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TJP

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Everything posted by TJP

  1. Ugh, I've been sick. It sucks. Finally felt like painting again on Sunday. I probably won't have time or energy to finish anything but the shrine for the Rampage, but hopefully it'll overwhelm all the other unfinished/old stuff ;) The shrine is based except for a few little hangy-bits here and there. I'm going to finish up that tonight, glue the additional support chains that I want on, and then wash the whole shebang tonight. I'm going to paint the column and ring of the shrine as the same stone/cooled lava (basalt?) as my basing scheme. To get the runes in the ring to pop, after I painted the ring the base dark grey, I filled the inset runes with thinned white paint - thin enough that it flowed easily, and thick enough that it covered quite well. I'll wash the white runes with blue, then drybrush the lighter grey stone over the top to clean up. Should end up with glowy runes. If it needs more, I can try to edge-hilite the runes, but I'm hoping not to - that would take FOREVER. Updates as progress happens.
  2. Unless you want to take hours to move one unit of 50 clanrats, my advice is to get movement trays ;) More seriously, I am really happy with my trays from shogunminiatures.com Get the steel lipped trays in good sizes, with the mag bases to fill - they glue really well to the bottom of GW bases and work even better if you are crazy and using solid resin bases or something. Because the trays themselves don't really add anything to the size of your unit, yo ucan stack em - say, for a unit of 50 clanrats run 5x10, you can use two 5x5 trays, one behind the other, and remove the back one when the first 25 die. Depending on how you run units, you can also use a horde tray (say, 10x5, or even just two 5x5's next to each other) or maybe a 7-wide tray.
  3. Excited about this. I doubt I will finish painting anything but the shrine (SO MUCH DETAIL) by then, but it'll be a fun time! Too bad they are far more expensive than a pawn shop sword, but we need one of these as a prize so we can actually attack each other with it.
  4. It's on the calendar! I assume that, because a unit is considered destroyed if it flees the table, that the hero becomes uncharmed once his unit hits the table edge?
  5. Oooh, I wonder if I have any fishing line. Maybe a thick hair if I don't? Here, kitty kitty kitty... There's totally going to be a stream of blood coming down from the altar into the pit.
  6. I did it! I finished the Shrinebeast! The only thing I may do is go back and clean up a few of the open wounds; I got a little paint from the edge hiliting in them a few times, which I cleaned out immediately, but it dulls the shiny finish. On to full-time shrining. Once I get it basecoated and washed, I can put it on the beast and add the extra chains (one additional set holding it to the beast midspan, and one looped as reins from the horns through the front of the shrine). As an example of amount of cool detail on the shrine that is near impossible to see when finished, the sacrificial altar has three grooves in it to direct the flow of blood down into a half-8-point chaos star engraved on the back side. The blood then flows down to the point of the symbol, then, in the main body of the shrine, there is a matching small groove to deliver the blood into the skull-pit. I'm totally going to use some Blood for the Blood God to fill the altar, symbol, and the space between the skulls in the pit with blood. Pictures to come, whenever I actually get there...
  7. I broke down. I started the shrine. It's going to take a looong time - there are a ton of details! Still, it's a fun model to paint - it's all the details that are fun discovering while you are painting. Same with the beast's skin, actually - all the tears and scars pop when I start hiliting, which is satisfying and fun. The shrine, in contrast, has a bunch of stonework and statues and skulls and a candle and some bones and all the demonic faces in the metalwork, plus all the stuff I hung off of it from the Stonehorn kit (knives, a monster's tongue on a hook, the captured empire soldier).
  8. Oh, it will be. I'm pretty dead-set on gluing things together completely. That way, i can add some additional chains between the platform and the harness to secure it a bit more (fictional securement; the platform will stay just fine model-wise). It fits in my storage bins laying down when together, so nothing gained by making it removable. I really want to move on to the platform, but I'm so close to finishing the beast! Arg. If I keep the latest list above for the Rampage, my painting list is as follows: Finish the shrine. Finish 12 sword-and-board warriors (based and washed from OFCC). Repaint the cloaks on 12 halberd warriors (still painted in old red scheme) and finish up details. Finish the blue progression on the chariot, if I have time?
  9. Still working on the Shrinebeast. Everything is done except for the skin; the face is completely done, though. Rawr!
  10. I'll high-five you if I make it this Sunday! As for how effective it is, who knows. If the vamp lord can summon zombies to heal himself and get in teh way so he can't get ganged up on, it may go pretty well.
  11. Rudra: "Wouldn't it be funny if I rolled triple 1's?" <rolls 1, 1, 1>
  12. That, and the Hallway of Freezing Death is never fun in December either.
  13. So, my experience with last night's escalation list has made me rethink such small units for my Rampage list. How about this? I've rolled up a Daemon Prince a few times off the Eye of the Gods table, but I've never used one outright. Daemon Prince, Daemon of Slaanesh, Chaos armor, Daemonic Flight, Level 3 Wizard (Lore of Slaanesh), Scaled Skin, Soul Feeder, Charmed Shield Exalted, BSB, Mark of Slaanesh, Enchanted Shield 5 Chaos Warhounds Chariot, Mark of Slaanesh 17 Chaos Warriors, shields, Mark of Slaanesh, Aspiring Champion, standard bearer, musician Chaos Warshrine, Mark of Slaanesh 12 Chosen, Mark of Slaanesh, halbards, shields, Chosen Champion, standard bearer, musician Three targets for the warshrine's spell, plus enough stuff to get quite a number of the 'cheevos. There's 20 points left - banner? Magic weapon? Opinions? In other news, the Shrinebeast is progressing. At least there's less skin than the dragon had. The shrine itself is going to be complicated, too - lots of detail, and since I'm going to do a blue background with bronze metalwork instead of just straight metal (see my knights for ref), there really won't be big solid blocks of color or quick wins anywhere.
  14. Hello, fully-tooled Daemon Prince, dragon-riding Chaos Lord, BSB riding the warshrine... Oh yes. Nothing says you have to bring ONLY characters, though. If I was plying an army with cannons or bolt-throwers, I'd be bringing them all...
  15. Count me in! Also, your checklist achievements need titles. Movement 1. I'll Be Back: Rally Fleeing Troops. 2. Ludicrous Speed:Complete a Charge greater than 10 inches on 2 dice or 18 inches on 3 dice. 3. Missed It By That Much: Fail a charge by one inch. 4. Death Sandwich: Successfully charge a unit in the front, flank and rear in the same movement phase. 5. Leapfrog: Successfully complete a double flee. 6. Touchdown: Have a core unit with a standard in the opposing deployment zone at the end of the game. Magic 7. Over 9000: Have a spell phase with 12 Power Dice. 8. Rejected: Roll Double sixes on a dispel attempt. 9. Double Secret Rejected: Successfully dispel all casting attempts in 1 phase. 10. Accio Spellbook: Cast successfully 3 spells in 1 phase. 11. The Toilet Bowl: Suck your caster down the hole in a dimensional cascade. 12. Double Whammy: Miscast Twice in the same spell phase. 13. Worst. Wizard. Ever: Fail to cast a spell in an entire game. 14. Not Quite Dead Yet: Replenish or restore six models to a unit from one spell. Shooting 15. A Slight Malfunction: Misfire a War Machine or Weapons Team. 16. Pew Pew Pew: Wipe out a unit by shooting in one phase. 17. Nerf Cannon: Fail to wound with a cannon or under the center of a stone thrower hit by rolling a 1. Combat 18. It's In a Good Neighborhood: Fight a combat for building. 19. Bowling Alley: Cause 6 or more wounds from a chariot during an attack. 20. Slapfight: Fight a combat where you do no wounds to your opponent. 21. Throw Down the Gauntlet: Win a challenge. 22. Overkill: Win a combat by 10 CR. 23. All About That Bass: Win a combat by a musician. 24. I'm Sure We'll Be Fine: Hold on Insane Courage. 25. No Escape: Break an opponent in combat and run them down. 26. Lost the Grind: Have a unit crumble or pop due to Daemonic instability. 27. The David: Kill a monster with infantry alone. Special Rules 29. Big, Sharp, Pointy Teeth: Fail a Fear test. 30. Just Too Scary: Cause a unit to fail a terror test. 31. The Dinner Bell: Cause an enemy to fail a Frenzy test and charge after a bait unit. 32. ...What Were We Doing Again?: Fail a Stupidity test. 33. Run Away!: Cause two opposing units to panic in the same phase. 34. Look...Nevermind: Fail a Look Out Sir test. Other 35. Couture: Wear a Geek Shirt - a club shirt, comic book shirt, etc. 36. Miss Manners: Shake your opponent's hand before a game. 37. The Tardis: Let your opponent go back and make a forgotten move. 38. Wipeout: Get Tabled. 39. The Flag Was Still There: Have your BSB alive at the end of the game. 40. To The Bitter End: Play a game to the end of turn six.
  16. Thanks for the game everyone! Gotta reevalute those unit sizes... Steve the Forsaken of Slaanesh, Vanquisher of Arrer Boys, lived! But nobody else did
  17. TJP

    Happy Halloween!

    Anyone go crazy with the costumes this year? I've been working on them for everyone but me Me as 'I'm so tired, let's just put on the chef's jacket and hat we've had in the closet forever', my son as "Honey, Where Are My Pants" guy from the Lego Movie, my daughter as Dancing Baby Groot from the end of Guardians of the Galaxy (can't see the pot, but she's standing in one), and my wife as Rocket Raccoon.
  18. Glad it's an unmanned, but WOW. that was dramatic.
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