Lord Hanaur Posted February 22, 2016 Report Share Posted February 22, 2016 The Air Armada is cool. Basically you just straif the crap outta the battlefield over and over again and FRCE the enemy to deal with the air threat. It's like.. a LOT of points to do it but i mean... If you can get in on the enemy anti-air by round two it could really dominate. IMagine Air Armada with Stomboyz Quote Link to comment Share on other sites More sharing options...
derek Posted February 22, 2016 Report Share Posted February 22, 2016 That air armada hasnt changed at all. Is been available since winter 2014 but nobody uses it. It does as fluger said come down to what will the core formation bring. I am looking at itc stuff do they limit choices of just one unit? I cant remember if i have the ability to field multiple units of bikes and stuff since theyre not a formation 1 Quote Link to comment Share on other sites More sharing options...
WestRider Posted February 22, 2016 Report Share Posted February 22, 2016 The ITC counts a Decurion-class Detachment as a single Detachment, regardless of how many or what kinds of Choices it contains. Quote Link to comment Share on other sites More sharing options...
fluger Posted February 22, 2016 Report Share Posted February 22, 2016 It does as fluger said come down to what will the core formation bring. Yeah, if the formation gets something nice like hatred or re-roll leadership, then it's lights out good. Even marginal buffs like preferred enemy or re-roll run distance could be REALLY handy. If there are no formation benefits or something really lame like re-roll armor saves, then I think it might still compete with a CAD but, not be the go to choice. I still see bringing in a CAD of Orks to get the new Big Mek Stompa. Quote Link to comment Share on other sites More sharing options...
winterman Posted February 22, 2016 Report Share Posted February 22, 2016 I think it's going to come down to what that core formation brings to the table. It doesn't really bring anything. Its lighter weight versions of the orkurion command benefits -- I think essentially no different than the ork codex detachment iirc. Quote Link to comment Share on other sites More sharing options...
WestRider Posted February 22, 2016 Report Share Posted February 22, 2016 So it literally has no specific benefits when it's taken as part of the Orkcurion. That's kinda weak sauce. Quote Link to comment Share on other sites More sharing options...
fluger Posted February 22, 2016 Report Share Posted February 22, 2016 Wow, that's worse than I could've even imagined. Quote Link to comment Share on other sites More sharing options...
winterman Posted February 22, 2016 Report Share Posted February 22, 2016 Yeah its pretty dire. Looks like whoever cooked up the cadian decurion got their mitts on the ork one also. Hope whoever that is isn't involved in any tyranid decurion introduction. Quote Link to comment Share on other sites More sharing options...
fluger Posted February 22, 2016 Report Share Posted February 22, 2016 Been looking at this from a few angles, and the only benefit I can see is running this on its own sans Orkurion with a CAD as well. Getting WAAGH every turn is great, but is it worth losing Ob Sec and having to bring so many boyz? Quote Link to comment Share on other sites More sharing options...
fluger Posted February 22, 2016 Report Share Posted February 22, 2016 Been looking at this from a few angles, and the only benefit I can see is running this on its own sans Orkurion with a CAD as well. Getting WAAGH every turn is great, but is it worth losing Ob Sec and having to bring so many boyz? By the same token, you could easily just add in a spesulist or two and get the Orkurion HoW rules. Quote Link to comment Share on other sites More sharing options...
WestRider Posted February 22, 2016 Report Share Posted February 22, 2016 By the same token, you could easily just add in a spesulist or two and get the Orkurion HoW rules. Most of the Decurions are like that. They pretty much all have at least one Auxiliary that's cheap enough that if you're running the Core Formation, you might as well take an Aux and get the full bonuses. The Codex SM ones are the big exceptions I can think of, and even then, the 3 Scout Squads aren't that expensive. Quote Link to comment Share on other sites More sharing options...
fluger Posted February 22, 2016 Report Share Posted February 22, 2016 I'm just so underwhelmed. Quote Link to comment Share on other sites More sharing options...
WestRider Posted February 22, 2016 Report Share Posted February 22, 2016 I'm just so underwhelmed. I know the feeling. My IG and Nids feel your pain. Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted February 22, 2016 Report Share Posted February 22, 2016 The ITC counts a Decurion-class Detachment as a single Detachment, regardless of how many or what kinds of Choices it contains. I know, right? Quote Link to comment Share on other sites More sharing options...
derek Posted February 22, 2016 Report Share Posted February 22, 2016 So the auxiliary detachments are gonna be mofe restricted than me taking a cad? I cant bring 3 units of lootas and the core detachment and a big mek? Wtf seriously... Quote Link to comment Share on other sites More sharing options...
fluger Posted February 22, 2016 Report Share Posted February 22, 2016 So the auxiliary detachments are gonna be mofe restricted than me taking a cad? I cant bring 3 units of lootas and the core detachment and a big mek? Wtf seriously... I don't understand. With this detachment you can get 10 units of lootas per core detachment... Quote Link to comment Share on other sites More sharing options...
derek Posted February 22, 2016 Report Share Posted February 22, 2016 Ok maybe i read it wrong so everything in the detachment is one whole choice? So if i took 9 specialist auxiliary choices of lootas and the core detachment and a big mek or the council of waagh its all good? Quote Link to comment Share on other sites More sharing options...
derek Posted February 22, 2016 Report Share Posted February 22, 2016 Ok definitely misread my bad. Well gives me a reason to buy 2 more boxes of lootas i suppose so i can run 50 lootas for giggles Quote Link to comment Share on other sites More sharing options...
fluger Posted February 22, 2016 Report Share Posted February 22, 2016 You could take the core formation, one big mek, and up to 10 loota units. Quote Link to comment Share on other sites More sharing options...
fluger Posted February 22, 2016 Report Share Posted February 22, 2016 Points would be super tight though... Quote Link to comment Share on other sites More sharing options...
derek Posted February 22, 2016 Report Share Posted February 22, 2016 So looking at every book i own with orks in it this book litterally just condensed it all amd changed nothing except we get a sorta cool decurion. I see truck spam being sorta viable but with itc debating going to 1650 its going to be nearly impossible to use this detachment to its full potential Quote Link to comment Share on other sites More sharing options...
Lord Hanaur Posted February 22, 2016 Report Share Posted February 22, 2016 "Debating" is all it is. And ITC tournaments can be 1850 even if they "decide" that. So don't lose hope. Besides, orks get a lot of bodies with their version of 1650 also. hehehe. Quote Link to comment Share on other sites More sharing options...
fluger Posted February 22, 2016 Report Share Posted February 22, 2016 So looking at every book i own with orks in it this book litterally just condensed it all amd changed nothing except we get a sorta cool decurion. I see truck spam being sorta viable but with itc debating going to 1650 its going to be nearly impossible to use this detachment to its full potential The only way to run truck spam competitively is with Meganobz IMO. Those little units just fold up too quickly and give up too many KPs. Quote Link to comment Share on other sites More sharing options...
derek Posted February 22, 2016 Report Share Posted February 22, 2016 Well you could get about 20 meganobz on the board if you were really trying so youd have 4 trukks plus some for tank bustas Quote Link to comment Share on other sites More sharing options...
fluger Posted February 22, 2016 Report Share Posted February 22, 2016 Yeah, that's a good point. Tank bustas in trukks is a good trukk spam force too. For the Waagh Band Warboss in Mega Armor with fixxin's (call it) 120 Mek (barebones) 15 6x10 Orks in Trukks (Reinforced Ram, natch) with Nob with BP 690 3 MegaNobz with Trukk (RR) 160 (warboss and mek go here) That's 985 pts You could get 8 units of 5 Tank Bustas in Trukks with RRs and have 25 points left over. Oh shoot, I forgot about the Gretchin. Eh, take 10 pts off the Warboss (easy to do). So, you'd have 15 Trukks on the board, 116 infantry models, and that's pretty cool. Being able to waagh on turn one means you have a potential 30" threat range with all the non Mega Armor units (6" vehicle move, 6" disembark, d6" run, 2d6" charge) with a realistic shot at 24". 2 Quote Link to comment Share on other sites More sharing options...
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