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PumpkinHead

BETRAYER
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Posts posted by PumpkinHead

  1. A topic over on the Tyranid hive has peaked my interest, and I want to see how y'all would rule it.  Warp quake vs the Mawloc Terror from the deep:

    Warp quake says "any model deploying by deep strike within 12 inches" suffers a mishap.  The mawloc says before you place him on the table TftD does the S6 ap2 hits.  Since the mawloc hasn't been deployed theoretically the blast applies first, and then if there are any members of the unit left when the mawloc is placed it would mishap.

     

    I don't have my books on me, but I (being a Nid player) like the interpretation that that Tyranid Hive have taken. Your thoughts?

  2. The downside with the Mawloc is that if it mishaps and goes into ongoing reserves can it deep strike again when re-entering the next turn?  People are playing that it can, but it is not explicitly stated. Also, once the mawloc comes up he is dead.  He can't fight, has no shooting, and if you are able to go tunnel again, it is an every other round S6 AP2 large blast.  I have my bets on the exocrine for damage output.

    • Like 1
  3. Kicking around a few ideas while chilling in Pullman.

    2k list

    1 Flyrant w/ 2x TL Dev

    1 Flyrant w/ 2x TL Dev

    1 Venomthrope

    20 Tgant

    30 Tgant

    1 Tervigon w/ regen

    1 Harpy w/ HVC

    1 Crone

    3 Fex w/ AG, spine banks

    1 Mawloc

    1 Mawloc

    ADL w/ Comm relay

     

    Thinking it should have a good turn 2, and possibly a good turn 3, which should keep me in the game.

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