combat Helmet Cam             | 0.25|                                             | 
| FS Alpha Operations Pack      |25.0 | See Commando's Manual                       |
| Com Button                    | N/A | -2 to detect; one mile range.               |
|___________________________________________________________________________________|
|                           VOCATION & SPECIALIZATIONS                              |
|-----------------------------------------------------------------------------------|
| Vocation       | Sailor                                                           |
| Specialization | Special Ops - Indomitable                                        |
| Specialization | Naval Ops - Advanced Nautical Training                           |
| Specialization | Naval Ops - Ship Engineering
|___________________________________________________________________________________|
|                                   BACKGROUND                                      |
|-----------------------------------------------------------------------------------|
|                                                                                   |
|___________________________________________________________________________________|

 

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