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VonVilkee

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Posts posted by VonVilkee

  1. Okay reworked the living room and got out the game cube. Yes 20 yr old me was giddy at the prospect!

    Pikmin 2 was in it fired it up and oh my god so fun! Sunk 16 hours into it last week and it is just so addictive. Mobs of worthless individually things that need some direction to rule the micro world. My receiver upscales the graphics enough to be pretty and the game play is just the right amount of nuanced with great shifting puzzles. Different colors of pikmin have different abilities and you can have max 100 out at a time so there is some list building and then reserve manipulation. So much for such a simple title. 9 out of 10 carrots on a stick. Super surprising this is 15 years old...

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  2. 4 hours ago, Koyote said:

    Can you make it to DT on the weekends?

    Who is David?  Is there a campaign in the works?

    I totally can.  David Lopez. They had four interested but were looking for six to start it up. It seems to have sputtered but if you are down just one more to go...

  3. 2 hours ago, Lyraeus said:

    Then my KFF only works on the vehicle, I don't have the Warboss out there to provide some head knocking and HOPE they don't blow it up T1. 

    Still a pricey point sink. 

    You know what, nevermind. Nothing I say will make you see my point of view so it's utterly pointless to continue this. You are right and I am wrong. Let's leave it at that. 

    That's not it I get that there are pieces that need to be on the board and those that don't.

     

    This is a convo best had in person not on a forum board. I play orks too so i get it biggest difference is your hobby tourney goals vs my lackadaisical approach to competitive gaming these days. 

     

    I'm a little like Hanur when it comes to orks. Contrarian Comes to mind 😎.

    Remember battle wagons are big and can hide things out of los plus have stuff inside!

  4. 18 minutes ago, Koyote said:

    Sweet! 

    My gang is still in the WIP stage, but it is assembled enough to play.  I have the Cawdor card, but not my dice yet.

    Speaking of cards... The fighter cards are a cool idea, especially for scenarios that require the selection of random fighters, but House Gang card decks don't give you enough for a proper gang and it doesn't look like GW sells them separately.  Also, unless you laminate them, they are one use, no? 

    I suppose one can print their own, but I like feel of cards printed on card stock.

    What's your availability like on the weekends?

    My availability on weekends is great especially if you are willing to host or travel to ferndale 😁.

     

    I agree on the cards most gangers won't advance much. I could prolly hook you up with a few non cawdor (I bought two starter boxes after all) combine that with the cawdor and your predilection of sticking with specific models mechanics be damned should work out well.

     

    If this works out you thinking you'd be interested in making David start the dark tower campaign?

  5. 3 hours ago, Lyraeus said:

    So, since assassins are Imperium we are talking about people with access to knights. That's a dead transport and 16.7% dead occupants. 

    Yes not always a thing but even against let's say gsc they surround the transport leave me no disembark room then suddenly the transport is dead which is 120 points taken from my list elsewhere (likely more boyz) and the lootas inside are unable to disembark and thus die out right. 

    Ah, last thing with a transport. I can't use stratagems on the guys inside so no shoot twice and not guaranteed hit on 5+ with more shots on 5+

    You don't stay in it... battle wagons have enough transport to put characters inside and grots or ten lootas and grots hop out and do what you do ie just use the sheer size of the thing sideways to hide the kff from the assassin. Going second is gonna suck at the knife edge of meta. It is about target saturation or lack thereof to force your opponent into bad decisions. It is tough but meta changes swing wildly depending on your force. 

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  6. 1 hour ago, paxmiles said:

    Not much of a wild card, then. I mean, it might be a wild card if we played lots of games using the same lists, but for 1 on 1 random games, doesn't really change anything. You'll have the models you started the game with and I'll have the models I started the game with....

    I am curious how they worded the stratagem requirements. Will we need a detachment of assassins to use the stratagems?

    The assassin stratagem states if your warlord has the imperium keyword then you may expend reinforcement points for an assassin at the cost of a single cp in matched play. I highly doubt these stratagems will require a detachment of oficio assassinorum. Just an imperial warlord. 

  7. 16 minutes ago, Lyraeus said:

    Who cares if it can't kill off a squad when the damn thing can just kill my invul giving big Mek or my da jump Wierdboy as long as they wouund

    Grot shield...

     

    Edit second idea, couple of vehicles to block true line of sight. One of them could even contain your lootas as you might want to use grot shield on the character. Don't have to deploy that way but if you are that dependent on the mek or wierdboy. The wierdboy could also just deploy in vehicle as he can jump out and do his job same turn. 

  8. 17 minutes ago, WestRider said:

    Acrobatic loses out on some of its benefit if you're going second. Supreme Deception is used at the start of the Battle Round, tho, not the start of your Turn, so it's all good.

    GSC can also do similar things with their Telepathic Summons Stratagem. They've got enough cheap, useful Units that even just 60 or so Reinforcement Points adds quite a bit of flexibility.

    I have so many that I'm not sure I can legally use them all, even with the option here 😉

    Quick math... 18 in detachments no cp sadly but battle forged for 3 cp so 21... one of them would be your warlord (without a trait they can be warlords they just don't get traits). 

  9. 3 hours ago, Koyote said:

    I told myself that if I get into Necromunda, I won't go hog wild and build a full table of terrain for it.  I'd play on store terrain or other players' tables.

    However, I am intrigued by the two types of play, Sector Mechanicus and Zone Mortalis.  

    I've always like the look of Zone Mortalis boards, but since I've hung up my bolter and chainsword, I haven't had much use for Zone Mortalis terrain, until now.

    Giving FW a car payment for 15 pounds of toxic resin isn't very appealing; however, I recently learned that Death Ray Designs sells a nice MDF alternative.  Even better, one of Death Ray's kits, the Deadbolt’s Derelict Corridors Bundle, appears to have been designed specifically for the Necromunda tiles and scenarios, and you get it all for only $130.  

    I can see myself using the Death Ray walls and Necromunda tiles for TNT as well.  

    Hmm?  Not bad.  Not bad at all.  5MfInp.gif

     

    I have them! Multiple sets, love them, they travel and are what I was gonna use for your demo when you are ready... a scenario worth is even painted!😇

  10. They are just hard mode... bomb rats have a really cool niche, prepped bombs. They can also cut off parts of the field from los with smoke and use multi activation to out number at point of contact. Easy access 5" template, Blunderbuss pole arms are awesome too. Basically they have crazy awesome gear. Cheap fighters allows for better gear. 

  11. What I've said in the beginning of this thread continues to apply... I have not gotten enough reps in with the compilation books to find much in the way of changes. If you are nitpicking you can continue to find gw type issues but overall I love it so much! More focus on fighters and equipment than the building of individual fighters through experience but everything starts more lethal so quicker to get into mid campaign levels of previous systems (necromunda or mordhiem) so feels solid to play never way behind nor really ahead so far...

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  12. 14 hours ago, WestRider said:

    Jupiter Ascending: Fun time, visually amazing. Kinda wish I'd seen it on the big screen. Channing Tatum looks way better with that jaw prosthetic than he usually does, too. My only real issue with it is the sound. Way too wide of a dynamic range. I kept having to turn it up to be able to hear the dialogue, and then back down to avoid being deafened by the action scenes.

    We love this movie! So sad it didn't do well enough for them to continue to explore the universe. This is the first movie with Mila Kunis that I wasn't immediately seeing her as Jackie from that 70s show. 

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