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Posted

Don't forget that the maelstrom cards can be redrawn immediately if they are impossible to achieve.  Also cards that are worth random points are automatically considered to roll a 2.  

 

Game One

Mission:  Cloak and Shadows

Deployment:  Vanguard Strike

Special/Secondary:  Units nominated must be different.

Nominate one of your units.  That unit gains Scout.  Scout may not be exchanged for Outflank.  If you use the special rule you gain 1BP.  If it survives the game you get 1 BP. 

Nominate one of your units.  That unit gains Adamantine Will for the game.  If it survives the entire game you get 1 BP.  In addition, if it is over half strength at the end of the game you gain an additional 1 BP.

 

Game Two

Mission:  Contact Lost

Deployment:  Dawn of War

Special/Secondary:  Units nominated must be different.

Nominate one of your units.  That unit gains Infiltrate.  Infiltrate may not be exchanged for Outflank.  If you use the special rule you gain 1BP.  If it survives the game you get 1 BP. 

Nominate one of your non vehicle units.  That unit gains Crusader for the game.  If it survives the entire game you get 1 BP.  In addition, if it is over half strength at the end of the game you gain an additional 1 BP.

 

Game Three

Mission:  Cleanse and Control

Deployment:  Hammer and Anvil

Special/Secondary:  Units nominated must be different.

Nominate one of your units.  That unit gains Outflank.  If you use the special rule you gain 1BP.  If it survives the game you get 1 BP. 

Nominate one of your non vehicle units.  That unit gains Zealot for the game.  If it survives the entire game you get 1 BP.  In addition, if it is over half strength at the end of the game you gain an additional 1 BP.

 

Game Four

Mission:  Spoils of War

Deployment:  Vanguard Strike

Special/Secondary:  Units nominated must be different.

Nominate one of your units.  That unit gains Stealth for the game.  If it survives the entire game you get 1 BP.  In addition, if it is over half strength at the end of the game you gain an additional 1 BP.

Nominate one of your non vehicle units.  That unit gains Feel No Pain 6+ for the game.  If it survives the entire game you get 1 BP.  In addition, if it is over half strength at the end of the game you gain an additional 1 BP.

 

Game Five

Mission:  Cloak and Shadows

Deployment:  Dawn of War

Special/Secondary:  Units nominated must be different.

Nominate one of your units.  That unit gains It will not Die for the game.  If it survives the entire game you get 1 BP.  In addition, if it is over half strength at the end of the game you gain an additional 1 BP.

Nominate one of your units.  That unit gains Precision Strikes and Shots for the game.  If it survives the entire game you get 1 BP.  In addition, if it successfully causes a casualty using this rule you gain an additional 1 BP.

  • Like 5
Posted

Does Celestine count as surviving if she's alive at the end of the game or if she's never died?

If you go by RAW from her rules, she counts as alive at the end of game if she's alive at the end of the game or if you didn't roll to stand her back up after she died the first time.

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