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fluger

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Posts posted by fluger

  1. 12 hours ago, Lyraeus said:

    I need to learn target priorities and how to move around so many models. If I can't handle 100 models how can I think of handling 200 in 6 turns? 

    This is my big issue as well, 186 models is super rough.

    Last GT I went to was 2017 TSHFT and only had one game reach a natural conclusion.  2 ended on turn 2.  In every non Eldar game had the game continued, it would have benefitted me. 

    • Like 1
  2. 2 hours ago, Lyraeus said:

    Uhhhh I still get my invul against scout snipers they still need a 3 to hit (not 2+) they wound on a 4+ (not 3+), they have no AP (instead of AP-2) and they deal 1 damage (instead of D3), oh and to kick it off, I get no invul, if the assassin fails to kill he gets chances to Mortal wound on a 3+,then a 4+,then a 5+, then a 6+.

    Yea, scouts don't get that. At. All. 

    Grot shield.

  3. 18 hours ago, Lyraeus said:

    It does a LOT of work. The other trick is a Brutal but Kunnin Warboss with Da Killa Klaw so it's Dmg 4 on charge, heroic intervention, and when you get charged. 

    That's what I use.  Incredibly powerful character for the pts.  

    I just like the long range opportunities of the KFF warboss with a +1 to wound. Means wounding on 4s almost always and even 2s against tough stuff.  I can 't grok the math with so many re-rolls and such, but it seems like that would be a credible threat against tough targets every turn.  I could see adding a deffskullz detachment with this guy and a KFF big mek, 3 grot units, and some lootas.  Then I'd do my usual Blood Axe force, but use da finkin kap to get Brutal But Kunnin on my warboss.

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