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Mach_5

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Everything posted by Mach_5

  1. Anyone interested in beta access from now till next Monday? I've got 5 codes I can give out.
  2. I'm gonna say probably no Avatars (unless they're made official before the event? doubtful). Proxies are allowed as always at Walpurgis. Try and make it obvious what the model represents, and if in doubt, check with the organizers (send us a pic of your proxy).
  3. In case anyone missed them there are a few art previews of the Walpurgis fate deck in the galleries section of the Walpurgis website.Check them out!
  4. During the Beta I simply printed them out, cut them out, and put them in plastic card sleeves. That's probably as cheap as it gets!
  5. Episode 2 - Better, Stronger, Faster is now live. Check it out! We'd love some feedback, always looking to improve (especially since we're a bunch of rookies at this). I'm hoping any catastrophic program-crashing audio issues a couple of people experienced in Episode 1 didn't crop up this time.... http://www.fauxshow.ca/episode-2-better-stronger-faster/
  6. The Gaining Grounds document for M2e has been released on Wyrd's updated website here: http://wyrd-games.net/community/files/file/52-gaining-grounds/ This is basically Wyrd's Official tournament guidelines (though event organizers are free to modify any or all of these rules to suit their event). For example, I for one would personally always allow Proxies (as long as they are a good representation of the model they are being used as) and would probably go easy on painting requirements at a beginner-oriented event.
  7. If you guys are interested in your own website/WordPress, you could ask Veskit really nice like (and call him a dirty canuck and a jerk) you can probably share our web host. We can set up any number of domains, so you'd just have to get one (warhamsters XXX.com?). Might be nice to share the hosting cost, but that's between you and Dan.
  8. Thanks for listening! I'd had someone else mention a similar problem but thought I'd fixed it. What software did you use to listen, and was it downloaded or streamed from the website?
  9. Let me know if it's still giving you trouble, I'll try and help ya trouble shoot.
  10. I was really hoping for Burk, but I'm not picky.
  11. Cambria Suites Indianapolis Airport
  12. I'm all signed up for gen con this year and booked a hotel room. It's just me so far, so if anyone is looking to share the room let me know!
  13. Faux Show is a new Malifaux-centric podcast hosted by Dan (Veskit), Tao (Tiemo18) and myself. Episode 1 - The Really Big Intro is now live. Please give it a listen and let us know what you think! You can find us at FauxShow.ca.
  14. Everyone gets something different out of events, and no one is right or wrong. OFCC began as competitive event, a club challenge to determine which club had the best players, though with a big emphasis on good sportsmanship (none of those WAAC lists/players allowed!). These days many people will tell you OFCC isn't a competitive event at all and some have gone so far as to suggest removing awards for Best General because "that's not what it's about". I for one beg to differ. As for Walpurgis, I absolutely love the narratives you've created thus far and the story encounters make the event truly unique and one of only a few events I always look forward to. That said, for me my master is not tied to the narrative in any strong way. When I sit down to play one of the games my opponent could be using any one of almost 40 masters, it doesn't matter to me personally if they happen to have a choice between two or more of them at the start of the game. From a balance perspective, the player who only has one crew and plays only rarely will likely be at a severe disadvantage against a player who plays a lot even if both are locked into set crews all weekend long; the advantage is mostly in the player's experience and not the fact of them having more models to choose from. I would like to come to a compromise between those that only have or want to use one master and those that have more and want to use them. I think that compromise would be two masters available with either a larger pool or no pool. Perhaps if some of those single-master players out there had the opportunity to play in this unique event without being limited by a pool they might be more inclined to pick up another model or two to expand their options, or even to dip into a second master. Either way, there's nothing stopping them from coming to the event with only one master and just barely enough models to play and still have a great time, because at the end of the day it's the game of Malifaux, the unique encounters, and most importantly the camaraderie of the amazing gamers of the pacific NW that make it the event it is.
  15. When a kickstarter like this ends they send out a survey to each backer to see what options they want. Deadzone has been split into two shipments, and mantic is sending out a second survey so backers will be able to add whatever they want to their original pledge to buy additional models.
  16. Creating a balanced play environment doesn't have to ruin the narrative. Two masters could embark on an adventure together could they not? Throughout the fluff of Malifaux the masters are often working together on one task or another. Would you be opposed to single master but no pool?
  17. I'm a firm believer that Single Faction (or basically Malifaux as written) is the most balanced approach to the game. Having all the masters and models within a faction does not in any way make you more likely to win all your games. From a balance perspective, I'd like to add the option for a second master (within the same faction of course). As for the hiring pool, I don't think its necessary or all that beneficial to have one; selecting one (or two) masters will already dictate many of the crew hiring choices one would likely make anyway. One less thing for the admins to worry about if we get rid of it. That said, I know lots of people like the story aspect of Walpurgis and feel like limits of one-master and a set hiring pool add to the flavour of the event, I just hope everyone realizes the more restrictions you put on the farther you will get from the method the game was designed, tested, and balanced under. If we keep the hiring pool, I'd agree that upgrades should not be counted against the pool. That or inflate the size of the pool to allow for a selection of upgrades, which will basically amount to the same thing. Less bookkeeping is better IMO.
  18. Malifood is coming, Saturday December 7 at Game Stars in Langley, BC. Good times, good prizes, and a great cause! If you're interested, post here, message me, or better yet sign up at http://foodhammer.bl...p/malifaux.html.
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