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Stargrave - April 2021


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In a galaxy torn apart by the Last War, vast pirate fleets roam from system to system, robbing, extorting, and enslaving. Amidst this chaos, thousands of independent operators – smugglers, relic hunters, freedom fighters, and mercenaries – roam the dead stars in small ships, scratching out a living any way they can.

In Stargrave, players take on the role of one of these independent operators, choosing from a range of backgrounds each with their own strengths, weaknesses, and associated powers. Next, players must hire a crew for their ship, recruiting a lieutenant with a unique skill-set and a handful of soldiers, mechanics, hackers, and other specialists. Some captains may even recruit strange alien lifeforms with abilities no humanoid could ever possess. 

Once the players’ crews are assembled, they are ready to dive into a campaign. Over a series of games, their crews will have the chance to carry out a variety of missions – recovering lost technology, stealing data, freeing slaves, and fighting back against the pirate fleets. In time, as the crews gain experience, they will become more powerful and hire more talented specialists. The more they grow, however, the more likely it is that a pirate fleet will take note of their activities and come after them!


From the author of Frostgrave, Joseph A. McCullough, we're getting the sci-fi spin off that we pretty much all saw coming. On Facebook, McCullough described it thusly: “You’ve got big stompy robots, aliens using psychic powers, and battle-armoured soldiers, blasting it out in a dark, industrial setting!”

Sounds like a nice alternative to Kill Team and Necromunda, not that there's anything wrong with those games, but I've always really enjoyed Frostgrave because it has a lot less "bookkeeping" than GW's skirmish games. Osprey Publishing will be handling the books, North Star Figures will have licensed miniatures (but you won't be locked into them), and so forth. Targeted released date is April 2021, but, well... You know.

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One of the things that kind of turned me off of Frostgrave as a campaign skirmish game was the fact that only the wizard and apprentice gained any kind of experience. Hopefully they'll take a more Mordheim-esque track with this one and let the "henchmen" gain experience too, in a more limited form. Otherwise, looks nifty. I want to check out Rogue Stars, too. I just need to gather more models and get more people to play these oddball games with. 😛

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That’s one of the things I like most about about Frostgrave!

I’ve flipped through the Rogue Stars rulebook and it looks like a fun game, but it also looks very meticulously detailed... At which point, I just shrug and think I might as well stick with Kill Team-Amunda.

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