Jump to content

Recommended Posts

Posted
1 hour ago, Fix said:

How did we run out of value cards, anyway?  I can't remember that ever happening before.

Maybe we had more distributed at each of the auctions. 

We talked about having one dedicated value stack for auctions and one for general draws. 

  • Like 1
Posted

I think the 5 dice was probably a contributing factor, but I haven't played any other incarnation so I can't compare. 

Since I won, I think the game is perfect in every way and shouldn't be altered. 

I'm terrible at Damage, on the other hand, so that game needs a complete overhaul. 

  • Like 1
  • Haha 1
  • 2 weeks later...
Posted

Ran out, but could still reshuffle to refresh. I definitely think the combo of five dice plus reduced costs were the culprits. The problem with variable end conditions is that that last round for selling things off is really important. You have to plan for it throughout. If the end were a surprise, I think a bunch of folks would just be caught with their pants down. I want everyone to have the experience of taking in cash hand over fist at some point in the game.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...