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Lord Hanaur

Warlords
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Lord Hanaur last won the day on September 10 2019

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About Lord Hanaur

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  1. I hear ya. Before I sold my business at the end of 2019, I had CONSIDERABLE time to game because I could schedule it whenever I wanted and therefore could play with people with all kinds of schedules. I have to say: I miss that freedom. The new reality is considerably less cool from a gaming perspective. Being a Wage Slave again sucks. I opened another agency RIGHT after selling my other one and...COVID two months later. Talk about bad timing. Luckily I had suitors.
  2. Basically its just three guaranteed games. Pretty sweet.
  3. That was commented on frequently and with mirth during the event. I kept having to say "No, uh...lemme see which Jeremy that is..." when doing pairings and all that. The rise of Jeremy HAS begun.
  4. 12 players, 1 Drukhari https://www.bestcoastpairings.com/r/n2hpfxdp
  5. lots of event pics https://www.facebook.com/groups/185402052000929/permalink/944906686050458/
  6. Format inspected: @2021-04-25T06:12:29+00:00 Damocles Gulf Conflict Invitational ++ Battalion Detachment 0CP (Imperium - Adepta Sororitas) [88 PL, 1,692pts, 10CP] ++ + Configuration + Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) Detachment Command Cost Gametype: Matched Order Convictions: Order: Valorous Heart + Stratagems + Open the Reliquaries [-1CP]: Additional Relics of the Ecclesiarchy + HQ + Canoness [3 PL, 50pts, -1CP]: Bolt pistol, Chainsword, Heroine in the Making, Null Rod, Relic: Litanies of Faith, Warlord Trait: 4.
  7. Took the list to tournament Saturday. Game 1 was against the Death Watch sporting two high volume of fire Dreadnoughts (13 wounds or something like that), and the usual firepower you come to expect, along with the 4 wound bikers whose name always escapes me led by the Biker Chaplain. He went first. I scout moved my Dominion to the left side objective, with some of them in cover, with the Retributors and a Sisters unit behind them. Death Watch moved both dreads from behind cover and fired a huge salvo into me. Thanks to ignoring -1 AP and a few of them being in cover I weathered it
  8. New Battle report with the new incarnation. https://www.facebook.com/groups/185402052000929/permalink/941832916357835/
  9. Basic Outline, modified from the original 8e incarnation because of blast weapons: 2 Canoness (free miracle die and for the Save Buff, re-roll 1's is a given), Palatine re-roll of wounds, Celestine for the 4+ invul buff, Missionary attack buff. 10 Arco Flagellents: because forcing 46.5 saves at -1 AP against T4 is in fact good against every single thing. Transhumans will still take 35 at -1. Still epic. That they are two wounds with FnP is also pretty boss. Glassy but effective. 5 units of 10 Sisters of Battle, all with 3 Meltas in each squad. 15 meltas in all. Obsec. 8
  10. Dominion are good and affordable speed bumps. thinking of adding one unit to put RIGHT AT at the enemy movement rate to slow them down.
  11. Been busy with the Bloody Rose for a while now. Very little has changed. It still performs excellent in the new and evolving meta. My question is, What kind of an army does one want against DE were one expecting that sort of contest to come up quite soon.
  12. yup. it coulda been somebody. It's still good, just not as good as i thought it could be. 😃
  13. I was bummed that he couldnt take the Mephrit warlord trait. I used him wrong in my first game cause i didn't realize his weapon wouldnt work with it.
  14. I played with an army made up of just the Necrons, as many of them as i could fit. It did pretty good. Plasmamancer guys are the bomb (kind of literally). i need one more of those. 3 seems pretty decent. With all the new stuff, it seems almost like I'll be forced to do two detachments JUST to fit the multiple characters in there. Lot of characters for Necrons that are worth taking multiples of now.
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