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Munkie

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Munkie last won the day on February 26

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  1. -A message brought to you from the Portland Police Department 😉
  2. See, this is how I know people aren't ready for the end times What are you tightwads gonna do with 500 lbs of chicken when the grid goes down? Me? I'm cashing out my 401k and eating only the choicest cuts. I only need enough meat to get me to cannibalism season, anyway.
  3. I went on my weekly shopping trip for a week's supply of groceries the other day and couldn't help but notice larger crowds and a more picked over store than usual. Toilet paper and canned goods, I get. But why is all the chicken gone??? Not all the meat, ONLY CHICKEN. Is chicken the best meat for the end times? The best theory I've got is while the panicked masses are surveying the meat section and deciding what to heard, they think back to the last virus scare--swine flu. "Dirty, dirty swine. I can't risk it, gotta avoid swine." But then further back in their minds, another thought, "which animal is a swine again...? Dammit, think! Your family's lives depend on this.....I know it's a red meat beast....ah [big bad swear word] it, I'm just buying chicken." And then, much later, a third thought: "Wait....what does 'avian' mean again?"
  4. Sorry, you're out of luck. Guitars are not allowed near private ponds. Strictly enforced.
  5. There is always the option of waiting a couple days after release and just using Battlescribe. All of the rules you need are updated in there. Just scout around the internet for rumors and leaked images so you know what to look for, and then watch it get updated on a free app. I used to feel the compulsion to buy everything just to feel I'm up to date, but I totally forgot that I never bought Chapter Approved 2019. The only thing I care about are points adjustments, and I don't think I'll ever have an opponent ask me to whip out CA 20xx and confirm a points adjustment because they could swear they remember fusion pistols being 10 points. If they do, I'll do everything in my power to will myself into a terminal brain occlusion. I carry just the codices I'm souping, and with point costs written erased and re-written in pencil. I have Psychic Awakening on me too, but that's only because there aren't good reference sheets and I don't know it all well enough. It's not strictly necessary to compile and play an army. The amount of sources you have to draw from is absolutely ridiculous for this edition and it could use an 8.1 to clean up FAQ and errata bloat. The actual cost impact of so many sources still largely comes down to the collector/pragmatist question.
  6. Thank you! Yes. I knew there was a more obvious example that were more recent than a crop of 10+ year old movies. It is the Neeson crutch, but I'll allow it. No fence is going to convince me he isn't a badass.
  7. Hmmm...interesting. I haven't seen it myself and now I'm more tempted. While Michael Bay definitely has a signature style, I don't associate him so much with the shaky cam/quick cut gimmick. Over-saturated colors, and a lot of low angle/rotating shots. As much as I hate the shaky cam/quick cut stuff, it's usually a movie maker's way of getting around choreography obstacles. The Christopher Nolan batman movies (though they improved this as they went on) had a heavy rubber suit that just won't look good in a choreographed fight. In fact, the original TMNT movie is the only example I can think of with good looking fights with actors in bulky rubber suits. Usually it just comes down to budget or timeframe. Don't want to hire a quality choreographer or good stuntmen? You get the Bourne Supremacy and Ultamatum. Or the movie is just a hack job across the board like Quantum of Solace (the 2nd Daniel Craig James Bond movie). The action sequences in that [big bad swear word]show are just incomprehensible.
  8. There should be a men's grooming device called a lawn bro-er.
  9. Okay. After playing in a tournament tonight, Butcher's Bill is not as bad as I thought. You can score it once per player turn. So you can theoretically score it during your opponent's turn if you manage to kill 2 units in CC or have some whacky timing interaction. Still not great, but doable.
  10. I can't keep them straight. They all look the same on the inside.
  11. Yeah, the real issue with it is the fixed attacker/defender roles. With how much LoS blocking there is in ITC, hiding an army is certainly doable. Particularly with defensive stratagems employed liberally on the first turn on whatever elements can't hide (flyers, monsters, etc). I personally think it should be "2+ units killed per phase" which would allow it to be scored multiple times a turn by a well-rounded army. Because, as an MSU player, neutering BB and removing the +1 to go first, the only remaining check to MSU tactics is the Counter-Offensive stratagem (the close combat interrupt). I charge 1 unit with 5 units, swing with only 1, he interrupts and swings at my 4 who haven't gone yet. But that risk has been there since day 1 of 8th Ed, so I'm pretty used to planning for it and playing around it as best as I can. This rule set looks like a good time to be a soul-sucking pointy-eared space jerk!
  12. Some finely drilled Mordian Ironguard there 😉
  13. That's true. But there's also nothing less tactical than pointing at a rule and saying "this unit shoots better now". "Be more efficient." Why didn't I think of that tactic??
  14. I played a practice game last night. Since I run a pretty MSU style Drukhari list, he took Butcher's Bill (kill 2+ units in a turn to score 1 point). In hindsight, this was a mistake. The main problem with Butcher's Bill is you can only score 1 point per turn no matter how many units you kill. So to max it, you MUST have a 4 turn game. It is the ONLY Seek and Destroy secondary that can only be scored once per turn. The second problem is if you ever don't kill 2 units in a turn--either from your opponent deploying 2nd and hiding well, or because you killed so much early in the game that finding 2 units to kill later in the game is hard--then you need a 5 turn game to max it out. The clock is not your friend with this one. I would recommend avoiding Butcher's Bill unless you have an army that is small and fast enough that you consistently manage 5 turns in 2.5 hour rounds. Anything less than that and you're stacking the odds against yourself.
  15. Here ya go That's a fair point, I definitely could've been more clear. Yes, in competitive play, list building inherently involves making harder decisions. You just don't have the freedom to insert units you love but are sub-optimal. What I don't like, is the reactive list building. Knowing the scenarios and the secondaries that you'll likely choose from and building a list to suit that makes sense to me. What I don't like, is feeling compelled to remove efficient things because including them makes your opponent more likely to win. As an example, Drukhari Ravagers. Ravagers are probably the most efficient gun platform in the army, yet it got to the point where I couldn't justify taking them. They have no real finesse, they just shoot stuff and hope to survive long enough to keep doing it. The problem is you can't get into a gun duel with space marines. They will win that without any effort at all. So all including Ravagers would do is offer my opponent 3 targets suitable to score Big Game Hunter or Marked for Death off of. Well now it's a bit different. Sure, they can kill the ravagers, but if not them, they'll kill my characters, or 2 units in a turn, or anything that costs 100 points or more. They have enough options to to max out their 8 killing based secondary points, but anything beyond that doesn't continue to put distance between their total and mine. It gives me the freedom to include what works, because it puts a lower cap on the amount of winning potential my opponent can bag by continuing to kill my army. I used to build lists thinking, "how can I build a list that's effective AND limits my opponents' ability to score?" Now I ask "how can I build a list that maximizes my ability to score?" That just feels like a healthier approach to the game to me.
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