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MexicanNinja

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Posts posted by MexicanNinja

  1. That was a blast.  Cold one chariot chasing down a unit, failing dangerous terrain, and then dying FTW!

     

    However, best play of the game goes to your level 4 wizard getting IF with a two-dice flock of doom.  Rolling a three for miscast result, getting sucked in the void, causing 11 wounds on the unit, and then the unit proceeds to run off the table.  All of this on the bottom of turn 1.  That was just epicly epic!

  2. This is how I see most games going down.

     

    Bring up to 50 models using 5 scrolls.

     

    This way both players know what the max scroll and model count can be. At that point, if they are outnumbered tremendously, that's on the individual.

     

    I read the rules and some of the scrolls posted here. I am extremely excited for this game.

    • Like 1
  3. I liked 7th the best.  7th was a much more tactical game and war machines weren't as powerful and frenzy, fear, and terror were real threats.  I really liked how the magic phase worked in 7th as well.  The charge phase was much easier and there were not nearly as many arguements about front, flank, or rear arcs.  The double flee [big bad swear word] in 8th is just stupid.  I use to my advantage because it works but I hate how it works and basically one model dictates how a unit of 30+ models will operate.  War machines are OP in 8th.  GW tried to nerf ridden monsters but made cannons, and other template weapons to destructive to these models.  It's a shame because ridden monsters are some of the best looking monsters but people don't want to bring them because they are shot down in a turn or 2.

     

    Magic is just flat out stupid in 8th.  A level 1 wizard can destroy a unit worth 4 times their point value and the miscast table is a joke.  There's not much repricution to 6 dicing spells because it will normally take 2+ miscasts to kill a level 1 or 2 wizard.

     

    The only thing I didn't like about 7th was how close combat worked.  I didn't like that if you charge and kill the front rank this meant you couldn't be hit back.  If that were changed, I believe 7th ed would have been close to flawless.

     

    Skirmishers had more vaule.  When you killed stuff with cannons and/or stone throwers it felt more rewarding.  You could actually build armies for magic offense and/or defense.  I think list building in 7th was much more engaging as well.

  4. If enough people got together and committed to continue to have 8th ed events. I would consider it.

     

    I just don't see how I can muster the desire to finish painting my army if I can't guarentee I can find a game. I also don't want to keep playing games with half painted models. Not to mention without new releases at least once a year things start to get old.

     

    I guess it's possible but I think putting my hobby time into 40k is safer at this point.

     

    I am already bummed that even I have had time off for OFCC all year and still do. I Wil be sitting at home because I have no team a half painted army and will miss seeing all you guys and playing games :'(

    We can n00b it up with 40k when I move back to Eugene in a few months.

    • Like 2
  5. I read the rules multiple times and they are terrible. I am done with fantasy unless a more robust version drops later on.

     

    I would like to start playing 40k more. PM me if you would like to play some 40k and school a newbie.

    Why not just continue to play 8th edition?  Sure, it's not going to be supported; however, we have the neccessary tools to continue playing 8th edition.

    • Like 1
  6. To each there own.  I will purchase and play AoS, that's a fact.  As for the 4 page rules.  I kind of like that.  Most of the rules (abilites) are going to be on scrolls.  How many of the special rules do you use with your current army?  All it does is take the special rules and put them on scrolls.  I'm really looking forward to seeing these scrolls.

    • Like 1
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