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Everything posted by DustGod
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@dataentityPneumarch is an Aspect of The EI not Shasvastii.... you might be right... okaaay what to do for force #2 now π€ Well Placed Oni, Horribly Deployment on my behalf and the hard ugly truth that you knew.... you knew I would deploy opposite of the tower... thinking you'd try to hit it. Well played And that Sphinx performs well... I'm a fan... But yes Bro Crushing Deafeat
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Ok I get thanks @Jay
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Such A Supernoob...... π€ what is this? Like a painting contest
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Maybe add comlog..? here is the Android link https://play.google.com/store/apps/details?id=com.comlog
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Corvus Site says "They're Back!" I am as excited as I can get The only LameO I'm seeing is the Rumor of No New Sphinx..... I'll still turn that oldass T.A.G. out. But after my crushing defeat to @Ichi and we are talking Turn One JSA crushing victory I'm really hoping that they get a solid update
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@rudra34 no pinning... shame on you
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Basically 8-4 Moving using a super drop bear That's got Smoke, SMG, M.F'n DEP, Dogged... and it performs different from other Bikes I'll pay 23 for that anyday.. That's cheaper than most Muyibs
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Oh goodie I have plenty of pratice time
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Any idea on a date? I'm soooo not ready.... but maybe with 2 or 3 games a weekend I can get better
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TAK Oh TAK looks prrrettty Swwweet Vor Killer GROUP 1 SPETSNAZ (CH: Ambush Camouflage) HMG / Pistol, CCW, Knife. SCOUT (Minelayer) Ojotnik, D-Charges, E/Mauler / Pistol, Knife. LINE KAZAK Rifle / Pistol, Knife. LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. LINE KAZAK Paramedic (MediKit) Rifle / Pistol, Knife. VETERAN KAZAK Lieutenant AP HMG / Heavy Pistol, Knife. VETERAN KAZAK (X Visor) T2 Rifle, Light Flamethrower / Heavy Pistol, Knife. VETERAN KAZAK (X Visor) T2 Rifle, Light Flamethrower / Heavy Pistol, Knife. STRELOK Submachine Gun, Chain-colt, Antipersonnel Mines / Pistol, Knife. LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. GROUP 2 IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CCW. IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CCW. IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CCW. IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CCW. STRELOK (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. 3.5 SWC | 300 PointsOpen in Infinity Army
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I think that's what I'll do. We have the Tokens to do it.. or the resources to make more
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I think for right now the camera method would probably be the best in till I have a better grasp on camo deployment... Almost wanted to use the different colored camo markers for the different units but then that's going to give away things like laying mines and such... I have something like 40 camo tokens 20 sheets of cardstock and another couple hundred acrylic button so I think I might create a complete camo set and dedicate a few with actual unit names underneath them... Thanks for the tips guys... about 8 games in... we're getting it
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Here's a "not hard rules" question from our last game. Our last match was the first time I ran an all Camo Army... I really botched the deployment and organization of the Camos Tokens. It was the very first time that I had that many Camo Tokens on the board.... So what I'm looking for here is more advice from you guys... When you deploy an Army that has so many Camo Tokens how do you guys organize it? The current thought that we have is next time: Set the entire Army up where it's going to be deployed, my Mine Markers where Camo-Mines will be, Models that are in Camo where they actually be Deployed. Take a picture(s) of the battlefield the same ways a hidden deployment set up and then turn around and replace everything with Camo Tokens and bring your opponent back into the area to begin. What do you guys do when placing lots if Camo Tokens? @Ichi CC'd as this was a Mishap from our "Keystone Cop" T.A.G. Battle Sunday Thanks in Advance
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When can an Immobilized 1 T.A.G. perform a reset? Can a T.A.G. Perform a Reset if in IMM1 state and an Enemy declare an order in L.O.S.? Can a T.A.G. Declare a Reset for every Order spent on it while Possessed? Can a Manned T.A.G. Declare a dodge As an ARO to Exit the T.A.G. Being attacked with IMM1 or Possessed State Hacking Attack? At what point can a Manned T.A.G. Being Mounted or Dismounted be ARO'd When does the T.A.G. count as Full Cover? I can see the appeal of Arianda now...π Just stuff that came up from Sundays Game Thanks for your help in Advance @Ichi CC'd as this was from our "keystone cop" T.A.G. Battle Sunday
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@ExileIf I can make it bro... I really want to today was fun just hanging out Smiling Wolves 150 ββββββββββββββββββββββββββββββββββββββββββββββββββ 5 4 2 BARID (Forward Observer) Lieutenant Rifle + Pitcher / Pistol, Knife. (0 | 14) ΓYYΔR (Surprise Shot L2) Rifle + E/Mitter, D.E.P. / 2 Viral Pistols, CCW, Knife. (0 | 37) LASIQ Viral Sniper Rifle / Pistol, Knife. (1.5 | 25) LASIQ Viral Rifle + Light Shotgun / Pistol, Knife. (0 | 25) MUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5) MUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5) DAYLAMI (CH: Limited Camouflage, Inferior Infiltration) Light Shotgun, Panzerfaust / Pistol, Knife. (0.5 | 8) DAYLAMI (CH: Limited Camouflage, Inferior Infiltration) Light Shotgun, Panzerfaust / Pistol, Knife. (0.5 | 8) MUYIB Rifle + Light Grenade Launcher (Normal and Smoke Ammo.) / Pistol, Knife. (1 | 23) 3.5 SWC | 150 Points Open in Infinity Army
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Very cool group, I walked away with a waaay better grasp of things. I hope I can get sundays free the escalation league sounds great... Morpho-scaning/Hatching Seed-Embryos as a combined order was my biggest walk away question. Having a walk away question is a good thing If either or both can take place, with new drop rules... this becomes very dangerous Shasvastii Expeditionary Forceβββββββββββββββββββββββββββββββββββββββββββββββββ 5 SHESKIIN MULTI Rifle, Pulzar, D-Charges / Pistol, DA CCW. (0 | 50) CADMUS-SOLDIER Combi Rifle / Assault Pistol, CCW. (0 | 23) CADMUS-SOLDIER Combi Rifle + Light Grenade Launcher / Assault Pistol, CCW. (1 | 27) CADMUS-SOLDIER Combi Rifle + Light Grenade Launcher / Assault Pistol, CCW. (1 | 27) CADMUS-SOLDIER Boarding Shotgun / Assault Pistol, CCW. (0 | 22) 2 SWC | 149 Points Open in Infinity Army Thanks Guys
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Oh like 5 hrs to go...
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Gonna try and make it Make sure We're playin'it right.. Meeting some of you guys would be sweet.
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See this is why it's so hard to pick a second faction If I'm countin' right that's 8 models for Celestial Guard that Alot of Bits to make Sweet models out of...
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Vassily or Tank Hunters...π€ Vassily w Chain is the best choice. It gives us another objective grabber... and being a Named Character he get Vet in Season 10. If FOs get off guided strike, if not TR-mul to backs those Streloks I know like running lil' Tags Maybe 3 n some back up.... I might try it this weekend Betty Squad ββββββββββββββββββββββββββββββββββββββββββββββββββ GROUP 110 NETROD . (0 | 4) NETROD . (0 | 4) ASURA (Fireteam: Duo) Spitfire, Nanopulser / Pistol, AP CCW. (2 | 71) ASURA Spitfire, Nanopulser / Pistol, AP CCW. (2 | 70) ASURA Lieutenant L2 Spitfire, Nanopulser / Pistol, AP CCW. (2 | 72) APSARA (Killer Hacking Device) Boarding Shotgun / Pistol, Knife. (0 | 19) DAKINI Tacbot Paramedic (MediKit) Combi Rifle / Electric Pulse. (0 | 15) DAKINI Tacbot Combi Rifle / Electric Pulse. (0 | 13) DAKINI Tacbot Combi Rifle / Electric Pulse. (0 | 13) DAKINI Tacbot Combi Rifle / Electric Pulse. (0 | 13) GROUP 21 WARCOR (Sixth Sense L1) Flash Pulse / Stun Pistol, Knife. (0 | 3) 6 SWC | 297 Points Open in Infinity Army
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L2 Asura looks pretty hardcore I wanted to run a 4 Asura list vs. JSA
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Oh nice Strategos 1... BS 11 dropping to 8 w/ Triangulated fire ...Good Emergency situation That Lt. Order turning regular could be worth 21 Looking at it for a bit... I might not do Tunguska as a second force now... like I never thought I'd want to run Arianda, but this looks like alot if fun Dog Pound Gangstas' ββββββββββββββββββββββββββββββββββββββββββββββββββ GROUP 17 1 ASSAULT PACK (0 | 25) HANDLER Rifle, Smoke Light Grenade Launcher / Pistol, Knife. (- | 10) x3 ANTIPODE AP CC Weapon. (- | 15) STRELOK K-9 Submachine Gun, Chain-colt, Antipersonnel Mines + 1 K-9 Antipode / Pistol, Knife. (0 | 24) K-9 ANTIPODE Trench-hammer, AP CC Weapon. (8) STRELOK K-9 Submachine Gun, Chain-colt, Antipersonnel Mines + 1 K-9 Antipode / Pistol, Knife. (0 | 24) K-9 ANTIPODE Trench-hammer, AP CC Weapon. (8) STRELOK K-9 Submachine Gun, Chain-colt, Antipersonnel Mines + 1 K-9 Antipode / Pistol, Knife. (0 | 24) K-9 ANTIPODE Trench-hammer, AP CC Weapon. (8) STRELOK K-9 Submachine Gun, Chain-colt, Antipersonnel Mines + 1 K-9 Antipode / Pistol, Knife. (0 | 24) K-9 ANTIPODE Trench-hammer, AP CC Weapon. (8) LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10) COLONEL VORONIN (Sensor) Lieutenant T2 Boarding Shotgun / Pistol, AP CCW. (0 | 21) GROUP 27 2 1 ASSAULT PACK (0 | 25) HANDLER Rifle, Smoke Light Grenade Launcher / Pistol, Knife. (- | 10) x3 ANTIPODE AP CC Weapon. (- | 15) IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CCW. (0 | 8) LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10) LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10) DOZER (Traktor Mul Control Device) Rifle, D-Charges / Pistol, Knife. (0 | 14) TM KURYER (Total Reaction) Uragan MRL, Antipersonnel Mines / Electric Pulse. (1 | 21) TM KURYER (Total Reaction) Uragan MRL, Antipersonnel Mines / Electric Pulse. (1 | 21) SPETSNAZ (CH: Ambush Camouflage) HMG / Pistol, CCW, Knife. (1.5 | 38) 3.5 SWC | 299 Points Open in Infinity Army
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I'm lookin' at the midfield control... 10 Dogs for <150 okay.. And I get to Handpick and Convert the Strelok Teams... so many cool Ariandian models to choose from FWD Deployment lvl2: midfield Ambush camo: Set up right w/ FWDLVL2 and in conjunction w/ other Streloks this is the core midfield control SMG: AP or Shock as needed in ARO Chain Colt: Markers can get it too K9-Antipode: FWDLVL2, camo, Sensor all just accentuates the Midfield trap. Antipode Assualt Packs are 25 point Tag/HI hunters. Fill out rest of army to taste... Tartary Army Corps ββββββββββββββββββββββββββββββββββββββββββββββββββ 6 2 STRELOK K-9 Submachine Gun, Chain-colt, Antipersonnel Mines + 1 K-9 Antipode / Pistol, Knife. (0 | 24) -K-9 ANTIPODE Trench-hammer, AP CC Weapon. STRELOK K-9 Submachine Gun, Chain-colt, Antipersonnel Mines + 1 K-9 Antipode / Pistol, Knife. (0 | 24) -K-9 ANTIPODE Trench-hammer, AP CC Weapon. (8) STRELOK K-9 Submachine Gun, Chain-colt, Antipersonnel Mines + 1 K-9 Antipode / Pistol, Knife. (0 | 24) -K-9 ANTIPODE Trench-hammer, AP CC Weapon. (8) STRELOK K-9 Submachine Gun, Chain-colt, Antipersonnel Mines + 1 K-9 Antipode / Pistol, Knife. (0 | 24) -K-9 ANTIPODE Trench-hammer, AP CC Weapon. (8) ASSAULT PACK (0 | 25) HANDLER Rifle, Smoke Light Grenade Launcher / Pistol, Knife. (- | 10) x3 ANTIPODE AP CC Weapon. (- | 15) ASSAULT PACK (0 | 25) HANDLER Rifle, Smoke Light Grenade Launcher / Pistol, Knife. (- | 10) x3 ANTIPODE AP CC Weapon. (- | 15) 0 SWC | 146 Points Open in Infinity Army